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GUMSHOE Zoom: Voodoo 2 - The Invisibles

GUMSHOE Zoom: Voodoo 2 - The Invisibles


GUMSHOE Zoom: Voodoo 2: The Invisibles The Invisibles, more than spirits and a little less than gods, can fit inside stones, trees, and their servitors’ heads — but not into just one issue of KWAS! Whether you call them Loa or Orisha, these mighty beings demand your attention and your sacrifice, but give you hidden knowledge and awaken your interior fires. This second issue of...   [click here for more]
Pelgrane Press  $4.45

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Hidden Depths

Hidden Depths


In this stand-alone adventure for Ashen Stars, contact with the water-dwelling inhabitants of the ocean moon Abzu and with a research station on its frozen surface has been lost. The lasers are asked to investigate. Meanwhile, Abzu is threatened by an ecological catastrophe that seems to be connected in some way to the disappearance of the scientists. A GUMSHOE Community Content title -...   [click here for more]
Pelgrane Press  $4.95

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Hideous Creatures: A Bestiary of the Cthulhu Mythos

Hideous Creatures: A Bestiary of the Cthulhu Mythos


Lovecraft created his various “shadowy congeners” because the stories of vampires, werewolves, and even ghosts had become too familiar and too formulaic to evoke true horror. Almost a century after he wrote, his own monstrous races have likewise begun to seem like comfortable story furniture rather than unnerving signals that the world is horrible and wrong. In Hideous Creatures: A Bestiary...   [click here for more]
Pelgrane Press  $24.95

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Hideous Creatures: Byakhee

Hideous Creatures: Byakhee


Hideous Creatures: Byakhee “Apart from the curiously repellent feeling of human flesh under my hands, and furred wings, I was not able to ascertain what these creatures were like.” Servants of Hastur or misperceived shantaks? Astral psychopomps or sidereal scavengers? Climb aboard the byakhee and find out! Byakhee are interstellar hunters, flying between the stars on vast membranous...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Dark Young of Shub-Niggurath

Hideous Creatures: Dark Young of Shub-Niggurath


Hideous Creatures: Dark Young of Shub-NiggurathWorlds of sardonic actuality impinging on vortices of febrile dream – Iä! Shub-Niggurath! The Goat with a Thousand Young!” Are they nameless horrors or numbered servitors, Druidic nightmares or ab-natural abominations? Where do they grow, and on what loathsome food do they thrive? Follow them to Hell and Hydra, or to...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Deep Ones

Hideous Creatures: Deep Ones


HIDEOUS CREATURES: DEEP ONES dives deep into the myth of the batrachian denizens of Innsmouth. Are they human hybrids, or alien implants? Telepaths or psychopaths? Mermaids or monstrosities? From the legends of the Japanese kappa to the “kulullu” carved on the walls of Babylon, the spoor of the Deep Ones lingers everywhere. Hideous Creatures: Deep Ones...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Ghouls

Hideous Creatures: Ghouls


Hideous Creatures: Ghouls “These figures were seldom completely human, but often approached humanity in varying degree.” Charnel predators, or changeling denizens of Dream? Follow their tunnels from the sands of Arabia to the catacombs of Paris — or just stay in Boston for some fine New England cuisine! Rubbery, loathsome humanoids with semi-hooved feet, pointed ears, and claws, ghouls dwell...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Great Race of Yith

Hideous Creatures: Great Race of Yith


“As mental barriers wore down, I beheld great masses of thin vapour in various parts of the building and in the streets below. These steadily grew more solid and distinct, till at last I could trace their monstrous outlines with uncomfortable ease.” From unguessable aliens to cone-shaped librarians to beetle-conquerors, the Great Race of Yith takes many forms. Learn to recognize them, before they...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Hounds of Tindalos

Hideous Creatures: Hounds of Tindalos


HIDEOUS CREATURES: HOUNDS OF TINDALOS are lean and athirst! Frank Belknap Long’s greatest creations emerge from the angles of time, slavering and frumious. Are they hell-hounds, haunts, or cold equations? Track the Tindlosi spoor through prehistory and posthumanity, from the Wild Hunt to Cerberus and the howl of Garm. These lean, ravening creatures dwell at the farthest beginnings...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Hunting Horror

