Title |
Publisher |
Price |
In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.
These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?... [click here for more] |
Monte Cook Games |
$22.99
|
A handy and inexpensive way for every player to have their own overview of the setting and key game rules.
This 32-page book gives you a detailed look at the alternate Appalachia setting of the Old Gods of Appalachia Roleplaying Game; guides you through character creation and the basic rules of the game; and includes other information commonly referenced by players. It even includes... [click here for more] |
Monte Cook Games |
$7.99
|
Keep your focus on your story!
The Old Gods of Appalachia Roleplaying Game is streamlined, elegant, and narrative-oriented. The mechanics stay out of the way—but even so, sometimes it’s handy for the GM to have key game info at their fingertips. And a way to keep their notes out of the players’ view!
This screen gives the GM quick access to things like the damage track and special... [click here for more] |
Monte Cook Games |
$3.99
|
Bring the beasts, NPCs, cyphers, and artifacts of an alternate Appalachia to your game table!
In an alternate Appalachia, where beings of immeasurable madness and malice have begun to stir, objects of power, unusual magics, and strange creatures are sometimes encountered. This 100-card deck puts a selection of them at your fingertips, giving you convenient and easy access to cyphers, artifacts, creatures,... [click here for more] |
Monte Cook Games |
$7.99
|
An amazing GM’s journal for building amazing campaigns
The Old Gods of Appalachia Roleplaying Game is built for rich, deep, and gripping campaigns. The Old Gods of Appalachia Campaign Journal is built for crafting and managing them!
This journal is filled with prompts and spaces for recording your campaign details. Write up or even sketch sites and places your characters... [click here for more] |
Monte Cook Games |
$9.99
|
If you need to look up a rule, the revised Cypher System Rulebook is laid out perfectly. If you're trying to quickly see what abilities a Focus offers, it becomes a little less convenient.
Hope this resource can save you, your players, or your GM a little time!
Use the PDF during character creation. Print your Focus out for easy reference at the table.
I will be updating this PDF when more Foci... [click here for more] |
Monte Cook Games |
$3.00
|
There are few if any, communities as open about their struggles with mental health as the TTRPG community. However, exploring these conditions in a game can present several challenges. That's where Gaming & Growth comes in, to guide those who wish to explore mental health in a safe environment, whether it is to better help a player understand their own condition(s) or to develop empathy... [click here for more] |
Shane Zellow |
$7.00
|
Step into a world of knights, magic, and adventure with this detailed and customizable character sheet for the Cypher System! With 22 pages of carefully designed fields and sections, this printable and editable PDF form is the ultimate tool for creating and tracking your medieval-themed characters.
Whether you're a brave paladin, a cunning rogue, or a powerful mage, this character sheet has everything... [click here for more] |
Monte Cook Games |
$3.00
|
Greetings, and welcome to the Khemetian Creature and NPC Codex for the Cypher System RPG! Inside, you will discover a world of magic and adventure that has captivated imaginations for thousands of years. Ancient Egypt was a land of mystery, powerful gods, and haunting myths of fearsome creatures that roamed the deserts and ancient crypts. Inside this tome, you will find a menagerie of creatures... [click here for more] |
Monte Cook Games |
$6.99
|
There are few if any, communities as open about their struggles with mental health as the TTRPG community. However, exploring these conditions in a game can present several challenges. That's where Gaming & Growth comes in, to guide those who wish to explore mental health in a safe environment, whether it is to better help a player understand their own condition(s) or to develop empathy... [click here for more] |
Shane Zellow |
$7.00
|
The Hunt For Treasure!
Requires the Cypher System Rulebook from Monte Cook Games.
Welcome to Coyote Gulch! Nearly 20 years after the Mexican-American war, civilization has colonized further West. America has just fought another bloody war pitting brother against brother. The year is 1865. The Civil War has ended, but divided loyalties and tensions remain among the folks out... [click here for more] |
Monte Cook Games |
$3.99
|
Welcome to your new playgroud, Naphtha: Islands on Fire.
A new world built from the ground up for the Cypher System that can stand alone or be dropped into your current campaign. Aremed with Genre Friendly tips on how to tweak the world for Steampunk, Lovecraftian and SciFi, your crew could explore new lands every week in this modular setting. (Keep what you want, what you don't want never gets discovered.)... [click here for more] |
Monte Cook Games |
$1.99
|
The islands of the Meiyou Zhen Archipelago overcame their barren isles by turning to their mineral wealth and inventing powerful Alchemy, wondrous automatons and clockwork apparatuses.
Meiyou Zhen: Isles of Smoke and Gears introduces proto-steampunk into the modular Naphtha setting. Use Meiyou “as is” or drop the island near your favorite homebrewed coastline to introduce new technologies and... [click here for more] |
Monte Cook Games |
$1.99
|
If you like the Cypher System and want a handy reference sheet
or if you want to learn more about it but rather have a more bite-size experience
or if you just want a more functional character sheet to play the system,
this is for you.
All main rules are here. If you know nothing else, you can just use this and wing the rest or add more rules if dim appropriate with... [click here for more] |
Deep Light Games |
$2.99
|
Get ready to immerse yourself in a thrilling one-shot adventure designed for "The Strange" system. In "The Smoke," you'll step into the shoes of newly graduated agents of "The Estate" and delve into a mystery that will test your investigative skills and uncover the eerie and enigmatic secrets lurking in the heart of Stoke On Trent, also known as "The Potteries."
