18th century GAME OF WAR wargame rules are designed for 25mm or 28mm scale figures with 16 figures per infantry battalion, 4 figures per cavalry squadron, and artillery units of one model cannon and up to 4 gunners. They are intended to be in the ‘old school’ stream of wargaming popularised by the likes of Donald Featherstone and Terry Wise - which means lots of dice throwing... [click here for more]
ULTIMA RATIO REGUM 2nd edition are a set of grand tactical wargame rules for late 17th to mid-18th century wargames (1689 – 1763) with the emphasis being on maneuvering and campaign aspects. What does this mean? Well the rules allow for spying, assassination, stirring speeches and the rules of war as well as the usual mechanisms for playing a wargame!
The sequence of play begins with... [click here for more]
RESISTANCE IS FUTILE VERSION 4 Expanded and radically revised!
Fast and fun game play, revamped morale and control rules, flexible units, heroes; usable with 40k or other sci-fi armies, includes optional background fluff!
SCIENCE-FICTION WARGAME RULES
THIS IS THE fourth version of the rules, which have radically changed and developed to be virtually an entirely new set. What’s changed?... [click here for more]
This is our new version of the core game rules!
Rome is Burning is a recreation of the real world of the 1st century. You subscribe to it like you would a magazine, and take part as one of the leading figures of the time, who can range from being a Roman governor to a barbarian king or chief of a tribe beyond the borders of Pax Romanus.
This isn’t a computer game but has a great deal of human input... [click here for more]
This is the latest full colour 7th edition version of the core game rules!
The Glory of Kings is a recreation of the real world of the 18th century. You subscribe to it like you would a magazine, and take part as one of the leading figures of the time, who can range from King Louis XIV, the Sun King of Royal France, down to the likes of the infamous pirate Blackbeard terrorising the West Indies.... [click here for more]
Welcome to AGEMA’s ancient mass skirmish wargame rules! UNLEASH is a set of wargame rules born out of a re-examination of our massed skirmish wargame rules set Sacre Bleu, which has been very successful and popular with players. We’ve streamlined and deepened the system, and after much play testing created a series of rule sets which share common core mechanisms heavily tweaked for different periods.... [click here for more]
Warlaser! is a set of wargame rules born out of a re-examination of our massed skirmish wargame rules set Sacre Bleu, which has been very successful and popular with players. We’ve streamlined and deepened the system, and after much play testing created a series of rule sets which share common core mechanisms heavily tweaked for different periods. These make up our ‘Streamlined Play Rules Series’.... [click here for more]