Title |
Publisher |
Price |
“A Rose for Erato” is a TSRPG (Travel-Sized RPG) fantasy adventure inspired by ancient Greek myth and legend and the Muse of Romantic Poetry! It is suitable for a storyteller and one to eight players (with four being optimum), and will typically take two to three hours to play through.
This fun and engaging quest to honor a goddess and preserve the soul of a famous poet includes: ... [click here for more] |
Skirmisher Publishing |
$1.99
|
A century has passed since the Shadow fell.
A hundred years ago, the forces of darkness swept in from the north. They crushed the free cities of the humans, drove the elves deep into the forests, and besieged the dwarves in their mountain strongholds. Now the corrupt lieutenants of a dark god rule the broken kingdoms with an iron fist and hunt down the few brave men who still stand against the barbarism... [click here for more] |
EDGE Studio |
$29.99
|
Working for ECHOES is about exploration. It’s about travelling the galaxy, from one end to the other, and seeing the sights. Oh, and trying to figure out why the human race is the only species left out of hundreds of long-dead alien civilisations.
This 4-page sourcebook is about the mysteries of space. The alien races that have died out and disappeared are not just confined... [click here for more] |
Farsight Games |
$1.26
|
WFRP: Death on the Reik Companion
The Death on the Reik Companion is packed with supplementary material to expand Death on the Reik and support any WFRP games set on the Empire’s rivers and canals.
Death on the Reik Companion includes:
Exclusive Guest Commentaries from James Wallis and Martin McKenna on their memories of the original Death on the Reik.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
|
Across the Reikland, grim and perilous adventures, unfathomable intrigues, secretive schemes, and unpredictable magic can be found around every corner. From mysterious statues to ominous shrines, odd buildings and even odder characters, Reikland Miscellanea collects some of the most interesting oddities of the Reikland and beyond.
To mark Warhammer Fantasy Roleplay 4th Edition’s fifth year of publication,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
"I've really enjoyed the entire Organic Towns PDF! I have an ongoing campaign with a player run town and I've just been pulling a bunch of the great ideas out to bolt onto my existing setup. The random event tables are gold and gave me a ton of new pieces to work with." ~ Kickstarter Backer #545
After weeks of travel and adventures, the party returns to town to discover… Nothing. Literally nothing... [click here for more] |
Headless Hydra Press |
$24.99
|
Civilization on Earth is dying a slow and painful death.
Avarice and fear rule the masses whilst the political establishment crumbles around them.
Wars rage over dwindling resources but Mother Nature wants her revenge.
Somewhere beyond human reckoning the eyes in the darkness have opened.
Welcome... [click here for more] |
Pinnacle Entertainment |
$9.99
|
In the center of the universe hangs the Crucible, a gigantic artificial world created by the enigmatic Architects and home to countless beings and cultures. Here, impossibly advanced technologies mix with arcane powers to make for a setting unlike any other! Uncovering the secrets of this mysterious world will take all your skills—but the potential rewards are boundless…
Explore this world of... [click here for more] |
EDGE Studio |
$24.95
|
Coils of the Corruptor
From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens... [click here for more] |
Onyx Path Publishing |
$19.99
|
With a total of 12 star systems in it’s regime, three of which have habitable worlds and are within three light years of each other, the Conglomerate is a large sector of space in which a grand experiment was conducted and inevitably failed.
Once a beacon of cultural and spiritual peace, the Conglomerate was created as a slice of the stars where people who tired of the constant... [click here for more] |
Farsight Games |
$1.26
|
The Empire in Ruins Companion is the fifth and final of our five-part series of companion volumes to the Enemy Within campaign. The essential companion to campaigning in a shattered Empire is packed with supplementary material to not only expand Empire in Ruins but also provide an indispensable guide to any WFRP games set within the fractured nation.
Empire... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
|
Come one, come all, and experience the excitement festivals, holidays, and celebrations can bring to any town. This supplement contains details for 9 local holidays that are ready to be dropped into any game. Each holiday is full-detailed, and has all the details need to use them like: 1. Where and why it’s celebrated. 2. When that celebration takes place. 3. What that celebration entails. 4.... [click here for more] |
Mellow Golem Games |
$0.99
|
NOW AVAILABLE AS A PRINT ON DEMAND PUBLICATION IN A COMBINED VOLUME WITH DUCKPAC 1+2. (Note: PDF purchases of this volume are for DuckPac Book 1 only.)
