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The shrouded men lay the then-nameless Órn on a flat stone dais and tied his limbs cruelly. Descending into madness, Órn could not resist them and lay vulnerably on his gaunt stomach while strange herbs were burned and stranger chants were sung into the shadowed woods.
But then Órn’s senses fled him entirely at the first touch of a blade to his unforgivably vulnerable flesh. ... [click here for more] |
Lost Dutchman Publishing |
$2.95
|
Torr shook the snow from his jagged, curled horns like an overgrown goat as he slogged his way through the knee-deep drifts of snow... He hadn’t been to Jötunheim in an age, though his plodding steps were steady and if he felt any hesitation, he didn’t show it in his gait. Skirmishes between Jötnar clans weren't abnormal, per se, but he felt sure this was something more complex than simple... [click here for more] |
Lost Dutchman Publishing |
$2.95
|
"A helpful codex of monstrous creatures inspired by the myths of arid lands all over the world"
The Monster Roster is a complete and highly detailed manual of 15 unique and interesting monsters for your Dungeon World games.
Each creature was inspired by the real life myths and legends of desert-dwelling peoples the world over including Assyria, Mesopotamia, Mexico, Persia,... [click here for more] |
Lost Dutchman Publishing |
$2.95
|
"A helpful codex of monstrous creatures inspired by the legends of the frozen North"
The Monster Roster is a complete and highly detailed manual of 15 unique and interesting monsters for your Dungeon World games.
Each creature was inspired by the real life legends of culture that make their home in the frozen north- with myths from Inuit, Slavic, Russian, Athabaskan,... [click here for more] |
Lost Dutchman Publishing |
$2.95
|
"A helpful codex of monstrous creatures inspired by the legends of Swamps and boglands all over the world"
The Monster Roster is a complete and highly detailed manual of 15 unique and interesting monsters for your Dungeon World games.
Each creature was inspired by the real life legends of cultures that make their home in wetlands all over the world- with myths from Australian... [click here for more] |
Lost Dutchman Publishing |
$2.95
|
"A helpful codex of monstrous creatures inspired by the legends of the darkest depths from all over the world"
The Monster Roster is a complete and highly detailed manual of 15 unique and interesting monsters for your Dungeon World games.
Each creature featured in Monster Roster is built on the real life myths and lore surrounding the deepest parts of the ocean, as told... [click here for more] |
Lost Dutchman Publishing |
$2.95
|
The Legacy Weapon
A Dungeon World Artifact and One-on-One Play One-Shot Adventure
No one knows where the Legacy Weapon came from. Some speak of a cabal of powerful wizards, others say it was a relic from a past age, the holy say the gods sent it from the heavens, and the superstitious think that it rose from the depths of the hells. Regardless of its mysterious... [click here for more] |
Encoded Designs |
$2.95
|
This special bundle product contains the following titles.
The Dragonspawn - Dungeon World Companion Class Regular price: $0.99 Bundle price: $0.80 Format: Watermarked PDF
Forged in the belly of a great dragon, or through the binding of magic, flesh and scale, the Dragonspawn are a mighty and rare people, with the flame of their great... [click here for more] |
Sandy Pug Games |
$2.97 $2.40
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The Assassin is the last thing you'll ever see. The Cursed Knight made a terrible mistake. The sword will one day consume him. The Demiurge is a living font of power. The Firebrand takes the fights to the streets. Tear down authority. No gods, no dungeon masters. The Juggernaut smashes through every obstacle and crushes... [click here for more] |
Fünhaver Industries |
$2.99
|
Building Story in Tabletop Roleplaying Games
Learn to be a good gamemaster by learning how to be a good writer. Inject great stories into your roleplaying games by taking advantage of decades of fiction writing instruction. See how 22 different writing concepts apply to specific roleplaying games like D&D, Fate Core, Dungeon World, and Hillfolk. ... [click here for more] |
Diceless Hero Games |
$2.99
|
This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.
It includes:
20 Creatures
20 Items
10 locations to inspire adventures
new races -
1 compendium class for anyone blessed (or cursed) by a witch
2 custom debility descriptions
Greenwood... [click here for more] |
Rocks and Roots |
Pay What You Want
|
First they saw my evil deeds. Then they spoke of them. Then they cast their stones.
For most of her life Jacinda knew nothing but anger and misery. When she was offered the power necessary to improve her lot, even at the potential cost of her soul, even if it meant others would suffer, she accepted.
Greedy, cruel, and careless, she was quickly accused of dabbling... [click here for more] |
Awful Good Games |
$2.99
|
This year MOTiVE visits Redthorn. This is a game about finding your place in a society gone mad with horrific yet alluring magic from Elsewhere, a wilder and more chaotic realm that has collided with the known world. Once the apex species, humans are now one of many groups that struggle to understand alchemy, steam science, and the tainted power of the Others. Explore the demesne... [click here for more] |
Kismet Games |
$2.99
|
Welcome back to the world of Redthorn! We began our exploration in March's issue of MOTiVE. Issue #2 June contains The Cresting Pearl-Light, our first adventure for Redthorn. A weirdly compelling lighthouse rises from the sea, revealing more than the players might wish for...
