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 Featured Product
Ironsworn
by Shawn Tomkin

No GM? No problem. Ironsworn is the RPG of perilous quests for solo, co-op, and guided play. Quest-driven mechanics and inspiring prompts eliminate game prep and push your adventures forward—with or without a GM.

The Ironsworn digital edition, a Gold ENNIE winner with over 450 5-star ratings, is free to download.

Ironsworn
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 Hottest Powered by Apocalypse, Non-Core Books, English
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Poisons, Spices, & Vices For Dungeon World

Poisons, Spices, & Vices For Dungeon World


Presenting Poisons, Spices, & Vices For Dungeon World; a supplment that let's you "stimulate" the extra details that matter in your game. Wheather Parleying, Carousing, or Hacking and  Slashing, we could all use a little extra something to spice things up, so pick this  supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and...   [click here for more]
2Die10 Games  $1.00

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The Bounty Hunter: A Class For Dungeon World

The Bounty Hunter: A Class For Dungeon World


Adventurers…is that what they choose to call themselves these days? For the most part, these folk travel from place to place, take up jobs that either involve retrieving or killing someone, and get paid to do it. Sounds a lot like… Introducing the Bounty Hunter for Dungeon World, a new class supplement that includes new moves and a section dedicated to the Bounty Hunters Code. Join the hunt and...   [click here for more]
2Die10 Games  $1.00

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The Death Knight For Dungeon World

The Death Knight For Dungeon World


You woke up to a battlefield that was devoid of anyone standing and pulled the spear out of your stomach, watching the wound close after. The bodies of your fallen comrades all around you stare to the ground as if looking for the answer to the question of why you have arisen. You once knew their names in addition to your own, but no longer.. You once had a family, a home, and other details that gave...   [click here for more]
2Die10 Games  $1.00

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The Rune Priest: A Class For Dungeon World

The Rune Priest: A Class For Dungeon World


I know a twelfth one if I see up in a tree, a dangling corpse in a noose, I can so carve and color the runes, that the man walks and talks with me. -Odin, The All Father Runes. Ancient symbols that some believe is the alphabet in which the gods wrote the universe during a time that was so long ago, that even the gods have very little recollection of them today. You belong to a group of divine...   [click here for more]
2Die10 Games  $1.00

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Warlocks and Devilborn: A Hellish Class and Race For Dungeon World

Warlocks and Devilborn: A Hellish Class and Race For Dungeon World


“Tired of the mundane life of a peasant? Yearn for a life of adventure? Sure you do! Never swung a sword? No problem! Never one for divine inspiration or slinging spells? No Problem! The horns? Well, yes, about that. See, my associates and I represent the Hells and…what? Oh no, no, no, you’re not dead and you’re not going to hell. You see, I’ve come to make a deal. I need someone to represent...   [click here for more]
2Die10 Games  $1.00

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La laverie - L'agent d'intervention

La laverie - L'agent d'intervention


Il y a deux types d’agents à la Laverie. Les horribles gratte-papier qui utilisent leur connaissance de l’occulte pour mieux l’enterrer. Et ceux qui utilisent cette connaissance pour mieux enterrer les hor-reurs occultes qui menacent les gratte-papier. ...   [click here for more]
500 Nuances de Geek La Caravelle  Pay What You Want

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Dungeon World Home-brew Class Pack A.R. Games

Dungeon World Home-brew Class Pack A.R. Games


A small collection of Dungeon World classes created for use with my own play group. Anyone who wants to use them is more than welcome to. Classes included are as follows ; Berserker, Performer, Dark Knight, Dark Mage, Dragon Knight, Explorer, Onion Knight, Pirate, Reaper, Samurai, Sellsword, Spell Thief, Spellborg, Sword Master, Defender, Knight, Plague Doctor, Vagrant, Witch Hunter, and Gunslinger....   [click here for more]
A. R. Games  Pay What You Want

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The Outpost - A Ship playbook for Impulse Drive

The Outpost - A Ship playbook for Impulse Drive


Play crew members of an outpost station, the first line of defense agains a voracious invader with this Ship Playbook expansion for Impulse Drive. Your world did not join the galactic community peacefully or voluntarily. Your people were conquered and subjugated by a spacefaring occupying force covetous of a valuable resource or position unique to your world. But now they have retreated, and your people...   [click here for more]
Adrian Thoen  $5.00

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The Pioneer - A Ship playbook for Impulse Drive