“The Antelope Lancers are gone sir and the Bell Temple cavalry is in tatters. It was the ducks sir! Feathery little bastards hiding in the water and reeds, slitting the mounts bellies as they rode past. I thought General Fazzur had done away with... [click here for more] |
Chaosium |
$5.99
|
New Stories
New lore and stories grow the Robotech experience, fleshing out the cataclysmic events of the Second and Third Robotech Wars for Earth, exploring the planets history and new way of life in the wake of devastation and war unimaginable.
Explore the Robotech world as you’ve never seen it before or re-live the original story collected and retold from the earliest conflicts to the... [click here for more] |
Strange Machine Games |
$19.95
|
Adrift in the vastness of space lies the Nightingale, a once-celebrated starliner now infamous as a long-lost plague ship. Vanished without a trace 800 years ago, it has become the stuff of spacefarer legend, whispered about in the dim corners of distant spaceports. Recently, an enigmatic signal has been traced back to this ghostly vessel, now found floating eerily in a system 30 light-years from any... [click here for more] |
Mongoose |
$2.00
|
There Have Always Been Heroes
Champions. Knights. Demigods. Priests and shamans. Icons. Legends.
Gods of the ancient and elder days.
Now they wear cool and colorful outfits and bear inspiring or fearful names as they stride across the world, either trying to bend it to their will or defend it against all manner of threat.
They are the Modern Gods.
Modern Gods is a core sourcebook for... [click here for more] |
PORTALIS Publishing |
$24.95
|
They’re here. They are hostile. They hide in dark places working their bizarre plans or fly above with impunity.
The invasion came. No one noticed. This is the harvesting or the occupation or the culling. Accounts differ. The governments of our world are either in denial or engaged in a massive conspiracy to suppress the truth.
Humans will fight back, being human. Any resistance will be isolated... [click here for more] |
Stellagama Publishing |
$1.99
|
Factions in roleplaying stand as pillars of intrigue, conflict, and collaborative storytelling. They are not just mere organizations; they are the heartbeat of immersive experiences and scenarios that invite players and guides alike to explore uncharted narratives. In this sourcebook, we delve deep into the world of factions, emphasizing their pivotal role in shaping unforgettable roleplaying experiences.... [click here for more] |
Lightspress Media |
$5.00
|
Spin your webs of intrigue and betrayal with Courts of Stone, the second sourcebook for the Legend of the Five Rings Roleplaying Game! This 144-page setting guide takes you inside the mighty castles and courts that act as the political centers of Rokugan. Here, courtiers scheme to destroy their enemies. Treachery lies behind every false smile, and spies and assassins lurk in every... [click here for more] |
EDGE Studio |
$24.99
|
Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.
Tales From Eriador is a beautifully illustrated hardback compendium... [click here for more] |
Free League Publishing |
$19.99
|
This is the second in a series - a completely new concept in gaming aids for the DUNGEON & DRAGONS Game System. Within these covers is a complete historical, economical, geographical, and sociological overview of the Emirates of Ylaruam. The village of Kirkuk is presented in great detail (with both descriptions and a map of the area) as a typical village in the Emirates. An extended section on... [click here for more] |
Wizards of the Coast |
$4.99
|
NEW BRISTOL
A campaign city setting for Savage Worlds (SWADE) with enough details to allow an experienced Gamemaster to easily adapt the setting to their preffered ruleset.
Among the books contents you will find:
A full adventure which will culminate with the introduction of New Bristol into your campaign.
Dozens of plot lines impacting the heroes’ world.
A number of NPCs of various... [click here for more] |
Charon Productions |
$30.00 $12.95
|
ATLAS OF HYPERBOREA
The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm.
+++++++++++++++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure... [click here for more] |
North Wind Adventures |
$5.00
|
The Worlds of Android is your definitive guide to Android setting and its unique vision of the future. A beautiful, 272-page setting guide and art book, The Worlds of Android features full-color art, stunning gatefolds, and a polyphony of narrative voices that convey the immense diversity of human experience in the rich, fictional universe made famous by Android:... [click here for more] |
Aconyte Books |
$39.95 $19.95
|
The Garou Nature
The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning... [click here for more] |
Onyx Path Publishing |
$14.99
|
Roleplaying is a boundless canvas upon which epic adventures are painted, where stories come to life through the collective imagination of guide and players. This canvas, the world in which your tales unfold, is a dynamic entity—a living, breathing tapestry that forms the backdrop to your adventures.