Hideous Creatures: Hunting Horror


“I see it—coming here—hell-wind—titan blur—black wings—Yog-Sothoth save me—the three-lobed burning eye. . . .” Avatar or servitor, this winged and coiling horror haunts the dark and hunts those who seek it out. Shine a little light on this most shadowy of creatures! In this series, Kenneth Hite looks at the creatures, species, and monsters of the Cthulhu Mythos from every...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Lloigor

Hideous Creatures: Lloigor


Hideous Creatures: Lloigor “You make the usual mistake — of thinking of them as being like ourselves. They weren’t.” God or monster? Species or phenomenon? Dragon or disc — or discontinuity? Invisible, invulnerable, inexplicable — the vile vortices of the lloigor encompass all and care for nought. The lloigor are vortices of immaterial vibration in natural form, and completely...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Mi-Go

Hideous Creatures: Mi-Go


“As to what the things were — explanations naturally varied.” So are described the Mi-Go, the fungi from Yuggoth, the half-crustacean haunters of the hillside, the malevolent alien miners … are also opponents of the Yellow Sign and tireless questers for science. And that’s just one story! Are they servants of Nyarlathotep or fellow sentients trapped in a hellish cosmos? Listen...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Rat-Things

Hideous Creatures: Rat-Things


Hideous Creatures: Rat-Things “Witnesses said it had long hair and the shape of a rat, but that its sharp-toothed, bearded face was evilly human while its paws were like tiny human hands.” Witch become rat, or thing become hyper-physicist? Familiar-ize yourself with Lovecraft’s creepiest creation. Rat-things resemble ordinary rats, and are easily mistaken for them at a distance....   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Serpent Folk

Hideous Creatures: Serpent Folk


Hideous Creatures: Serpent Folk “The features mingled and merged in a seemingly impossible manner. Then, like a fading mask of fog, the face suddenly vanished and in its stead gaped and leered a monstrous serpent’s head!” They built Valusia before the dinosaurs, and lurk behind half mankind’s darkest cults. Are they extra-dimensional, extra-terrestrial, or just extra venomous?...   [click here for more]
Pelgrane Press  $4.45

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Hideous Creatures: Shoggoth

Hideous Creatures: Shoggoth


Hideous Creatures: Shoggoth Infinitely plastic and ductile — slaves of suggestion, builders of cities — more and more sullen … intelligent … amphibious … and imitative!” If something can take any shape, what is its true nature? Are the shoggoths slave machines or biotech Singularity? Are they one or many? Tekeli-li! Abdul Alhazred attempted desperately to claim that there...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Star Vampires

Hideous Creatures: Star Vampires


Hideous Creatures: Star Vampires “The human blood on which it had fed revealed the hitherto invisible outlines of the feaster.” Invisible outlines that shall be expanded upon, extended even, into all sorts of dimensions. Are they summoned demons or feral predators? Are they kindred or competitors to Colin Wilson’s Space Vampires? Herein we trace the Shambler From the Stars, with bonus Night’s...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Tcho-Tcho

Hideous Creatures: Tcho-Tcho


Hideous Creatures: Tcho-Tcho “The nastiest people who ever lived … and whatever it is they were doing, they weren’t going to let a stranger in on it.” Do you really want to know what the Tcho-Tcho know? Too late. In this series, Kenneth Hite looks at the creatures, species, and monsters of the Cthulhu Mythos from every non-Euclidean angle. Alternate versions and new explanations provide the...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Wendigo

Hideous Creatures: Wendigo


In spite of his exceeding mental perturbation, Simpson struggled hard to detect its nature, and define it …” Cannibal spirit or arctic ogre? Wind-walking demigod or folie a faim? Hunt the Wendigo down — or up into the skies, where mad auroras roll. In this series, Kenneth Hite looks at the creatures, species, and monsters of the Cthulhu Mythos from every non-Euclidean angle. Alternate...   [click here for more]
Pelgrane Press  $2.95

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Holiday Spirits A Case File for Grim Noir RPG

Holiday Spirits A Case File for Grim Noir RPG


Holiday Spirits: A Case File for Grim Noir RPG GET THIS CASE FILE FOR FREE IN OUR CHRISTMAS BUNDLE Christmas is cancelled! Unless the players can prove that Santa didn’t commit the theft that he is being accused of. When everyone’s favorite Mall Santa, Nicholas “Saint Nick” Boyd, gets  arrested the week before Christmas, the owner of the Green Hills Mall hires the PCs to figure out what...   [click here for more]
Northern Realms  $2.99