The Pioneer - A Ship playbook for Impulse Drive


Play members of a community on a long pilgrimage between the stars with this Ship Playbook expansion for Impulse Drive. You are crew members and civilians on a massive colony ship. Because of its size, your ship is very slow compared to smaller vessels, and so your large community is generational, children being trained to maintain and pilot the ship, and for their children’s children to build and...   [click here for more]
Adrian Thoen  $5.00

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The Spellslinger - A Dungeon World Playbook

The Spellslinger - A Dungeon World Playbook


Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things.   Not you.   You...   [click here for more]
Adrian Thoen  $1.99

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The Echo Warrior - A Dungeon World Playbook

The Echo Warrior - A Dungeon World Playbook


An Echo Warrior is a seasoned fighter who has honed their senses to an otherworldly degree. Drawing upon the energy resonating around them, Echo Warriors can mimic abilities, recall past events, and even distort the flow of time itself. With each echo of their blade or shout, they distort reality to their advantage. Based on the work of Sage LaTorra and Adam Koebel. This work is licensed under the...   [click here for more]
AfroRPG  $1.99

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All the Bells on Earth: An Apocalypse Keys Mission

All the Bells on Earth: An Apocalypse Keys Mission


BRIEFING DIVISION has confirmed the reappearance of a relic of significant power, the Chernobog Deck. It is a legendary proto-tarot collection of cards said to have been written with the blood of lost and murdered deities. The Chernobog Deck was believed destroyed in the Great London Fire, but now it or some kind of replica of it has emerged in Las Vegas, Nevada. The nature of...   [click here for more]
Age of Ravens Games  $4.00

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Hearts of Wulin: Worlds

Hearts of Wulin: Worlds


Hearts of Wulin: Worlds is an alternate setting book for Hearts of Wulin, the game of wuxia melodrama. It features six new settings for the game, a new playbook for the core game, rules for telling mystery stories, and setting generation tables.  More details about what you'll find inside:  Shadow of Joseon is set during the Joseon Dynasty when tensions between the aristocracy...   [click here for more]
Age of Ravens Games  $10.00

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The Attached, a Masks Playbook

The Attached, a Masks Playbook


THE ATTACHED You gained your powers when you found your new Friend. They might be a rogue robot, a fairy, a lost mecha, a summoning with its own agenda, or a genetically modified dinosaur. Together you are strong and you know you have to care for one another.  NOTES The Attached playbook is based on a concept from The Veil: Cyberpunk Roleplaying Powered by...   [click here for more]
Age of Ravens Games  $2.00

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The Crew, a Masks Playbook

The Crew, a Masks Playbook


THE CREW When you gained your powers, you were uncertain and unsure. But a team of people joined together to help you out. Perhaps they were responsible for you gaining your powers, maybe they created your tech, or maybe they just kind of fell into your orbit. NOTES An alternate playbook for Masks: A New Generation. One...   [click here for more]
Age of Ravens Games  $2.00

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Til We Have Faces: An Apocalypse Keys Mission

Til We Have Faces: An Apocalypse Keys Mission


DIVISION BRIEFING We have reason to believe that a string of supernatural deaths taking place around Saint Renata Seminary in Barcelona indicate the presence of a HARBINGER and DOOR OF POWER. Three bodies have turned up, each time making conventional forensic examination impossible as the corpses disintegrated into flower petals...   [click here for more]
Age of Ravens Games  $4.00

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Veil: Iterations

Veil: Iterations


Veil: Iterations is a sourcebook for The Veil: Cyberpunk PBtA Roleplaying. It offers a 1.5 revision of the system with changes to basic moves, XP, cybernetics, obligation, entanglements, and more. All playbooks have been given a revision with new moves and options. Several playbooks from The Veil have been shifted in new directions with The Changing (a new...   [click here for more]
Age of Ravens Games  $8.00

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Hide & Seek - A Monster of the Week Minigame

Hide & Seek - A Monster of the Week Minigame


THERE'S SOMETHING IN THESE WOODS. As hardened monster hunters, you've seen your fair share by now of creepies, crawlies, abominations, atrocities, and unthinkables. But how do you fight what you can't see? What you've got on your hands is a Hidebehind, that old lumberjack legend of the beast that lurks always behind you, just out of sight but never out of mind. HIDE & SEEK is a minigame mechanic...   [click here for more]
Alex Flanigan  Pay What You Want

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Dungeon World Play Kit

Dungeon World Play Kit


This fully form-fillable, booklet size Play Kit in was designed for use with Dungeon World. Two Play Kit versions are included (each containing a Moves Reference, Playbooks and GM Reference): one that adheres as closely as possible to the original Dungeon World material, as well as an Enhanced version including many...   [click here for more]
Alpha Core  Pay What You Want