This issue contains new rules for equipment and inventory, along with revised moves and updated... [click here for more] |
Kismet Games |
$2.99
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The third and final issue of MOTiVE for 2020 provides locations and NPCs in Gokleve, including merchants that have struck deals with the mysterious Others. The rest of the issue contains an adventure that involves rogue tinker witches, the nefarious Vodník of Nix, grafter gangers, redthorn besieged villagers, and a prototype submarine that threatens to turn the tide of power in the... [click here for more] |
Kismet Games |
$2.99
|
You've undoubtedly heard of the tabletop RPG MurderHobos, a fantasy tabletop RPG that lets you get all that "moral quandary" crap out of the way and just lets you murder monsters.
You'll need some monsters to kill, and that's where Murderous Monsters comes in. This book includes 16 classic creature types, from Giant Ants to Living Cysts and Gibbering Mouths to Vampires, each with... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
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Session Zero 10 - Riikka's Hunt features three Magic Items, two Monsters, and one each of a Location, Vehicle, Cult, Disease, Compendium Class and Hireling for use in Dungeon World, all wrapped up and themed around a piece of original fiction.
There are 5 files included:
Color "Straight" PDF
Color "Booklet" PDF
*B&W "Straight" PDF
*B&W "Booklet" PDF
Player Handout PDF
*The only change made... [click here for more] |
Brian Holland |
$2.99
|
Session Zero 11 - Riikka's Folly is "Act 2" in Riikka Totjaeger's quest to thwart a lich's plans and ultimately destroy him! Riikka's story unfolds along with 6 items, 4 locations, 2 monsters, 2 spells, 2 rumors, 1 vehicle and 40 questions to flesh out your own worlds and stories in your Dungeon World game!
There are 4 files included:
Color "Straight" PDF
Color "Booklet" PDF
B&W "Straight" PDF
B&W... [click here for more] |
Brian Holland |
$2.99
|
Sesion Zero 7 features:
4 Factions, each with a Danger and an Artifact
17 Monsters to be used as-is or in Mass Combat
Fiction forward Mass Combat rules with Optional rules, a discussion, and play examples
Sample sesssion zero
Will your players choose to align with the good Church of Saint Angelica, or the evil Cult of Dezparron seeking to summon the Archdemon of Despair back to our plane? Or perhaps... [click here for more] |
Brian Holland |
$2.99
|
Sesion Zero 9 features 22 new domains for use when creating deities for your Dungeon World Clerics, and an additional 22 domain names to inspire you to create your own! ... [click here for more] |
Brian Holland |
$2.99
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Battle is not a means to an end: It is an art. Where others see nothing but chaos and desperation, you refine an inner poetry of steel and fire that they cannot hope to comprehend, much less match. If you are lucky, you may find a rival able to match your skill. But even these brief connections can end only in victory defeat: The path you walk is ultimately lonely, but it is yours.
The arcane duelist... [click here for more] |
Timothy Schroeder |
$2.99
|
Do you find yourself yearning for more customization for your Dungeon World characters? Look no further! Within you will find 13 compendium classes to use in your games:
The Centaur: Half-man, half-beast. Your heritage gives you many advantages.
The Chosen: Gain favor with your deity to receive divine powers. Just don't offend your patron or you may find yourself... [click here for more] |
DragonHoardDesigns |
$2.99
|
Maybe it was an accident, maybe it was a choice. Maybe it was destiny. For whatever reason, you were gifted with a dark power. Will you bend its strength towards good, revel in your power and bring the world to its knees, or be consumed utterly by the monster that lurks within you?
The cursed knight is a brand new base class for the Dungeon World system. The cursed knight walks a perpetual tightrope,... [click here for more] |
Timothy Schroeder |
$2.99
|
As this Tome is writ with blood of Human, so too does exist a hunting mad-man, empowered by the butchery of his people by the bony hands of a le-gion of ghouls, tens of thousands strong, desirous for revenge. This night of fright, absolute, has tempered your heart into that of hatred for the unliving. For there are none of your kind that escaped the feast, you are the last of a bloodline of the Fighters... [click here for more] |
Knighthelm |
$2.99
|
Yours is a special fate.
In a world besieged by savage monsters and the limitless cruelty of the human heart, you were given a precious gift: the power to fight back.
You are Justice, the wall between evil and those it would harm. So long as there is breath in your body, the forces of darkness shall not go unchallenged.
