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[WOIN] Real Solspace: A Guide to our Stellar Neighborhood

[WOIN] Real Solspace: A Guide to our Stellar Neighborhood


10 parsecs from Earth, based on real astronomical data! Now with added printer-friendly version! This short document contains a hex map depicting the positions of the dozens of (real) star systems within 10 parsecs or so of our own Sol system, along with a list of each star's astronomical Morgan–Keenan stellar classification. This is conceived of as a resource for those designing...   [click here for more]
EN Publishing  $1.99

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[WOIN] Spires in the Sky

[WOIN] Spires in the Sky


WHO BUILDS A MEDIEVAL TOWN ON THE BACK OF A BURIED SPACESHIP? The medieval Eastern township of Hoan, on the sub-content of Guan-Xing, on a primitive planet known as CET-X1B, surrounds an ancient ziggurat known as the Fortress of Eternal Vigilance - a fortress with an astonishing secret! When the PCs discover a powerful artifact in the Temple of Jet-El, they are bid to take it to...   [click here for more]
EN Publishing  $14.99

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[WOIN] Waking Nightmares

[WOIN] Waking Nightmares


WAKE UP FROM CRYOSLEEP! After decades in cryosleep, you are dragged back to consciousness, bombarded by screams and alarms. Unarmed, feeble, you know only that your vessel is under attack. Your ship's AI can't be trusted. Perhaps even your own memories betray you. You were supposed to arrive to paradise, but instead you have awoken to a nightmare. Create your character as you recover...   [click here for more]
EN Publishing  $14.99

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Alasia the world of worlds

Alasia the world of worlds


Alasia is both a land of people trapped, and a place of hope. Many different cultures have found a home here, and some actually prefer it here. Alasia is cut off from other planes and the only remnant of the worlds they came from are the floating islands that have been pulled here. As such, Alasia is a land of hope and despair in equal parts, but most of all it is a land of danger. Many of the people...   [click here for more]
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Alopolis City Map

Alopolis City Map


Contained within is the grand city of Alopolis, situated on the west coast of the land mass. Ruled by a king, a trade hub to the sea, and at the center of warring powers, Alopolis is the fulcrum upon which the future rests.  This version of the map is formatted as a hi-res PDF. Great for digital/virtual tabletops, or printing if you have tabloid sized paper (11”x17”) A "print ready" version,...   [click here for more]
EN Publishing  $2.00

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Alopolis City Map_Print Ready

Alopolis City Map_Print Ready


Contained within is the grand city of Alopolis, situated on the west coast of the land mass. Ruled by a king, a trade hub to the sea, and at the center of warring powers, Alopolis is the fulcrum upon which the future rests.  The map is split across two pages will make printing a breeze. There is a 10% overlap where the image crosses over to the second page, this allows you to cut off the margin...   [click here for more]
EN Publishing  $2.00

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Anatomy of an Adventure: Random Tables For Taverns, Ships, Towns, & More

Anatomy of an Adventure: Random Tables For Taverns, Ships, Towns, & More


A collection of random tables which enable you to quickly design a whole variety of places, from taverns to wizard's towers to guilds to sinister cults. Whether you are designing a new location from scratch or just need inspiration, the ideas and details in this book will help bring your world to life. Inside these pages you will find charts to create exotic worlds, NPC backstories, big bad evil guys,...   [click here for more]
EN Publishing  $8.99

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Career Ops: Job Fair #1

Career Ops: Job Fair #1


Career Ops: Job Fair #1 a supplement for EN Publishing's N.O.W. The Modern Action Roleplaying Game. It includes new careers, new equipment and vehicles, an add-on to the vehicle combat rules, a militant organization of insurgents, and a detailed adventure hook. Inside Career Ops you'll find: New Careers The Faller (aka, Logger or Lumberjack) Wilderness...   [click here for more]
EN Publishing  $2.99

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Five Hundred Fantasy Library Book Titles

Five Hundred Fantasy Library Book Titles


A list of 500 PG-13 titles a character might find in a fantasy library.  Some are serious, some are humorous.  A nice addition to any game. ...   [click here for more]
EN Publishing  $0.99

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Future Fantasy-0001 The Elves

Future Fantasy-0001 The Elves


Future Fantasy – 0001 – The Elves introduces you to the Seven Races of the Elves. With this rulebook, you will be able to easily create a fully playable Elven character ready for play in a N.O.W. or a N.E.W. campaign. Future Fantasy is a Science Fantasy Expansion for What’s O.L.D. is N.E.W. With this rulebook, you will be able to easily create a fully playable Elven character ready for play...   [click here for more]
EN Publishing  $9.99

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Future Fantasy-0002–The Empire of Elves

