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The Wyrd of Stromgard
by Lost Dutchman Publishing

A whole world of Norse mythology for Dungeon World- intricate setting, 10 epic playbooks, 7 compendium classes, items, 29 monsters, items, societies, a huge full Campaign Front, and more!

The Wyrd of Stromgard
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The Monk - A Dungeon World Playbook

The Monk - A Dungeon World Playbook


This is a largely unarmed martial artist that can shift between various fighting styles. I say "largely" because some styles don't affect your unarmed attack, meaning that you can fully benefit from them even with a weapon (and there's a pair of optional extra moves in the back that lets you treat weapons as an unarmed strike). How the core of the class works, is you choose several...   [click here for more]
Awful Good Games  $2.75

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The Mummy - A Dungeon World Playbook

The Mummy - A Dungeon World Playbook


WAIT! If you are considering buying this, then you should also take a look at The Playbooks of the Dead: http://www.drivethrurpg.com/product/139653/The-Playbooks-of-the-Dead?site=&manufacturers_id=5695 It's a compilation of all of our undead-themed playbooks, including this one, at a discount. Normally when people die their souls are claimed by Death and...   [click here for more]
Awful Good Games  $2.49

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The Oni - A Dungeon World Playbook

The Oni - A Dungeon World Playbook


Once your kind were feared. Limitless in strength, stamina, and shape, you walked the land terrorizing, deceiving and devouring mortals on a whim. Then they learned how to forge weapons of steel. Learned how to weave magic. Other gods saw fit to intercede on their behalf. Some of you retreated from the mortal realm, preying upon those foolish enough to leave their walled cities,...   [click here for more]
Awful Good Games  $2.50

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The Pirate - A Dungeon World Playbook

The Pirate - A Dungeon World Playbook


The smell of the sea and the wind in your face, the freedom to go where you want and take what you can: that’s what being a pirate is all about. Unfortunately, the stories of legendary pirates and buried treasure fail to mention all of the old, dry food, watered-down ale, harsh environments, and ferocious monsters. Yeah, it is not the life for everyone, but some are drawn to the tales and thrill...   [click here for more]
Awful Good Games  $2.50

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The Playbooks of the Dead

The Playbooks of the Dead


WARNING: Aside from some art, there is no unique content in this book that you won't find in the original playbooks for The Ghoul, The Mummy, The Skeleton, and The Vampire. This book takes all four of those playbooks and puts them in one book. Whether a player botches their last breath, or you are looking for something "fresher" than a fighter,...   [click here for more]
Awful Good Games  $6.95

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The Psion - A Dungeon World Playbook

The Psion - A Dungeon World Playbook


Whoever said “work smarter, not harder” probably didn’t have you in mind. Without lifting a finger you can move objects about, from tiny stones to massive boulders, or crush the bodies of those that would harm or impede you. You can transmit your thoughts over great distances, and force your way into the minds of others. And that’s just the beginning....   [click here for more]
Awful Good Games  $2.50

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The Rakshasa - A Dungeon World Playbook

The Rakshasa - A Dungeon World Playbook


Hideous to behold and labeled as maneaters, your kind have a long and involved history that predates the kingdoms of man, possibly even elves and dwarves. Your families are now scattered, but due to your divine origin and powers no less threatening. Some lurk in the forests, tormenting and consuming the flesh of those unfortunate to cross their path. Others are powerful warriors,...   [click here for more]
Awful Good Games  $2.50

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The Satyr - A Dungeon World Playbook

The Satyr - A Dungeon World Playbook


Being a reclusive spirit of nature without much if any in the way of noteworthy abilities, the standard satyr isn't all that ideal for classic dungeon crawling, so we took some creative liberties to make them more interesting and useful: you can bash enemies with your horns (though they function better with a running start), enchant people with your music, hide in the wilderness, Carouse whenever...   [click here for more]
Awful Good Games  $2.50