You are Hope, the desire to better the world one step at a time. As long... [click here for more] |
Timothy Schroeder |
$2.99
|
The gravest threats of Dungeon World do not always reside in a stinking lair, troglodyte cave, or windy ruin.
Some are smiling faces in drawing rooms and salons, whispers in the wrong ear, and rendezvous by
moonlight. Some are rough brigands upon the high road, or leering pirates on the briny deep.
Welcome to L'Empereur's Salon!
Within you'll find
New... [click here for more] |
Four Horsemen Publishing |
$2.99
|
Great warrior? What warrior? Can't you see I'm just an old man having a drink? Go bother someone else!
The Master allows you to play as a truly peerless fighter, who knows the value of their power, and does not display it lightly! With the kind of skill you have, comes a responsibility for keeping it away from sight, either by using it only against only the worthiest of... [click here for more] |
Shiinto |
$2.99
|
The moan of the Ghoul, the gaze of the Undead. Where others run and scream, you rise like the Zombie and command those that succumbed to the power of the First Death. And even if you were to die by the blade of the Paladin or the spell of the Wizard, the grave to you is home with the Legions of the Dead.
As far as you are concerned, corpses are your minions, ready to serve you willingly once they... [click here for more] |
Knighthelm |
$2.99
|
The Night of the Darkness is your proving ground for the pit of unbridled steel against the tides of monsters. Whether it be the infernal screaming demons of hell, the shambling moaning undead or the cackling light of the necromancers fingertips, you stand true and almighty.
Praise the horned mask you wear.
The Trophy.
The Eye of Ramstein.
For with it you can always find them.
Face clad in... [click here for more] |
Knighthelm |
$2.99
|
Some things defy explanation. There exist other forces, maybe somewhere out there, maybe hiding within us. There are beings of vast and wondrous power and you, you alone have an edge over them. Draw out the circle, speak the incantations, and hope that the bindings hold. You have work to do, but you won't do it alone.
The summoner is a new base class for the Dungeon World system. The summoner binds... [click here for more] |
Timothy Schroeder |
$2.99
|
This is volume 2 of my series of thematic guides for Dungeon World. The purpose of these guides is to provide creatures and locations to use in your adventures or to help inspire you to create your own.
This volume is focused on urban environments and includes: 15 locations, 15 creatures, 23 items, a compendium class and a handful of custom moves.
It was written with Dungeon World in mind, but... [click here for more] |
Rocks and Roots |
Pay What You Want
|
Beyond Fire for Dungeon World contains 2 adventures, 3 side treks, optional rules for Grakar (Pangolin) & Varin (Panda) races, and rules for using Lycanthropes & an alternative Alignment system. Main quests are a dungeon and investigating a wonder of the world. This Hex Crawl has plenty for everyone. Though compatible with Dungeon World the contents can easily be used for any fantasy roleplaying... [click here for more] |
Blake Ryan |
$3.00
|
Beyond Frost for Dungeon World contains 2 adventures, 3 side treks, optional rules for Kitsune (Fox) & Nekomata (Cat) races, and rules for using Life journeys & an alternative alignment system. Main quests are a puzzle-test dungeon and dealing with an ancient monument. This Hex Crawl has plenty for everyone. Though compatible with Dungeon World the contents can easily be used for any fantasy... [click here for more] |
Blake Ryan |
$3.00
|
Beyond Twilight for Dungeon World contains 2 adventures, 3 side treks, optional rules for Agamar (Lizard), & Ranik (Frog) races, and rules for using Life Journeys & Natural Disasters in your game. Main quests are dungeons! This Hex Crawl has plenty for everyone. Though compatible with Dungeon World the contents can easily be used for any fantasy roleplaying game. ... [click here for more] |
Blake Ryan |
$3.00
|
CELESTIAL ARMATURE FRAME is a compendium class/expansion for DUNGEON WORLD. It is designed for player characters to augment their abilities to combat unheard-of threats using massive suits of magical armor.
Before now, you hadn't concerned yourself with the myths and legends of the past. They were just that: stories, fiction less substantial than the morning mists and vanishing just as quickly.... [click here for more] |
Zachary Frederickson |
Pay What You Want
|
Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Ectoplasm:
Huge Problems in Little Shanghai A Monster of the Week mystery
The Ghost A playbook for The Sprawl RPG
Thirteen Haunted Magic Items... [click here for more] |
The Gauntlet |
$3.00
|
Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Starlight:
Café Luz Estelar A Malandros starter by Tom McGrenery. Ex Nihilo A science-fiction Lovecraftesque scenario by Joshua Fox. The... [click here for more] |
The Gauntlet |
$3.00
|
It found the Wizard and brought him here, found Dorothy and brought her along, too. You did not plan for Oz to take you, but then there were cyclones, angry mobs, gunfire, storms at sea, holes in the world you thought would bury you. And then you flew, and you belonged to Oz. Your monochrome life was over for good.