Future Fantasy-0002–The Empire of Elves


Future Fantasy- 0002 – The Empire of the Elves VISIT THE ELVEN HOMEWORLD AND LEARN MORE ABOUT THIS FASCINATING RACE! The Empire of the Elves is hundred of populated planets, moons, and starbases in the Pleiades Open Cluster. They are known for their magic, good cheer, and technology., but there is so much more to learn about The Elves! This fascinating book delves into Elven physiology, culture,...   [click here for more]
EN Publishing  $9.99

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Future Fantasy-0003-Power Gems

Future Fantasy-0003-Power Gems


Future Fantasy – 003 - Power Gems Power gems are magical gemstones that have been soaked with an assortment of enchantments. Each different gem has magical properties, such as Life Gems, that when worn, they upgrade an individual, while Defence Gems enhance the protective qualities of armour. This article covers some of the known Power Gems. ...   [click here for more]
EN Publishing  $3.99

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Future Fantasy-0006-Summoners

Future Fantasy-0006-Summoners


An alternative set of rules for the Summoning Skill, includes a new magical career, The Summoner and two new magic items, The Binding Stone and The Summoner’s Cape. ...   [click here for more]
EN Publishing  $3.99

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Future Fantasy-0007-Lifestyles

Future Fantasy-0007-Lifestyles


This article contains an optional set of rules which adds Lifestyles to NOW/NEW characters. Is your style a super spy with a five-star lifestyle or a street-urchin with a one-star lifestyle or are you part of a team trying to maintain a cover in a suburban home. Lifestyles provide you with adventure hooks. ...   [click here for more]
EN Publishing  $3.99

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Future Fantasy-0009-Animators

Future Fantasy-0009-Animators


This article expands the use of the alternative Summoning Skill from Future Fantasy - 0006 – Summoners and introduces two new Magical careers: The Doll Master and the Puppet Master. ...   [click here for more]
EN Publishing  $3.99

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Future Fantasy-0015-Future Tech Part 01: Energy

Future Fantasy-0015-Future Tech Part 01: Energy


Future Tech is a series that will cover various core technologies from the Elven Empire covering Advancement Level 9 (beginning of Kaede’s rule) to AL 12, the peak of the Empire. Part One covers energy production, which is vital to advanced technology. ...   [click here for more]
EN Publishing  $5.99

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Future Fantasy-0027-Future Tech 13 Ranged Weapons 2, Rifles, Shotguns, and Other Medium Weapons

Future Fantasy-0027-Future Tech 13 Ranged Weapons 2, Rifles, Shotguns, and Other Medium Weapons


The Elves have developed a vast range of ranged weapons. In addition to the many ballistic weapons they developed, there are an assortment of energy-based. However, despite the variety, most agencies use a multi-phase weapon that can switch from stun to lethal. It is also effective against shields and androids. This article introduces you to man-portable rifles, shotguns, and energy weapons. Also,...   [click here for more]
EN Publishing  $5.99

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Future Fantasy–0004–Cooperative Spellcasting

Future Fantasy–0004–Cooperative Spellcasting


Future Fantasy – 0004 – Cooperative Spellcasting Cooperative Spellcasting is when a group of 2 to 13 magic users combine their power in order to cast spells more powerful than they can as individuals. ...   [click here for more]
EN Publishing  $3.99

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Future Fantasy–0005–The Dwarves

Future Fantasy–0005–The Dwarves


Future Fantasy is a Science Fantasy setting where the Elves have built a massive Empire comprising of hundreds of worlds and tens of thousands of space stations, in the Pleiades. Not to be mistaken for midgets, Dwarves are their own species. As a race, they are older than humans, and most Dwarves still speak their ancient language. The Dwarven Kingdoms is outside the Pleiades and is home to many different...   [click here for more]
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Future Fantasy–0008–Dragons

Future Fantasy–0008–Dragons


In the Elven Empire, there be Dragons. Once living weapons, these super-intelligent beasts are now spacefaring. While most live idealistic lives on Terra-formed worlds, some are pirates, crime lords, corporate executives, and advisers to the Emperor of the Elves. This article gives you the statistics on the species of Dragons unique to the Empire. ...   [click here for more]
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Future Fantasy–0010–Alternative PSI Origins

Future Fantasy–0010–Alternative PSI Origins


This article provides you with three alternative Psi origins for your Psi characters and gives a brief comparison of Psionics vs Magic. ...   [click here for more]
EN Publishing  $3.99

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Future Fantasy–0011–The Demon Witch Part One