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Holy Abominable

Holy Abominable


Holy Abominable is a website that sells products including psychedelics and, most importantly, Liao.  A system agnostic, modern day 'narrative first' Dream Lands scenario and campaign frame for  modern day Lovecraft inspired role-playing games, including some light commentary and tips for running the scenarios in Horror, Lovecraft and Cthulhu Mythos inspired systems...   [click here for more]
Xipe Totec Press  Pay What You Want

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Inhuman Trafficking

Inhuman Trafficking


Everyone is ushered into a line, waiting to board. Before they are allowed on, each person is asked to put out a limb, or to pull their clothing aside. The short, heavily wrapped man presses a small object against them, and some let out a short cry or take a deep intake of breath. When it is your turn you reveal your shoulder, and you see that in the man’s gloved hand there is something akin to...   [click here for more]
Xipe Totec Press  Pay What You Want

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Innsmouth Handout Pack

Innsmouth Handout Pack


Create custom documents that might be found in Innsmouth, Massachusetts.  Use these for investigative horror games like Call of Cthulhu and Trail of Cthulhu, or simply add them to your mythos collection. These are based on period-authentic documents from the United States.  This pack includes: Hotel Bill from the infamous Gilman House Innsmouth Ferry Ticket Simply enter your desired details and...   [click here for more]
base113 Games  Pay What You Want

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Invasive Procedures

Invasive Procedures


The kids all say Our Lady's Hospital is haunted. You can see why, when you look at it, that big gloomy pile of staring windows and rusting beds. They should have torn the place down years ago, instead of letting it linger on like this. I'd hate to be a patient there. They send you there to die.   You are a patient in an old, rambling hospital. Part of it is shut down, part...   [click here for more]
Pelgrane Press  $8.95

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Investigator Passports

Investigator Passports


Create quick passport props for your investigators. Originally designed for investigative horror games like Call of Cthulhu and Trail of Cthulhu andbased on period-authentic passports from around the world. These passports are completely system-agnostic and intended to aid immersion in 1920s and 30s scenarios. Simply enter some quick details about your investigator on the first page, then scroll down...   [click here for more]
base113 Games  Pay What You Want

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Just a Game - Playtest Packet

Just a Game - Playtest Packet


This is a playtest packet. This packet is primarily aimed at individuals who already possess and play one of three game systems: Fate, GUMSHOE or Powered by the Apocalypse (aka Apocalyspe World). If you are not familiar with these games and are still interested in trying this out, you are free to do so but know that full game rules of the basic systems are not included....   [click here for more]
Thrythlind Books and Games  Pay What You Want

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Keepers' Screen and Resource Book

Keepers' Screen and Resource Book


Some things are better kept hidden… The Trail of Cthulhu Keeper’s Screen gives you the most important tables, rules and references for GUMSHOE. Combat, contests, tests and the mind-shattering Stability tables are there at your fingertips, giving you more time for GMing, and less fumbling through rule books. And, on the players’ side, Jérôme Huguenin’s breathtaking artwork will add...   [click here for more]
Pelgrane Press  $8.50

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Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]

Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic knowledge...   [click here for more]
Pelgrane Press  $24.95

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Ken Writes About Stuff: Vol. 2

Ken Writes About Stuff: Vol. 2


Ken Writes About Stuff Vol. 2 KWAS Vol. 2 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, survive a Weird West horror campaign frame, or learn to command the powerful loa of voodoo in this collection of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents...   [click here for more]
Pelgrane Press  $24.95

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Ken Writes About Stuff: Vol. 3

Ken Writes About Stuff: Vol. 3


Ken Writes About Stuff Vol. 3 KWAS Vol. 3 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, manage the global war against aliens in a campaign frame, or learn to command the alchemical elements in this collection of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable...   [click here for more]
Pelgrane Press  $24.95

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La chute de Delta Green

La chute de Delta Green


Il y a une quarantaine d’années, en 1928, le gouvernement américain réduisit en poussière la petite bourgade d’Innsmouth, Massachusetts. Le raid d’Innsmouth avait mis à jour le culte de Cthulhu menaçant la réalité elle‑même. Mais bien d’autres horreurs aussi innommables se terrent encore : des sorciers nazis, des Mi-Go friands de matière grise, des goules nécrophages, des dimensions...   [click here for more]
Deadcrows Studio  $21.65