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The Skeleton: A Dungeon World Playbook

The Skeleton: A Dungeon World Playbook


WAIT! If you are considering buying this, then you should also take a look at The Playbooks of the Dead: http://www.drivethrurpg.com/product/139653/The-Playbooks-of-the-Dead?site=&manufacturers_id=5695 It's a compilation of all of our undead-themed playbooks, including this one, at a discount. NOTE: Not sure what is up with the previews,...   [click here for more]
Awful Good Games  $2.25

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The Spider - A Dungeon World Playbook

The Spider - A Dungeon World Playbook


Dungeon World is filled with all manner of strange and horrible monsters: marauding orcs, moldering skeletons, shambling zombies, chimeric owlbears, sinister demons, towering giants, fire-breathing dragons, and more. Like spiders. No, not your normal, run of the mill arachnid that can be easily dispatched with a shoe or broom. We’re talking the size of a dog, maybe even a...   [click here for more]
Awful Good Games  $2.25

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The Sunpriest - A Dungeon World Playbook

The Sunpriest - A Dungeon World Playbook


Sunpriests are the servants of Ayash, the Shining Healer, the Radiant Shield. She blesses you with her grace and power, giving you the ability to heal and protect others, and the strength to confront and banish the forces of darkness. The sunpriest is conceptually similar to the cleric, except you must worship and serve a sun deity (if you don't want to use Ayash, you can easily swap her...   [click here for more]
Awful Good Games  $2.50

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The Swashbuckler - A Dungeon World Playbook

The Swashbuckler - A Dungeon World Playbook


There’s no shortage of individuals that strike out in search of gold and glory. Most aren’t particularly concerned with how they get it: the important thing is that they get it, and they survive long enough to enjoy basking in fame and fortune. Not you. Yeah you want both, but you want to earn them in style. It’s not enough to merely slay the dragon...   [click here for more]
Awful Good Games  $2.50

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The Swordmage - A Dungeon World Playbook

The Swordmage - A Dungeon World Playbook


Warriors stand toe to claw with their enemies, hacking at them with heavy metal blades and counting on layers of steel to keep them safe. While it works, they’re still vulnerable to the immaterial forces of magic. Wizards are better suited to dealing with that sort of thing, whether it means unleashing elemental forces upon their foes, resisting it, or knowing what’s about to happen....   [click here for more]
Awful Good Games  $2.50

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The Therianthrope - A Dungeon World Playbook

The Therianthrope - A Dungeon World Playbook


This isn't a werewolf or were-class that lets you choose from a handful of common animals: it has been specifically designed with flexibility in mind. You start out by choosing a number of features from a list (such as increased damage, size, armor, and various other benefits), and as you level up you can choose to become better at changing your shape (and gain more features), stronger, tougher, sneaking...   [click here for more]
Awful Good Games  $2.75

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The Troll - A Dungeon World Playbook

The Troll - A Dungeon World Playbook


Strong and tough, you can easily hurl objects and creatures about, and shrug off blows and effects that would fell or cripple lesser creatures. The only thing you fear is the sun's light: it will gradually turn you to stone, but until then you can benefit from it in a variety of ways (just be sure to find some cover before it's too late). You start by choosing from several troll types, and your advanced...   [click here for more]
Awful Good Games  $2.50

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The Vampire - A Dungeon World Playbook

The Vampire - A Dungeon World Playbook


WAIT! If you are considering buying this, then you should also take a look at The Playbooks of the Dead: http://www.drivethrurpg.com/product/139653/The-Playbooks-of-the-Dead?site=&manufacturers_id=5695 It's a compilation of all of our undead-themed playbooks, including this one, at a discount. You’ve died, come back, and now have a ravenous thirst...   [click here for more]
Awful Good Games  $2.50

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The Vancomancer: A Dungeon World Playbook