Future Fantasy–0011–The Demon Witch Part One


A Demon Witch is a magic-user who hosts a minor Demonic entity. It is unknown how many types of Demon exist. Some are animal, some are insects, and some are dark manifestations. Demons are manifestations of chaos and negative emotions that accumulate in The Ethereal Plane. It is common for a Dökkálfar (Dark Elf) Magic-User to be a Demon Witch, the most common is Snake. However, anyone can become...   [click here for more]
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Future Fantasy–0012–Demon Witches Part Two

Future Fantasy–0012–Demon Witches Part Two


Here are more Demons for Demon Witches to host. Goes with Future Fantasy – 0011 – Demon Witches Part One ...   [click here for more]
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Future Fantasy–0013–Demon Witches Part Three

Future Fantasy–0013–Demon Witches Part Three


Here are more Demons for Demon Witches to host. Goes with Future Fantasy – 0011 – Demon Witches Part One and  Future Fantasy – 0012 – Demon Witches Part Two ...   [click here for more]
EN Publishing  $3.99

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Future Fantasy–0014–Demon Witches Part Four

Future Fantasy–0014–Demon Witches Part Four


This article contains more Animal Demons and rules for Demon Witches hosting more than one Demon. This article also contains new exploits, not just for Demonic Witches but some for all Magic-Users. Also contained within are new items: Demonic Weapons and Demonic Armour. ...   [click here for more]
EN Publishing  $3.99

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Future Fantasy–0016–Future Tech 02:Computers

Future Fantasy–0016–Future Tech 02:Computers


Computers are a vital part of advanced technological societies. But most are invisible, such as smartphones, smart screens (tablet-sized to massive wall screens), and the Kaede Cube. The equipment described within typical spans the periods of The Fusion Age (AL 9) to The Galactic Age (AL 12). Some atomic age (AL 8) technology is used but often made with better materials. ...   [click here for more]
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Future Fantasy–0017–Future Tech 03: Communications and Sensors

Future Fantasy–0017–Future Tech 03: Communications and Sensors


An advanced communications network cannot exist without energy. The bulk of communications in the atomic age (AL 8) already was computer to computer. By Al 12, the network allows instant communication between all the star systems in and around the Pleiades. A secure and reliable communications network is the key to any government, military, business, or personal success, regardless of the level of...   [click here for more]
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Future Fantasy–0018–Future Tech 04 Robots, Mechanoids and Androids

Future Fantasy–0018–Future Tech 04 Robots, Mechanoids and Androids


A cheap and steady high energy supply combined with robotics allows factories to meet the massive demand for consumer products and clothing. The Empire restricts the number of robots a company can use to ensure big companies cannot crush the smaller competition. Almost everyone has a robot, with domestic cleaning robots the most common. Many robots can follow voice commands. Most are fully customisable...   [click here for more]
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Future Fantasy–0019–Future Tech 05 Fabricators and Replicators

Future Fantasy–0019–Future Tech 05 Fabricators and Replicators


Fabricators started as 3D printers. Over time new models were developed and became the robotic SI devices in the Empire. These devices make meals, clothes, and other general items. Fabricators are not the same as Replicators. Fabricators can only make items using the required materials. Replicators can make items by reorganising matter. This article is about the most commonly used fabricators and...   [click here for more]
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Future Fantasy–0020–Future Tech 06 Housing and Other Structures

Future Fantasy–0020–Future Tech 06 Housing and Other Structures


The Empire has a diverse variety of housing, from massive arcologies (AL 12), sky habitats (AL 12), and underground housing (AL 10) to middle kingdom villages (Al 5) to ancient houses in trees (AL 1 to 4). This is a general guide to the housing types and other structures in the Elven Empire. As well as a range of technology for the home. ...   [click here for more]
EN Publishing  $5.99

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Future Fantasy–0021–Future Tech 07 Food and Farming

Future Fantasy–0021–Future Tech 07 Food and Farming


Each Elven tribe has their own style of food, fashion, and language. However, most Elves only lightly cooked their food. There are thousands of dishes, with no one tribe having the same diet. For example, the Deep Forest Elves mostly eat fruit and snake. At the same time, the Cactus Elves, desert-dwelling Forest Elves, harvest water from the cactus, and most meals feature grilled lizards and baked...   [click here for more]
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Future Fantasy–0022–Future Tech 08 Pest Control, Waste Management and Recycling Systems

Future Fantasy–0022–Future Tech 08 Pest Control, Waste Management and Recycling Systems


While Pest Control and Waste Management might not be exciting careers, career criminals or professional spies often use these as covers they can use to infiltrate organisations. The key to success is a good cover identity to pass the background check and enough knowledge to get into the right areas. ...   [click here for more]
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Future Fantasy–0023 Future Tech 09 Tools and Materials