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La chute de Delta Green - Sur le Rivage, au clair de lune

La chute de Delta Green - Sur le Rivage, au clair de lune


1968. Deux personnes décèdent la même nuit dans la petite ville de Milltown, état de New York : l’une d’un tragique accident de voiture, l’autre d’une balle tirée par un policier en cas de légitime défense. Les deux victimes appartenaient à une communauté de hippies et marginaux ayant investi une ferme aux abords de la ville. Les rapports de police évoquent des chants, des idoles...   [click here for more]
Deadcrows Studio  $10.82

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La madre de todas las cosas: aventura de investigación oscura para sistemas GUMSHOE de terror y suspenso

La madre de todas las cosas: aventura de investigación oscura para sistemas GUMSHOE de terror y suspenso


“Una madre terrible, una madre degollada, una mujer que no busca la venganza, sino que todo regrese a su sitio, el útero, la tierra…” Carl Lee pide la ayuda de los investigadores para intentar descifrar una escena del crimen con posibles indicios rituales. Lee y el departamento de policía de Arkham teme que aquello fuese el ataque un asesino en serie suelto por la ciudad....   [click here for more]
Rincones Oscuros  $3.50

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Las Dos Caras de Eva

Las Dos Caras de Eva


Como resultado del concurso Códice que realizamos hace unos meses, Abraham Castro "Zero" y Zapo Valenzuela nos traen "Las dos caras de Eva", dos aventuras que recuerdan a las clásicas novelas de investigación, aderezadas con un toque de thriller, suspense y sorprendentes giros finales, donde nada es lo que parece y todos ocultan oscuros secretos. ...   [click here for more]
Códice Grupo Creativo   FREE 

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Las Vegas: 1968

Las Vegas: 1968


Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and The Fall of DELTA GREEN Mythos machinations! Las Vegas: 1968 is...   [click here for more]
Pelgrane Press  $2.95

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Lecciones de Anatomía: aventura de investigación oscura para sistemas GUMSHOE

Lecciones de Anatomía: aventura de investigación oscura para sistemas GUMSHOE


A un año del primer aniversario luctuoso de la Dalia Negra un nuevo crimen se ejecuta en la ciudad de Los Ángeles, California. Los investigadores tendrán que rastrear con todos los medios posibles al asesino y detener la ola de terror y locura desatada en las calles. Es parte de la serie de Cthulhu Noir y continuación de “El hombre que no quería morir”, también se puede jugar por separado....   [click here for more]
Rincones Oscuros  $3.00

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Legions of Carcosa: The Yellow King RPG Bestiary

Legions of Carcosa: The Yellow King RPG Bestiary


The Carcosans Are Coming Have your The Yellow King Roleplaying Game players grown complacent battling gargoyles, vampires, and riot dogs? Do you have a reality horror mystery crying out for a fresh and bizarre villain to drive it? Legions of Carcosa: The Yellow King Bestiary solves your problems by helping you create some for your Belle Époque art students, Continental...   [click here for more]
Pelgrane Press  $24.95

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Lilith

Lilith


Lilith “Satan here held his Babylonish court, and in the blood of stainless childhood the leprous limbs of phosphorescent Lilith were laved.” Lilith as Queen of the Vampires, Lady of the Night — or as First Rebel and First Heroine? We look at the many faces of Lilith, as a Trail of Cthulhu titan (Elder Goddess or Great Old One), Night’s Black Agents vampire...   [click here for more]
Pelgrane Press  $2.95

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Looking Glass: Hong Kong

Looking Glass: Hong Kong


Looking Glass: Hong Kong is a “Low and Slow” city setting for many possible GUMSHOE games. This look at one of Asia's most cramped and chaotic ports features the lay of the land, including markets and masses, and three unique backdrops for the main setting - a scenic or thematic element, or just somewhere to stage a fight scene. It also details Hong Kong's factions, from organized...   [click here for more]
Pelgrane Press  $5.95

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Looking Glass: Mumbai

Looking Glass: Mumbai


This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side. As with most Pelgrane publications, this supplement...   [click here for more]
Pelgrane Press  $2.95