The Vancomancer: A Dungeon World Playbook


In ages gone a thousand spells were known to sorcery, and the wizards effected their wills. Today, as Earth dies, a hundred spell remain to man’s knowledge, and these have come to us through the ancient books.   -The Dying Earth, Chapter 1 The Vancomancer is a variant of the wizard that is more in line with what you would expect from Jack Vance's The Dying Earth; there...   [click here for more]
Awful Good Games  $2.25

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The Warden - A Dungeon World Playbook

The Warden - A Dungeon World Playbook


Wardens are exceptionally tough defenders of the wild. Not only does each warden type gain a bonus effect or ability while using the defend move, they have a pool of Might points that let them more reliably dish out damage, reduce damage suffered, better overcome attacks and effects physically, and compel enemies to face them. As with most of our classes, as you level up you can branch out in various...   [click here for more]
Awful Good Games  $2.50

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The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


It is a little known secret that there is magic in everything, from plants to stones, to metals and animals. Names carry power, and in certain times and places it swells and coils upon itself, forming a wellspring of raw, untapped magical energy. Some learn these secrets after ceremonial induction, others through extensive instruction and trial, while the more desperate or greedy find that there...   [click here for more]
Awful Good Games  $2.50

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Ruma: Dawn of Empire

Ruma: Dawn of Empire


Citizen! The burgeoning Ruman Empire needs your help bringing civilization to the savages. Ruma: Dawn of Empire is a tabletop roleplaying game set in an alternate Roman Empire where myth and magic are real. The Empire has just begun to push its borders into neighboring lands, only to be met by savage barbarians, murderous beasts, magical forests, and strange horrors. Ruman generals and senators...   [click here for more]
Azure Keep  $6.99 $5.29

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Offworlders (Edizione Italiana)

Offworlders (Edizione Italiana)


Offworlders è un gioco di fantascienza ideato da Chris P. Wolf e Olivia Gulin, dove tu e i tuoi amici vestirete i panni di fuorilegge, mercenari e scienziati impegnati a cercare fortuna e gloria nelle profondità dello spazio. Il gioco è progettato per essere semplice e immediato, così da poter imparare le regole e iniziare a giocare in pochi minuti, e il sistema...   [click here for more]
Big Red Dice  Pay What You Want

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The Chimeric - A Dungeon World Playbook

The Chimeric - A Dungeon World Playbook


Kill ... Consume ... Devour your enemies! The Chimeric is a dark warrior descended from a bloodline capable of manipulating and molding Malice—the negative energies which permeate the world. With this power, Chimerics are capable of devouring monsters, consuming them for their power. With each kill, their alternate form grows ever more monstrous: a walking manifestation of and testament to Malice. ...   [click here for more]
Black Zeppelin Corps  Pay What You Want

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Aussie Critters for Dungeon World

Aussie Critters for Dungeon World


Within this tome is 20 Aussie Critters, both small and large for your Dungeon World game. For each creature there is a large/dire sized version too. Emus, Koalas and Wallabys are all here with many others. Also there are tips on using animal companions/familiars in your games. ...   [click here for more]
Blake Ryan  Pay What You Want

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Beyond Fire

Beyond Fire


Beyond Fire for Dungeon World contains 2 adventures, 3 side treks, optional rules for Grakar (Pangolin) & Varin (Panda) races, and rules for using Lycanthropes & an alternative Alignment system. Main quests are a dungeon and investigating a wonder of the world. This Hex Crawl has plenty for everyone. Though compatible with Dungeon World the contents can easily be used for any fantasy roleplaying...   [click here for more]
Blake Ryan  $3.00

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Beyond Frost

Beyond Frost


Beyond Frost for Dungeon World contains 2 adventures, 3 side treks, optional rules for Kitsune (Fox) & Nekomata (Cat) races, and rules for using Life journeys & an alternative alignment system. Main quests are a puzzle-test dungeon and dealing with an ancient monument. This Hex Crawl has plenty for everyone. Though compatible with Dungeon World the contents can easily be used for any fantasy...   [click here for more]
Blake Ryan  $3.00

