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Buck-A-Batch: Magic Items I
by Bruce T. [Verified Purchaser] Date Added: 11/28/2004 00:00:00

As with the other Buck-a-Batch files I've purchased, the quality of ideas runs the gamut from boring to original and interesting.

Cons:

  1. Lousy game mechanics. Too often there are no DC's given for an item's ability. Most items do not specify the type of action (standard, free) needed to activate them. Caster levels don't match between the item description and the caster level listed in the item creation specs.
  2. The pricing seems pretty out-of-whack, with several items actually cheaper than less powerful items in the DMG.
  3. 50 items? Only if you count all the repetitive items listed. For instance, Brittle Gems are basically one-use items similar to potions/scrolls. The author lists 12, the only difference among them being what spell is embedded in the item.

Pros:

  1. Ideas. The author seems to be very weak on mechanics, but is strong on flavor. There are some very good items in here. Several just cry out to be used by a thieves' guild or wizard guarding his lair.
  2. Value. At a dollar, I just can't knock this product too much. If I can work just a half-dozen of the better items into my campaign, I'll have gotten more than my money's worth.<br><br><b>LIKED</b>: Some of the ideas are original and have good flavor.<br><br><b>DISLIKED</b>: Redundant items. Weak game mechanics.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>


Rating:
[4 of 5 Stars!]
Buck-A-Batch: Magic Items I
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Buck-A-Batch: Magic Wear I
by Bruce T. [Verified Purchaser] Date Added: 11/28/2004 00:00:00

As with the other Buck-a-Batch files I've purchased, the quality of ideas runs the gamut from boring to original and interesting.

Cons:

  1. Lousy game mechanics. Too often there are no DC's given for an item's ability. Most items do not specify the type of action (standard, free) needed to activate them. Also, the pricing seems pretty out-of-whack, with several items actually cheaper than less powerful items in the DMG.
  2. 50 items? There's some repetition among the items, though much less than in some of the other pdf's by this company. For instance, instead of listing five individual Belts of Resistance (one for each element), just list one and specify that it functions against only one element.

Pros:

  1. Ideas. The author seems to be very weak on mechanics, but is strong on flavor. There are some good items in here. I especially liked the Boots of Light Step.
  2. Value. At a dollar, I just can't knock this product too much. If I can work just a half-dozen of the better items into my campaign, I'll have gotten more than my money's worth. <br><br><b>LIKED</b>: Some of the items are original and useful.<br><br><b>DISLIKED</b>: Weak game mechanics.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>


Rating:
[3 of 5 Stars!]
Buck-A-Batch: Magic Wear I
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Add-A-Room I: The Alchemist's Workshop
by Bruce T. [Verified Purchaser] Date Added: 11/28/2004 00:00:00

As with the False Treasure Room, I found this encounter location too contrived to just drop into a campaign as is. It's basically a room with lots of pools that do strange things.

That said, the pools create an interesting puzzle for the party and, with a different set up, I think my players will enjoy it. The room is not especially lethal, and some of the pools contain useful treasure, if the party is intelligent enough to figure them out. Some of the pools show considerable originality, which I value in these types of pdf's.

Rather than use this room as a prison the party has to escape from (as suggested in the document), I'll probably use it as a test to pass through to an area they need to reach.

<br><br><b>LIKED</b>: Originality of some of the pools. Puzzle nature of the room.<br><br><b>DISLIKED</b>: Author's suggested setup too contrived.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Add-A-Room I: The Alchemist's Workshop
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Add-A-Room II: The False Treasure Room
by Bruce T. [Verified Purchaser] Date Added: 11/28/2004 00:00:00

As an encounter location to drop into my campaign, this document leaves some to be desired. The map is a bit confusing (mainly lacks the correct icons to match the room description) and I don't really like the set up suggested. The only way I could use it as written is as the trick/trap room of a deranged wizard with a very strange sense of humor. (Come to think of it, it might work for a one-off where the players won't take it too seriously...)

As a source of ideas for cursed/interesting/humorous/unusual items, however, I found several good seeds in here. I will definitely use some of them, though not all at one time - my players would likely lynch me if I did that. :)

Not all the ideas are especially good or original, but there's enough gems in here to make it worth the purchase.<br><br><b>LIKED</b>: Several of the treasures - I especially liked the feather fall necklace.<br><br><b>DISLIKED</b>: The encounter room layout and set up.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Add-A-Room II: The False Treasure Room
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Buck-A-Batch: Magic Armor I
by Bruce T. [Verified Purchaser] Date Added: 11/28/2004 00:00:00

As with the other Buck-a-Batch files I've purchased, the quality of ideas runs the gamut from boring to original and interesting.

Cons:

  1. Lousy game mechanics. Too often there are no DC's given for an item's ability. Most items do not specify the type of action (standard, free) needed to activate them. The pricing seems pretty out-of-whack, with several items actually cheaper than less powerful items in the DMG.
  2. 50 items? Only if you count all the repetitive items listed. For example, there are 10 Dragonscale Shields listed, one for each of 10 different dragons.