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Danger Cards

Danger Cards


TO ORDER PRINTED CARDS, SEE THE DRIVETHRU CARDS LISTING HERE. Danger Cards is a quick two-page accessory for roleplaying games, a set of cards and some simple text on their use.  They are especially suited to use for fantasy games that are Powered By The Apocalypse, but use for other systems and genres is relatively trivial (quick notes...   [click here for more]
Amagi Games  Pay What You Want

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Monsters 01. Fleaer

Monsters 01. Fleaer


A new monster for your game - FLEAER ...   [click here for more]
Andrzej Buhlak  Pay What You Want

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Wintertime

Wintertime


Wintertime is a fan-made add-on for Shawn Tomkin's RPG Ironsworn. You'll need at least its core book (even though, if you want to adapt these rules to other systems, feel free to do it).  Wintertime is coming... On the Ironlands, the weather is harsh, and the...   [click here for more]
anyabranco  Pay What You Want

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Magitech Space Western

Magitech Space Western


Welcome to the Beyond, pard. Beyond what? Beyond hope or help, beyond safety and security. Unfortunately, not beyond the reach of the Law or the Civ, or their rules and corporations. Beyond just about everything that you’ve been told is necessary to survive. But that’s ok. Dust yourself off, pick yourself up, and let’s take a stroll... Magitech Space Western is a card-based...   [click here for more]
Apex City Games  $10.00

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The Downtown Dataheist

The Downtown Dataheist


Ms. Singh wants you to steal a data file from a downtown research facility. Easy in, easy out, right? It's all fun and games until the street hears what you're planning. They'll find their own uses for you. A few days ago, a fixer asked you to recover a file from this facility. Who is the fixer and do you trust them? A corporation is leaning on you to sabotage the mission. Which corporation?...   [click here for more]
Ardens Ludere  Pay What You Want

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The Sprawl: Mission Files

The Sprawl: Mission Files


Missions are the lifeblood of The Sprawl. Better lay down the plastic. The Sprawl: Mission Files is a collection of ten new cyberpunk missions for The Sprawl. Infiltrations, extractions, heists, recovery ops, wetwork, investigations, hunts, pursuits, shakedowns, Mr Smith has them all… and more. Ready to run. Each mission includes a brief summary of the fictional...   [click here for more]
Ardens Ludere  $19.30

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The Sprawl: November Metric

The Sprawl: November Metric


Prepare your datajack for a driveload of global cyberculture, friend. Remix your mind and your DNA with the transhumanists of Tangaroa. Screen yourself from the UV, the corps, and the nanobots in Aotearoa. Swim through the stifling oppression of law and history in the capital of the European Federation. Resist the corporate boot crushing the last bastion of North American freedom....   [click here for more]
Ardens Ludere  $18.30

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Touched Prime

Touched Prime


Spray your sprawl with rift energy and step into the magical world of corporate espionage. “Two generations after the rifts opened, the majority of the world now accept common definitions of Troll-kin or Wild-kin based on physical and magical differences. However, what I find truly fascinating is the emergence of a sense of shared culture within these kin-groups; one that is deeply...   [click here for more]
Ardens Ludere  $13.00

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Touched: A Darkening Alley

Touched: A Darkening Alley


The cyberpunk future is already a horror show. Now it gets supernatural... “The shit-holes are getting shittier, and no one wants to talk about it. The town that disappeared, that video of a lady giving birth to what looked like an octopus, or the leaked corp files about a continuous human scream emanating from Jupiter. Why aren’t the news feeds talking about this? What are the...   [click here for more]
Ardens Ludere  $12.00

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Skies Over Danbury - Three Dungeon World Adventures

Skies Over Danbury - Three Dungeon World Adventures


The Skies Over Danbury is a set of three adventures for Dungeon World. These adventures follow the events of Within the Devil's Reach but can be played separately You and your party are tracking down your mentor's old adventuring party in the hopes that they might be able to help keep the dark god Kryos from rising again. You must brave pirate islands, flying ships, holy wars, undead elves, and...   [click here for more]
At the Table Games  $20.00

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Thornburg - A Dungeon World Adventure

Thornburg - A Dungeon World Adventure


There is something very wrong in the town of Thornburg! What is wrong? You won't know until your players tell you! This is a Dungeon World adventure modual that gives you all the tools you need to run multiple mystery adventures set in the town of Thornburg. Come visit Thornburg, where the natives are unfriendly, the weather is bad, and there is always a chance someone will be horribly murdered....   [click here for more]
At the Table Games  $7.50