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Beyond Twilight

Beyond Twilight


Beyond Twilight for Dungeon World contains 2 adventures, 3 side treks, optional rules for Agamar (Lizard), & Ranik (Frog) races, and rules for using Life Journeys & Natural Disasters in your game. Main quests are dungeons! This Hex Crawl has plenty for everyone. Though compatible with Dungeon World the contents can easily be used for any fantasy roleplaying game. ...   [click here for more]
Blake Ryan  $3.00

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Don't pay the Ferryman

Don't pay the Ferryman


* new version under development *  Don't pay the Ferryman is a Fantasy Espionage roleplaying game based on the Powered by the Apocalypse engine, set in the supernatural fantasy world of Rikirta. - Players create Characters who are explorers, investigators and espionage agents who interact with the setting and story. They have a range of spells and abilities that grow. - Most characters will start...   [click here for more]
Blake Ryan  $6.00

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Nexus Modern Sorcery-Quickstart

Nexus Modern Sorcery-Quickstart


* This Quickstart is fully playable. *      Nexus Modern Sorcery is a game about Sorcerers—Humans who can perform wonderous things with magic, exploring the hidden worlds & changing lives.    ¨ Unlock hidden & arcane secrets about creatures, magic, and people. ¨ Explore and interact with a variety of features and places...   [click here for more]
Blake Ryan  Pay What You Want

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Rikirta Players Guide-Dungeon World

Rikirta Players Guide-Dungeon World


Rikirta Players Guide-Within this Dungeon World Players Guide for the Rikirta setting are 20 races, new equipment, pantheon of gods, 6 new backgrounds, regional maps, options for alternative alignment & life journeys, custom spells and new companions-familiars. ...   [click here for more]
Blake Ryan  $5.00

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Rikirta World Pack-Dungeon World

Rikirta World Pack-Dungeon World


World Pack contains the Players Guide, Denizen Guide & Gamemaster Guide. Fully compatible with the Dungeon World ruleset, the different sections can be used to augment your existing setting, or use all of it within the dynamic Rikirta setting. - Players Guide-20 races, new equipment, pantheon of gods, regional maps, options for alternative alignment & life journeys, custom spells and new companions-familiars....   [click here for more]
Blake Ryan  $5.00

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Grim World (Dungeon World & Fate Core Supplement)

Grim World (Dungeon World & Fate Core Supplement)


Grim World is a deliciously dark fantasy supplement for Dungeon World and Fate Core. What's inside the 160+ page book: 7 new classes and playbooks 15 playable species with special moves 24 monsters with descriptions and moves 40 additional Death Moves Lands of the Dead Locations by Adrian Thoen Grim locations and the random Location Builder 8 campaign starters (fronts/arcs) 11 compendium classes 31...   [click here for more]
Boldly Games  $15.00

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The Psion Dreamer (Dungeon World, Grim World compatible)

The Psion Dreamer (Dungeon World, Grim World compatible)


The Psion Dreamer is a class playbook for Dungeon World that focuses on wielding a variety of psionic mind powers. Create Illusions or unleash a powerful, but violent Mind Blast. You’ll also be able to choose from a list of lesser Psionic Tricks. These range from traditional (Telekinesis, Telepathy) to morally questionable (Mindwipe, Confabulation) to outright...   [click here for more]
Boldly Games  $3.00

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The Wildkin Beastmaster (Dungeon World, Grim World compatible)

The Wildkin Beastmaster (Dungeon World, Grim World compatible)


The Wildkin Beastmaster is a class playbook for Dungeon World that specializes in leading a pack of animal companions. You'll create and start with a couple of packmates, but the rest you'll have to find. Hey, see that three ton dire bear eating the bard? A new packmate, perhaps! You'll just need to convince it to join... Packmates come in every shape and size, so choose wisely. A ferocious Bite...   [click here for more]
Boldly Games  $3.00