Pros:

  1. Ideas. The author seems to be very weak on mechanics, but is strong on flavor. There are some very good items in here. The Dire Armor will work well with a totem-worshipping barbarian tribe. The various shields can be used (with some tweaking of game mechanics) to give my players some neat, but not overpowering, items.
  2. Value. At a dollar, I just can't knock this product too much. If I can work just a half-dozen of the better items into my campaign, I'll have gotten more than my money's worth. <br><br><b>LIKED</b>: Some of the items are original and useful.<br><br><b>DISLIKED</b>: Weak game mechanics. Redundant at times.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>


Rating:
[4 of 5 Stars!]
Buck-A-Batch: Magic Armor I
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Buck-A-Batch: Magic Masks II
by MICHAEL C. [Verified Purchaser] Date Added: 11/15/2004 00:00:00

ONCE AGAIN U GET WHAT5 U PAY FOR, AS WITH THE REST OF THIS SERIES THEY START OUT WITH GOOD IDEA'S THEN JUST COPY THEM OVER AND OVER. MAKING SMALL CHANGES. BUT STIL IT IS DECENT FOR THE PRICE.<br><br><b>QUALITY</b>: Disappointing<br><br><b>VALUE</b>: Disappointed<br>



Rating:
[2 of 5 Stars!]
Buck-A-Batch: Magic Masks II
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Buck-A-Batch: Magic Masks I
by MICHAEL C. [Verified Purchaser] Date Added: 11/12/2004 00:00:00

INTRESTING IS ABOUT ALL I CAN SAY. GIVES A FEW GAME IDEA'S FOR PLAYERS AND DM'S TO MESS WITH<br><br><b>LIKED</b>: STARTED SOME GOOD IDEA'S<br><br><b>DISLIKED</b>: STARTED SOME GOOD IDEA'S BUT FAILED TO FOLLOW THROUGH WITH THEM. THE IDEA OF STARTING WITH ONE MASK AND THEM JUST MAKING SMALL CHANGESTO EVERYTHING FOLLOWING IT, TO MAKE IT APPEAR THE PDF HAS ALOT MORE THAN WHAT IT DOES IS GETTING OLD REAL QUICK. BUT THEN AGAIN WHAT CAN U POSSIBLY EXPECT FROM SOMETHING THAT IS ONLY $1. LIKE WHAT MOST PEOPLE SAY.. U GET WHAT U PAY FOR. OR IN THIS CASE MAYBE A LITTLE LESS.<br><br><b>QUALITY</b>: Poor<br><br><b>VALUE</b>: Disappointed<br>



Rating:
[1 of 5 Stars!]
Buck-A-Batch: Magic Masks I
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Add-A-Room I: The Alchemist's Workshop
by A. F. Y. [Verified Purchaser] Date Added: 10/30/2004 00:00:00

Hehehe...I am sure I will some of the traps in here :)<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Add-A-Room I: The Alchemist's Workshop
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Buck-A-Batch: Magic Wear II
by A. F. Y. [Verified Purchaser] Date Added: 10/30/2004 00:00:00

Buck-A-Batch's rule :) Neat ideas for a buck :) I can always find a few to throw into an adventure.<br><br><b>LIKED</b>: good ideas<br><br><b>DISLIKED</b>: the replacation of text for simular items<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
Buck-A-Batch: Magic Wear II
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Buck-A-Batch: Magic Armor I
by A. F. Y. [Verified Purchaser] Date Added: 10/30/2004 00:00:00

I like the Buck-A-Baatch and will try to pick up all of them :)<br><br><b>LIKED</b>: Neat ideas!<br><br><b>DISLIKED</b>: Repeated text for simular items.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Buck-A-Batch: Magic Armor I
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Buck-A-Batch: Magic Armor II
by A. F. Y. [Verified Purchaser] Date Added: 10/30/2004 00:00:00

I really like the Buck-A-Batch items. They might repeat the same text a few times just changing the type of item (like elemental). I still like them.<br><br><b>LIKED</b>: Neat ideas!<br><br><b>DISLIKED</b>: Repeats of the same items just the basic change (like element:fire, ice...).<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Buck-A-Batch: Magic Armor II
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Add-A-Room I: The Alchemist's Workshop
by John M. [Verified Purchaser] Date Added: 10/20/2004 00:00:00

Interesting stuff, definately looking forward to using it.<br><br><b>LIKED</b>: some very original ideas<br><br><b>DISLIKED</b>: could have been more verbose, more clearly defined some things.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Add-A-Room I: The Alchemist's Workshop
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Buck-A-Batch: Magic Rings II
by John M. [Verified Purchaser] Date Added: 10/16/2004 00:00:00

Some very cool ideas for rings, but really doesn't have 50 rings, when you have one type of ring and make 10 variations of it, seems like it was just being used as filler. so expect more like, 35 rings. but aside from that, some pretty neat ideas for a buck.<br><br><b>LIKED</b>: Some novel ideas.<br><br><b>DISLIKED</b>: Some rings don't seem priced appropriately for their power. not really 50 rings since they take some idea (the dragon rings) and make one for each dragon. look, 10 rings! but they really could have been described with just one ring.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Buck-A-Batch: Magic Rings II
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Buck-A-Batch: Magic Items I
by Josh L. [Verified Purchaser] Date Added: 09/11/2004 00:00:00

Its was ok. A lot of the items were gems with spells in them not too horribly creative.



Rating:
[3 of 5 Stars!]
Buck-A-Batch: Magic Items I
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Buck-A-Batch: Magic Masks I
by Orval M. [Verified Purchaser] Date Added: 09/11/2004 00:00:00

Lots of good stuff! A good resource for those DMs who need that something different without having to really work at it!



Rating:
[5 of 5 Stars!]
Buck-A-Batch: Magic Masks I
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