Brief Summary: Mysterious disappearances... [click here for more] |
Monte Cook Games |
$1.50
|
XP Cards with Added Effects!
Requires the Cypher System Rulebook from Monte Cook Games.
Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing!
The Cypher System encourages the use of XP in many different ways, but it can be easy for players to fall into... [click here for more] |
Monte Cook Games |
$2.99
|
The original magazine of all things Cypher System presents: Festival Season
All over the world and throughout all of human history, people have celebrated the passing of the seasons with ritual and ceremony. Festivals and faires provided an opportunity for people to gather together in these times of remembrance and passing. And sometimes they created a magic all their own. In this issue we present... [click here for more] |
CypherCast Network |
$4.00
|
This small module presents a new artifact for your Cypher System games: a flying ship named Coruscation. Perfect for a science fantasy setting, it can be also used in any other world where such wondrous objects may be found.
Inside:
- Detailed description of the vessel
- Upgrades and bonuses they provide
- Sample crew members
- Plot hooks involving the ship
- Handy ship “character... [click here for more] |
Monte Cook Games |
Pay What You Want
|
A Printable and Digital Character Portfolio
Requires the Cypher System Rulebook from Monte Cook Games.
Customize your character! This six page Character Portoflio is made double-sided to contain all your information for your Cypher System character - no matter what genre you are playing.
A Print version. Just print it out on an 8 1/2 x 11 sheet of paper,... [click here for more] |
Monte Cook Games |
$1.49
|
One of the best things about the Cypher Sytem is the ability to add in certain themes or flavors to a campaign. If you want to have a campaign with lots of high-kicking action and aikido throws, this is the document that can make that possible without a party full of warriors. Whether a wuxia epic or a James Bond spyfest, a Dune-style sci-fi tale of skilled warriors or a Daredevil-style campaign of... [click here for more] |
Monte Cook Games |
Pay What You Want
|
On a fantastical ocean voyage, a crew of privateers is shipwrecked on a mysterious island occupied by forces of an enemy nation. While an enemy's flag flies over the fort, something more insidious and hungry rules the land. This Cypher System adventure makes for a great one shot and includes seven pregens.
This scenario requires the Cypher System Rulebook for play. ... [click here for more] |
Monte Cook Games |
$0.99
|
From following in the footsteps of Dr. Frankenstein, to being an alumnus of Count Dracula's Alma Mater, this supplement has everything you need to make your Cypher System games a little more gothic.
Within these pages you will find the means to inject a touch of gothic mystique into your games with elements drawn forth from within this genre. Among the contents of this book you will... [click here for more] |
Monte Cook Games |
$3.50
|
The original magazine of all things Cypher System presents: All That Glitters
Treasure glitters, but so does the edge of a blade...In this eleventh issue we present a variety of shiny new game material suitable for inclusion in any of the many game worlds created by Monte Cook Games.
The eleventh issue of the CypherCaster Magazine includes:
From Sharang Biswas comes an sandbox style Unmasked... [click here for more] |
CypherCast Network |
$2.95
|
Goody White's Book of Folk Magic is a Pathfinder-compatible sourcebook written in-character by a knowledgeable witch named Goody White, explaining ways to cure illness, ward off undead, brew a love potion, or afflict your enemies. Translated to Pathfinder RPG game terms by Sean K Reynolds, it presents each of these 45 "folk remedies" as a spell, witch hex, and ritual. Much like actual folk... [click here for more] |
Sean K Reynolds Games |
FREE
|
Waking up in an abandoned mansion, six individuals of disparate goals must work together to solve the mystery of the dangerous trouble that is plaguing the city of Vruebrard. Conspiracies abound with multiple groups operating in the shadows to control the hidden power of the city, and possibly to some more nefarious end. All this, and the possibility of a terrible legendary monster: the gloombeast.... [click here for more] |
Monte Cook Games |
$2.99
|
A story is only as good as its villain and a journey is only as good as your travelling companions.
In Heroes and Heretics, you'll meet Petrovic Zubov, a master of illusion and clockwork magic items from the hard, cold nation of Rus. A place where the snow -- and the soul -- never stays clean for long. Friend or foe, he can help or hinder your PCs on their adventures.
Inside you'll find: One Cypher... [click here for more] |
Monte Cook Games |
$1.99
|
I finished and published my first official ttrpg work.
It is a little pdf for Cypher System, based on its open license.
It is totally free, but it has a pay-what-you-want for those who want to support me.
My work's title is "Slot Mode": It allows the creation of characters without Type, Descriptor, and Focus, giving expendable Slots usable to gain Skills e Special Abilities. The Update has the... [click here for more] |
Francesco Alessandro Pizzino |
Pay What You Want
|
An Ever-Changing Land of Myth and Power
The old stories still live. Tale-tellers practice their art, the constant flux of their tellings and retellings weaving an ever-changing tapestry of myth that shapes the fabric of reality. Landmarks, villages, and even the patterns of stars shift across the landscape, the familiar freely mixes with the mythic, and elements of dim ages stubbornly persist alongside... [click here for more] |
Monte Cook Games |
FREE
|
This is a free preview. The Old Gods of Appalachia Roleplaying Game will be available in August.
In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.
These are the oldest mountains in... [click here for more] |
Monte Cook Games |
FREE
|
|
Monte Cook Games |
FREE
|