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Within the Devil's Reach - Three Dungeon World Adventures

Within the Devil's Reach - Three Dungeon World Adventures


Within the Devil's Reach is a set of three introductory adventures for Dungeon World. You are adventurers from Devil's Reach, a little town on the backside of nowhere and people have been disappearing. To make matters worse, there are a lot of new faces in town, including some weirdo the mayor brought even though no one quite knows why. But the worst bit is that there is a cave just outside...   [click here for more]
At the Table Games  $20.00

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If These Stones Could Scream

If These Stones Could Scream


Until recently Khajra has served as a safe haven to rest and resupply for those seeking to cross the Desert of Angry Winds: somehow, underneath the shadows of an eclipse, every single citizen was turned to stone. But they are not dead. They walk the streets, seeking to spread their curse. With each step their bodies crack and bleed, but despite the agony their faces remain frozen and their voices...   [click here for more]
Awful Good Games  $3.99

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Lichfield

Lichfield


First they saw my evil deeds. Then they spoke of them. Then they cast their stones. For most of her life Jacinda knew nothing but anger and misery. When she was offered the power necessary to improve her lot, even at the potential cost of her soul, even if it meant others would suffer, she accepted. Greedy, cruel, and careless, she was quickly accused of dabbling...   [click here for more]
Awful Good Games  $2.99

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Primordial Machine

Primordial Machine


Long ago the gods and primordials fought a war on an unfathomable scale, and in the end both lost. The world and heavens were shattered, as were the metaphysical barriers that separated the rest of the planes. This was the Sundering, a cosmic cataclysm that annihilated most of what had been wrought. Most. The Legion was one such creation that survived, an army of machines...   [click here for more]
Awful Good Games  $4.99

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Something Stirs in the Blackscale Brakes

Something Stirs in the Blackscale Brakes


The Brakes have never exactly been a good place to live: horrible food and real estate, flesh-eating lizardfolk, disease, poisonous animals, violent nature spirits, and more make day-to-day living a luxury. As bad as things seem however, they are about to get much, much worse because... something stirs in the Blackscale Brakes. This campaign front foundation takes place in and around the...   [click here for more]
Awful Good Games  Pay What You Want

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Something Stirs in the Blackscale Brakes - Print Edition

Something Stirs in the Blackscale Brakes - Print Edition


If you want to try before you buy, click here for the Pay What You Want pdf! The Brakes have never exactly been a good place to live: horrible food and real estate, flesh-eating lizardfolk, disease, poisonous animals, violent nature spirits, and more make day-to-day living a luxury. As bad as things seem however, they are about to get much, much worse because... something stirs...   [click here for more]
Awful Good Games  $3.00

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The Apothecary - A Dungeon World Playbook

The Apothecary - A Dungeon World Playbook


Apothecaries excel in keeping everyone on their feet, and helping them bounce back when they get knocked down. You aren't solely a supporting class, however: by examining creatures (living or dead), you can learn how to really hit them where it hurts. As you level up you can focus on improving your healing skills, patch people up or make medicine much more quickly, branch out into alchemy,...   [click here for more]
Awful Good Games  $2.50

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The Bard - A Dungeon World Playbook

The Bard - A Dungeon World Playbook


NOTE: Not sure what's wrong with the previews (specifically the full-sized one), so until I get that sussed out here's a link to a full-sized version: https://drive.google.com/file/d/0B9it4ynveVn4bVpuM1FTQzZuOVE/edit?usp=sharing Stories and songs can do more than entertain. Properly told stories can unite a community, allow you to share experiences, and convey...   [click here for more]
Awful Good Games  $2.49

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The Beastmaster - A Dungeon World Playbook

The Beastmaster - A Dungeon World Playbook


A big part of this class is your animal companion, not just because you both work well together, but because it's essentially a pseudo-character: similar to the eldritch horrors The Cultist can summon, it's got stats, hit points, Armor, a damage die, makes its own moves, and you build it from a list of options (it's just initially tougher and more competent, but you only...   [click here for more]
Awful Good Games  $2.50

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The Blackguard - A Dungeon World Playbook

The Blackguard - A Dungeon World Playbook


This dark reflection of the paladin isn't hindered by meaningless virtues. Cruel and terrifying, you are more than capable of slaughtering those foolish enough to stand before you (such as virtuous souls, not that they could hide from your gaze anyway). The sinister power of a blackguard comes easily; not only can it can be wielded in a variety of ways, but unlike those of your self-righteous counterparts...   [click here for more]
Awful Good Games  $2.50