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The Redcap - A Dungeon World Playbook

The Redcap - A Dungeon World Playbook


The Redcap Haunter of battlefields, killer of travellers, the fey that nobody really likes. The Redcap is a magical murderer, an unhinged creature that delights in death and doesn't have to play by the rules that govern reality. If you're looking for a damage-dealer with a fey twist, the Redcap is for you. Here's a taste of some of the stuff you'll get up to: Stomping!...   [click here for more]
Bones, Bones, and Bones Games  $2.00

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The Slasher - A Dungeon World Playbook

The Slasher - A Dungeon World Playbook


The Slasher Do you like scary movies? If so, boy do I have the playbook for you! Unless you're talking like, ghosts horror. If you're terrified by a door opening a few inches on a night vision camera, you probably want a different playbook (like our upcoming Door Opening Ghost!). This playbook is tailored more towards that most ancient and enigmatic of fears: the fear of being stabbed...   [click here for more]
Bones, Bones, and Bones Games  $2.00

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Minimalist Alternative Dungeon World Playbooks

Minimalist Alternative Dungeon World Playbooks


These are the Minimalist versions of the incredibly popular Dungeon World Alternative Playbooks by Jacob Randolph. From the original product page: This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and...   [click here for more]
Box Robot  $5.00

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Minimalist Dungeon World Playbooks

Minimalist Dungeon World Playbooks


By popular demand, here is a full set of the Dungeon World playbooks I prototyped for Thing-a-Day 2012 and have been getting emails about every two or three weeks since then. They are designed to be printed two-sided on US letter and folded into a half-letter booklet. I recommend HP Premium Choice Laser paper, which is more expensive, but as sexy as you can get at a big-box office supply store. These...   [click here for more]
Box Robot  $3.00

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Bodil's Gap

Bodil's Gap


Forge your own saga in a land of myth and magic Bodil's Gap is a fantasy campaign setting for Dungeon World, inspired by Norse myth and folklore, and by the people of viking-age Scandinavia. Unlike traditional fantasy settings, Bodil’s Gap takes a folkloric, fairy tale tone that emulates the style of ancient sagas. It focuses on the adventures of the men and women living in a...   [click here for more]
Brazen Head Games  $19.99

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Bodil's Gap Quickstart Playbooks

Bodil's Gap Quickstart Playbooks


Forge your own saga in a land of myth and magic Bodil's Gap is a fantasy campaign setting for Dungeon World, inspired by Norse myth and folklore, and by the people of viking-age Scandinavia. Unlike traditional fantasy settings, Bodil’s Gap takes a folkloric, fairy tale tone that emulates the style of ancient sagas. It focuses on the adventures of the men and women living in a...   [click here for more]
Brazen Head Games   FREE 

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Buriel's Bounty

Buriel's Bounty


Once the angel Buriel cared for his flock as a father and protector, watching over his island of Buriel's Rest in the Astral Sea. But with his god and creator dead in the Sundering, his mind has held on all this time by only the slightest thread—and that thread has finally snapped. Now a legion of soldiers with living clay for flesh and seraphic flame for blood pour forth from Buriel's Bounty, ready...   [click here for more]
Brazen Head Games  $4.99

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Murderous Monsters for Murderhobos

Murderous Monsters for Murderhobos


You've undoubtedly heard of the tabletop RPG MurderHobos, a fantasy tabletop RPG that lets you get all that "moral quandary" crap out of the way and just lets you murder monsters. You'll need some monsters to kill, and that's where Murderous Monsters comes in. This book includes 16 classic creature types, from Giant Ants to Living Cysts and Gibbering Mouths to Vampires, each with...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Old School Renaissance Handbook

Old School Renaissance Handbook


“Brent's book is exactly the reference I was hoping for when I went looking for more clear-eyed discussion of just what's in these games.” – Paul Beakley You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems. Here's the problem: there are dozens of old school rule sets. So which one should you try?...   [click here for more]
Brent P. Newhall's Musaeum  $6.99