Worldbuilding is the art of shaping this canvas, crafting the landscapes, cultures, histories, and... [click here for more] |
Lightspress Media |
$5.00
|
Life in Minrothad is one of the sea. The vast oceans are tied up in everything the people do, from their livelihoods to their recreation to their stories and songs. The sea is also their defender. Surrounded on three sides by Ierendi, Karameikos, and mighty Thyatis, Minrothad has developed the art of naval trade to its highest form in the Known World. The Minrothad Guilds, the latest Gazetteer... [click here for more] |
Wizards of the Coast |
$4.99
|
Available now for Foundry VTT!
A Tactical Espionage and Science-Fiction RPG Setting for Savage Worlds.
The world is not what it seems. Psychics and bio-augmented humans work as spies and soldiers on behalf of criminal organizations, private military companies, and secret societies in a covert war that has been raging for decades. Some are fighting for control and power,... [click here for more] |
Knight Errant Media |
$16.99
|
The big black. The sea of souls. The astral realm. There are many names for the space between the planes. In the center of it all lies an island… “The friendliest Port in the Planes.” Whether you are a spirit that has been recently separated from your body or an adventurer traveling between worlds, chances are you’re making a stop in… Dreamhaven.
A brand new RPG zine to take you brand... [click here for more] |
Planar Compass |
$5.00
|
HOME, SWEET HOME
WE ARE ALL EXPLORERS DRIVEN TO KNOW WHAT'S OVER THE HORIZON, WHAT'S BEYOND OUR OWN SHORES.
The Alpha Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing or running adventures set within the Star Trek universe.
The Alpha Quadrant Sourcebook contains: ... [click here for more] |
Modiphius |
$16.00
|
WFRP Hirelings of the Old World
Four ‘Honest’ Hirelings for Warhammer Fantasy Roleplay
The Old World is steeped in threat. Death can be found in the unnatural creatures circling at the edge of civilisation, in the whims of a cold hearted noble, or at the blade of a desperate thief. Few can make it alone, and there is no shame in spending good coin for good help. Even the most competent band of... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
“A Long Way to the Top” is a self-contained fantasy scenario for the TSRPG (Travel-Sized RPG) that includes all of the rules needed to play it! In this adventure, the Imperial Cartographer commissions the characters to survey a disputed border territory containing recently-discovered and valuable ore deposits. In the course of this quest, the party will be subjected... [click here for more] |
Skirmisher Publishing |
$2.99
|
“An incredible resource for fantasy roleplayers of any game!”
-- D.J. Butler, Dragon Award-winning author of the Witchy War series
A supplement for Tiny Dungeon 2e and other tabletop RPGs, the MICRONOMICON is a feast for the imagination, overflowing with ideas for your fantasy game.
Packed with magical goodness, the MICRONOMICON includes:
150+ new spells and scrolls
100+ new Traits,... [click here for more] |
Exploding Seed |
$16.99
|
WELCOME TO THE SUPERPOWERED TOYBOX!
The Savage Worlds Super Powers Companion isn’t just a sourcebook for playing masked marvels and caped crusaders. It’s also an excellent tool for hacking Savage Worlds to play any larger than life genre!
The upcoming SUPERPOWERED TOYBOX series offers options to use the Super Powers Companion to run genres and... [click here for more] |
Pinnacle Entertainment |
$1.00
|
Orcs? A Gazetteer about Orcs?
Absolutely. And hobgoblins, kobolds, bugbears, gnolls, trolls, goblins, and more! If you think the only good orc is a dead orc, you're in for a surprise. Orcs (and the other humanoids) are more than just anonymous hordes to be slaughtered for easy experience points - they are creatures with personality, culture, likes and dislikes, and a point of view. Find out all about... [click here for more] |
Wizards of the Coast |
$9.99
|
Skinjobs. Artificial humans. Dolls. Skin-jumpers. Digital ghosts. The invention of the ghost chip was a game changer for those who could afford to re-skin, promising virtual immortality.