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Looking Glass: Saigon 1968

Looking Glass: Saigon 1968


Saigon, 1968: Vietnam’s “Paris of the East” is a hotbed of conflict and intrigue, from the CIA and the Viet Cong to Buddhist monks and Western media. Looking Glass: Saigon 1968 gives you a view into all this, as well as the city’s shadowy underworld of vampires, conspiracies, and the Mythos. This tight city supplement equips GUMSHOE GMs with just enough...   [click here for more]
Pelgrane Press  $5.95

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Lorefinder: GUMSHOE Pathfinder Mashup

Lorefinder: GUMSHOE Pathfinder Mashup


Silver Winner of Best Rules in the 2012 ENnie Awards Where Mystery Meets Adventure... Lorefinder puts you in the role of a brave adventurer in search of forbidden secrets and lost treasures. Uncover strange cults, solve baffling murders, or delve into the deepest dungeons and face their denizens – and, if you are both clever and lucky, return to tell the tale. Your fate is in your hands!...   [click here for more]
Pelgrane Press  $7.95

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Losing Face

Losing Face


Think of Losing Face as the first chapter in a sword and sorcery novel about your heroes – the adventure starts here! Swords of the Serpentine is a sword & sorcery game of daring heroism, sly politics, and bloody savagery, set in a fantasy city rife with skullduggery and death. The rules adapt the GUMSHOE investigative roleplaying system to create a fantasy RPG...   [click here for more]
Pelgrane Press  Pay What You Want

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MAJESTIC Overwatch

MAJESTIC Overwatch


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth.  The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite...   [click here for more]
Pelgrane Press  $2.95

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Message in a Bottle

Message in a Bottle


In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. The This is Normal Now setting is the present day we know, albeit one subtly permeated by supernatural beings and maddening reality shifts, in which ordinary people band together, slowly realizing that they are the key to ending...   [click here for more]
Pelgrane Press  $5.95

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Moon Dust Men

Moon Dust Men


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game...   [click here for more]
Pelgrane Press  $2.95

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Mutant City Blues

Mutant City Blues


A stand-alone GUMSHOE game of contemporary super powers Ten years ago, 1% of the population gained mutant powers. 1% of the citizens means 1% of the criminals! ...and you're the cops who clean up the mess. EVER SINCE the Sudden Mutation Event, people have been able to fly. Phase through walls. Read minds. Shoot bolts of energy from their fingertips. Walk into dreams. Police work will never be the...   [click here for more]
Pelgrane Press  $20.95

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Mutant City Blues 2nd Edition

Mutant City Blues 2nd Edition


Ever since the Sudden Mutation Event, people have been able to fly. Phase through walls. Read minds. Shoot bolts of energy from their fingertips. Walk into dreams. As members of the elite Heightened Crime Investigation Unit, you and your fellow detectives solve crimes involving the city’s mutant community. When a mutant power is used to kill, you catch the case. When it’s a mutant victim in the...   [click here for more]
Pelgrane Press  $20.95

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Mutant City Blues: Brief Cases

Mutant City Blues: Brief Cases


CAGE FIGHTING, MUTANT STYLE! Brief Cases features three session-length adventures for your Heightened Crime Investigators. Blastback: A murder at a mutant-only gym brings the characters into the shadowy world of mutant fighting and a clash with organised crime. To solve this crime, the characters need to unravel the history of the Danger Room and its staff and stop a young man from throwing...   [click here for more]
Pelgrane Press  $6.95

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Mutant City Blues: Hard Helix

Mutant City Blues: Hard Helix


THERE’S MURDER AND MAYHEM IN MUTANT CITY... ...and you’ve got four tough new cases to clear. Mutant City Blues creator Robin D Laws brings you four ready-to-play case files to puzzle and challenge your local Heightened Crimes Investigative Unit. The Hard Helix: A controversial researcher into mutant powers Sidney Dorris is found murdered the evening before his scheduled announcement...   [click here for more]
Pelgrane Press  $8.50

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Mutant City Spies

Mutant City Spies


Issue #4 of Ken Writes About Stuff Volume 3 Ten years after the ghost flu hit, the world is changed — but the secret world stays the same. Enemies of your country still plot, terrorists still scheme — but now they might have superpowers. An espionage-specops frame for Mutant City Blues takes the super fights into the shadows. Mutant City Spies is the...   [click here for more]
Pelgrane Press  $4.45

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  “Please Kill the Rats in My Cellar” - and other starting quests for beginner heroes. (5E)