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5E to Dungeon World Monster Converter

5E to Dungeon World Monster Converter


This is a method I've developed for quickly and easily converting 5E stat blocks to Dungeon World.  The companion video acts as a more in depth preview, as I use it to show a full 5E stat block next to its Dungeon World conversion and what that same monster looks like in the Dungeon World rulebook. The video also includes a customized version of that same monster, which you won't see in the PDF preview,...   [click here for more]
Brian Holland  Pay What You Want

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Dracolyte - A Dungeon World Compendium Class

Dracolyte - A Dungeon World Compendium Class


Dracolyte: A dragon-themed Compendium Class for Dungeon World features a brief dragon creation myth and pantheon, three starting moves, three Level 2-5 moves, two Level 6-10 moves and six dracolyte spells. It was created for and used in a campaign that is just wrapping up, which was inspired by a loading screen from the video game Skyrim. Dracolyte intentionally draws moves from the...   [click here for more]
Brian Holland  Pay What You Want

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Dungeon Worksheet

Dungeon Worksheet


The Dungeon Worksheet combines the ideas of a few dungeon generators - including those found in The Perilous Wilds and the 5 Room Dungeon - into a single worksheet. The ZipFile download includes a 3-page pdf with two versions of the worksheet and Design & Play procedures, a READ ME file, and sample dungeon which will first be seen in my November 29th 2022 video. The video below was recorded on...   [click here for more]
Brian Holland  Pay What You Want

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Dungeon World One-Roll Generators

Dungeon World One-Roll Generators


Dungeon World One-Roll Generators contains three generators - Region, Dungeon and Monster - with which you'll roll a handful of polyhedrals (d4, d6, d8, d10, d12, d20) for a quick addition to your game, and comes with a sample roll for each. The monsters specifically use the tags and nomenclature of Dungeon World, but all three generators can help inspire you in any game! For maximum context and worldbuilding,...   [click here for more]
Brian Holland  $0.50

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Dungeon World Oracle Deck

Dungeon World Oracle Deck


Dungeon World Oracle Deck is 54 full-color or black-and-white print-and-play cards used for GM-less Dungeon World games, solo play, or GM inspiration. Each card has a Person, Thing, Monster (with the page reference to the Dungeon World rulebook and its instinct), two Names, two Traits, an Oracle, an Alignment, a GM Move, and a d6. Use it to roll 2d6, get a GM Move when needed, build NPCs on the fly,...   [click here for more]
Brian Holland  $2.00

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Essential Elements 01

Essential Elements 01


Essential Elements 01 is a collection of seven modular setting elements - each with seven worldbuilding questions - to help you quickly convey setting details to your players and build a fresh new world. This is designed as 11 X 8.5 inch pages (like two-page spreads). ...   [click here for more]
Brian Holland  $0.99

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One-Page Dungeon World Campaign Starter

One-Page Dungeon World Campaign Starter


This is a campaign starter which randomizes a Campaign Setting with Theme and an Essential Element, the Party Dynamic with a party type and initial quest, and a Trinket for each player to customize and explore with their Game Master. This is listed as a Dungeon World product because it is meant to replace Bonds in that game, but is highly usable for any group willing to...   [click here for more]
Brian Holland  Pay What You Want

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Session Zero Issue 1 - The Smoldering Swamp

Session Zero Issue 1 - The Smoldering Swamp


Session Zero is a zine geared towards collaborative world building, using inspiration from popular media. Issue 1: The Smoldering Swamp looks to The Princess Bride for inspiration; inspired by - but not a slave to - that inspiration. So while you'll find a chocolate covered pill to help someone recover from being "mostly dead", bursts of flame and pits that will swallow you without warning, you'll...   [click here for more]
Brian Holland  Pay What You Want

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