This supplement for NEON CITY OVERDRIVE describes ghost chips and skins, integral technologies of the setting. It provides material for both players and game masters, including rules on re-skinning... [click here for more] |
Peril Planet |
$4.99
|
Those who answer the call to a life of adventure are often depicted as shining heroes, whose stories become legends in the minds of those who hear the tales of their deeds. The truth, though, is that these so-called adventurers are just people. They eat when they're hungry, they go to the privy when their bodies demand and they all have parts of themselves they want to hide. For some, it might be a... [click here for more] |
Azukail Games |
$2.49 $1.99
|
"He who has the gold makes the rules." --An old Darokinian saying. In Darokin, wealth is power. There is no place in this land for the unthinking brute who solves every problem with force. Darokin has survived by cleverness, by negotiation, and by guile, despite being surrounded by mighty barbarous nations. In fact, the Darokinians have thrived over the years, establishing themselves as... [click here for more] |
Wizards of the Coast |
$4.99
|
The grid - the endless runway of neon-lit data that hackers, codeslingers and A.I.s call home. It has invaded every part of modern life and made itself an unavoidable spectre that watches, listens and controls the lives of the careless and unwary. In this supplement for NEON CITY OVERDRIVE the grid is explored and explained, providing you the tools to take your games off the street and into... [click here for more] |
Peril Planet |
$6.00
|
Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series!
As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit... [click here for more] |
Skirmisher Publishing |
$0.99
|
Dungeons Are Half the Game.
You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half! The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great.
In-depth essays from industry luminaries teach you... [click here for more] |
Kobold Press |
$12.99
|
The plains of the Bloodmarch once blossomed so abundantly that hot days would see rivers of nectar flow through the vales. The mountains yielded ore so pure that shards of unforged iron could be used for axes. Of course, this was before the Demon Flood. Ever since the sorcerer Zygofer had his demonic hordes lay waste to the country, the land has been dead and deserted, apart from the twisted nightmares... [click here for more] |
Free League Publishing |
$19.99
|
In the year 1765 BC, King Zimri-Lim of Mari emerged from a planning session with his aides and summoned his personal scribe. As he paced the courtyard in his palace in the city of Tuttul, he dictated a letter to the scribe, who used the cut end of a reed to press the message into a warm clay tablet. That letter, which was to be sent within the hour by speedy messenger, said:
"To my wife, Šibtu,... [click here for more] |
Design Mechanism |
$17.99
|
The Essential Elements for Building a World
Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.
Now,... [click here for more] |
Kobold Press |
$14.99
|
Enter the WORLD OF GREYHAWK... ...A world where bandit kings raid from their remote stronghold; ...A world where noble elves fight savage invaders and where bold knights wage war on the terror of Iuz; ...A world scarred by a vast Sea of Dust, across which drift lost memories from the awful forgotten past. Enter a World of Wonder & Intrigue... Fantasy Game Setting for a panoramic view of this... [click here for more] |
Wizards of the Coast |
$9.99
|
Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast that should... [click here for more] |
Monte Cook Games |
$2.39
|
We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the... [click here for more] |
Dan Coleman Productions |
$17.99 $13.99
|
Villains rise after the heroes fall!
When all the super heroes of the world are blown to kingdom come by an army of invading aliens, who will save the day? The only forces left to take on the alien menace are the crafty and self-serving super villains!
The original blockbuster campaign is back and updated for Savage Worlds Adventure Edition. Four-color villains fight to... [click here for more] |
Pinnacle Entertainment |
$14.99
|
“Only when the fury of war finally subsides and the billow of black smoke and ash clears to reveal the smouldering wastes of Gilead, then… only then… will I cut your strings”
Wretches of the Writ is a standalone .pdf release that expands upon the Chaos Lord Maloquence and his vile presence within the Gilead System. Featuring detailed background information on the Dark Apostle and... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Welcome to "Deadzone", a post-apocalyptic supplement for Twilight:2000 4th Edition by Free League. The world as we know it has been forever changed by a mysterious particle known as the Deadlight. This deadly particle lingers in the air, causing mutations and anomalies that twist and distort reality. It's a world where primal terrors and ancient myths have been reawakened, where strange phenomena and... [click here for more] |
Free League Publishing |
$15.00
|