Queen Ozma reigned with her consort Dorothy by her side. The Emerald City gleamed with... [click here for more] |
R. Rook Games |
Pay What You Want
|
This fully form-fillable, booklet size Play Kit in was designed for use with Dungeon World. Two Play Kit versions are included (each containing a Moves Reference, Playbooks and GM Reference): one that adheres as closely as possible to the original Dungeon World material, as well as an Enhanced version including many... [click here for more] |
Alpha Core |
Pay What You Want
|
24 Dungeon World Compendium classes, gathered from the Backer classes, Perilous Wilds, and Class Warfare.
*Minor Issue that I am working on: Depending on your printer, the inserts might not print out at exactly half a page due to the printer not centering the contents exactly on the page, which could lead to some inserts sticking out while others are recessed in the playbooks. They should still be... [click here for more] |
Sentinel Sheets |
Pay What You Want
|
UPDATE - 2.0
2 versions of the playbooks! One goes back to the classic roots of DW, the other embraces openness and the creative freedom of players:
Vanilla Playbooks: While keeping all of the quality of life tweaks (stats, XP tracker, etc.) these playbooks bring back the name, look, race, alignment, and bond suggestions that make... [click here for more] |
Sentinel Sheets |
$3.00
|
By popular demand, here is a full set of the Dungeon World playbooks I prototyped for Thing-a-Day 2012 and have been getting emails about every two or three weeks since then.
They are designed to be printed two-sided on US letter and folded into a half-letter booklet. I recommend HP Premium Choice Laser paper, which is more expensive, but as sexy as you can get at a big-box office supply store.
These... [click here for more] |
Box Robot |
$3.00
|
"So ye want t’ be a jack tar, Laddie? Let me tell ye about life aboard a sailin’ ship. It be hell. Ships may be out t’ sea for months. The food be bad - dry bread full o’ weevils and rancid salted pork better fit for makin’ soap. Sanitation be worse. And disease! Yer teeth fall out and yer ears rot off. Do somethin’ wrong? It’s the cat o’nine tails for ye or even the keelhaul! And don’t... [click here for more] |
Street Rat Games |
$3.00
|
The Swamp is vast. It sprawls for hundreds of miles in every direction, a soupy blanket of dark water and verdant greenery that seems to stretch on forever. It is a mysterious patchwork of the world's wetlands terrain, ranging from boggy bayou to steamy mangroves and everything in-between. Here you'll find skin-crawing horrors and unexpected wonders, a primordial world where towering trees loom overhead... [click here for more] |
Xenonaut Games |
Pay What You Want
|
The Brakes have never exactly been a good place to live: horrible food and real estate, flesh-eating lizardfolk, disease, poisonous animals, violent nature spirits, and more make day-to-day living a luxury. As bad as things seem however, they are about to get much, much worse because...
something stirs in the Blackscale Brakes.
This campaign front foundation takes place in and around the... [click here for more] |
Awful Good Games |
Pay What You Want
|
If you want to try before you buy, click here for the Pay What You Want pdf!
The Brakes have never exactly been a good place to live: horrible food and real estate, flesh-eating lizardfolk, disease, poisonous animals, violent nature spirits, and more make day-to-day living a luxury. As bad as things seem however, they are about to get much, much worse because...
something stirs... [click here for more] |
Awful Good Games |
$3.00
|
You are a Dwarf, one of the oldest races in the civilized world. The words of your ancestors guide you to greatness and protect you from danger. Your people are content to eat, drink, and feast in the sprawling glories of the mountains.
But the world has changed, and must be set right. The younger races bring with them new teachings, new magic, new troubles. They are the flame, bright and destructive... [click here for more] |
Fünhaver Industries |
$3.00
|
You used to be like the rest of the commoners, going about your majorly inconsequential life every day until one day you would die. But that is no longer the case. One day, someway, somehow, your potential became known and too great to be ignored. Whether in a destructive display of the forces at work within or a quieter slip away from those you might hurt, you had to leave that life behind. Perhaps... [click here for more] |
STEPH INFECTION |
$3.00
|
Your people have seen ages beyond mortal reckoning. Shadows of evil have passed over the world time and again, and with each passing age your people grew fewer and feebler until, finally, they retreated from the world. In your wake arose the proud dwarves, arrogant humans, stout halflings and so many others. Most of your kind dismisses their potential, content to sink slowly into obscurity.
But you... [click here for more] |
Fünhaver Industries |
$3.00
|
As your people say, there is nothing wrong with enjoying the fine things in life. Drink and be merry! Work hard to get food on the table, then eat that food with the joy of one who has earned it. Six times a day, if you can manage it. But just because you prefer a soft life doesn't mean you're soft all the way through. When the time comes to sacrifice comfort for safety, you'll drop the fork and draw... [click here for more] |
Fünhaver Industries |
$3.00
|