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The Cultist - A Dungeon World Playbook

The Cultist - A Dungeon World Playbook


There are things that the mightiest wizards dare not speak of, and even the gods themselves dare not confront: Great Cthulhu, the Black Goat, the Crawling Chaos, the Unspeakable One. It is said that long ago They ruled and terrorized the world, possibly even other worlds and dimensions. Something must have happened to Them, because all that remains now are cyclopean ruins, servitor races,...   [click here for more]
Awful Good Games  $2.50

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The Dragon - A Dungeon World Playbook

The Dragon - A Dungeon World Playbook


Take to the skies (with or without wings), annihilate your enemies from a distance with a devastating breath weapon, or close in to tear them apart with your fangs and claws, shrugging off their pathetic blows with your armored hide. You start out by choosing from three types of dragons (and there are ten more in the back), which determines what your breath weapon does and grants another ability....   [click here for more]
Awful Good Games  $2.75

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The Druid - A Dungeon World Playbook

The Druid - A Dungeon World Playbook


You can feel the pulse of the world as it beats through the ground, and hear its sibilant whispers carried by the winds. You can channel this energy to heal those deserving few, or unleash it upon any who would defy the forces of nature. Blurring the line between man and beast, you can also shed your own flesh, assuming the shape of one of nature’s myriad children. Your form...   [click here for more]
Awful Good Games  $2.75

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The Ghost - A Dungeon World Playbook

The Ghost - A Dungeon World Playbook


The Ghost can be used as a starting character, or as a way to keep a slain character in the game. Depending on your campaign this could be permanent, just until they complete some task and move on, or even until they get brought back from the dead. In latter circumstances you could treat is as a kind of compendium class, allowing players to mix and match ghost moves with moves from their...   [click here for more]
Awful Good Games  $2.25

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The Ghoul - A Dungeon World Playbook

The Ghoul - A Dungeon World Playbook


WAIT! If you are considering buying this, then you should also take a look at The Playbooks of the Dead: http://www.drivethrurpg.com/product/139653/The-Playbooks-of-the-Dead?site=&manufacturers_id=5695 It's a compilation of all of our undead-themed playbooks, including this one, at a discount. You are dead. You do not feel blood coursing through...   [click here for more]
Awful Good Games  $2.49

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The Golem - A Dungeon World Playbook

The Golem - A Dungeon World Playbook


Some view you as a monster, fearing that which they do not understand. Others see you as a tool, something to be used by man. You were, after all, made, not born. But you are still alive. Everyone in Dungeon World seeks something, like gold, glory, or both. You’re no different, but you seek something different: acceptance, friendship, and love. All things worth fighting for,...   [click here for more]
Awful Good Games  $2.25

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The Gunner - A Dungeon World Playbook

The Gunner - A Dungeon World Playbook


This flexible class not only lets you outfit a gunslinger-type character, but also lets you roll out something more akin to a gunner from Tera, or the heavy and sniper from Team Fortress 2. You choose how your gun was built (magic, flesh, or some sort of pseudo-science), how big it is (a pistol, rifle, or big-ass cannon, which you can change over time), and then let the...   [click here for more]
Awful Good Games  $2.25

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The Headhunter - A Dungeon World Playbook

The Headhunter - A Dungeon World Playbook


Kill monsters, take their heads, and then use their heads to trigger moves (or talk to them to reroll a botched spout lore): a gruesome circle of life. As you level up you can use your heads in a bunch of new ways (we managed to cram twenty-three advanced moves on the sheet): take their eyes, wear their faces, use them as ranged weapons, intimidate others, shrink them so you can carry more around,...   [click here for more]
Awful Good Games  $2.50

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The Jinni - A Dungeon World Playbook

The Jinni - A Dungeon World Playbook


As with other monstrous classes we've published, this one is more inline with its mythological roots than the Dungeons & Dragons iteration. While some of the jinni types will sound familiar, they aren't linked to the classical elements: instead they determine if you're especially tough, or skilled with various types of magic. In addition to changing your shape, you can command the...   [click here for more]
Awful Good Games  $2.50

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The Living Star - A Dungeon World Playbook

The Living Star - A Dungeon World Playbook


You might look like a human, but you are something much, much more, though neither you nor anyone else is quite sure what. Your body burns with a mysterious power, a power that lets you shine as brightly as the sun itself, soar through the sky, and melt through steel with your bare hands. Some might mistake you for a mere wizard, but you need no books, words, or instruments to draw forth...   [click here for more]
Awful Good Games  $2.25

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