Future Fantasy–0023 Future Tech 09 Tools and Materials


The Elves use a range of tools for construction and repairs. However, on large scale constructions, like major buildings, and starships, the common tool used is a portable replicator. While a portable replicator can replace most tools, it is expensive and not only requires skilled operators (usually an android) but massive quantities of power. Cutting torches are used by a wide range of workers,...   [click here for more]
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Future Fantasy–0024–Future Tech 10 Spy Gadgets

Future Fantasy–0024–Future Tech 10 Spy Gadgets


The Elves have developed many gadgets, not just the Imperial Intelligence Agency. Criminals use technology developed to test systems to defeat alarms, hack cameras, and open electronic locks. This article introduces some devices that spies, criminals, and uncover agents use. The equipment described typically spans the periods of The Fusion Age (AL 9) to The Galactic Age (AL 12). Some Atomic Age (AL...   [click here for more]
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Future Fantasy–0025 Future Tech 11 Melee and Thrown Weapons

Future Fantasy–0025 Future Tech 11 Melee and Thrown Weapons


The Elves have developed a vast range of Melee and Thrown weapons. Melee remains relevant because a knife is as good as a gun in hand-to-hand combat in the confines of a ship. The Empire has swords so sharp that they can slice an opponent’s head off, a quarterstaff of pure energy that can shatter your opponent’s bones, and darts about to follow its target around a corner. Elven law enforcement...   [click here for more]
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Future Fantasy–0026–Future Tech 12 Ranged Weapons 1, Handguns

Future Fantasy–0026–Future Tech 12 Ranged Weapons 1, Handguns


The Elves have developed a vast range of handguns, including energy-based weapons. However, sluggers remained in production for the civilian market. Most law enforcement agents use a multi-phase gun, known as the P-X, as a sidearm, as it can either stun or be lethal. Also, has an ion mode. Making it effective against shields and androids. This article introduces new handguns, ammunition, weapon modifications...   [click here for more]
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Future Fantasy–0028–Future Tech 14 Ranged Weapons 3, Man-Portable Heavy Ranged Weapons

Future Fantasy–0028–Future Tech 14 Ranged Weapons 3, Man-Portable Heavy Ranged Weapons


law enforcement in response to heavily armoured opponents. Area Denial Weapons use pain, flamers that spit out balls of fire, freeze rays, and various machine guns. Most of these weapons are designed to deal with large numbers of attackers, heavily armoured battlesuits, or vehicles. The equipment described within typically spans the periods of The Fusion Age (AL 9) to The Galactic Age (AL 12). Some...   [click here for more]
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Future Fantasy–0029–Future Tech 15 Ranged Weapons 4, Heavy Ground and Vehicle Weapons

Future Fantasy–0029–Future Tech 15 Ranged Weapons 4, Heavy Ground and Vehicle Weapons


The Elves have developed a vast range of weapons, such as cannons that use gravity beams to accelerate tiny metal shards to lasers the size of a small starship. Most Imperial ships carry a mixture of weapons, usually missiles and guns. They don’t usually seek to destroy a ship, only cripple and capture. Meanwhile, specialist ships like Destroyers and Battleships carry ion cannons to knock out shields...   [click here for more]
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Future Fantasy–0030–Future Tech 16 Ranged Weapons 5, Bombs and Missiles

Future Fantasy–0030–Future Tech 16 Ranged Weapons 5, Bombs and Missiles


The Elves produce a broad range of Bombs, Mortars, Rockets and Missiles; these are but a few. Most of these weapons are designed to be vehicle-mounted. 60mm Mortar Rounds are fired in an arc. These can rain down, cold, fire, shrapnel, armour-piercing rounds, lightning, smoke, clouds of Ionising gas and a range of poisons and toxins on the battlefield. 75mm Rockets, often fired in packs, can cause...   [click here for more]
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N.E.W. Book Format Character Sheet

N.E.W. Book Format Character Sheet


This is a table friendly book format character sheet based on my extended character sheet for WOIN's N.E.W setting. Some blank spaces have been extended to allow for easier writing and most areas have more blanks to allow more of everything! There is also an added area for inventory that may not fit into the equipment area (i.e. backpack contents) and a few blank pages for notes at the back of the...   [click here for more]
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N.E.W. Extended Character Sheet

N.E.W. Extended Character Sheet


This is an extended character sheet for WOIN's N.E.W setting. Some blank spaces have been extended to allow for easier writing and most areas have more blanks to allow more of everything! There is also an added area for inventory that may not fit into the equipment area (i.e. backpack contents). These sheets are designed for single sided printing but will also work for double sided printing. Enjoy!...   [click here for more]
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Shadows of Space

Shadows of Space


Shadows of Space is actually two products, the first is a new setting for the N.E.W. rpg system with three new alien species and two other species types, clone and bio-engineered androids.  New careers for the aliens, a new NPC (enemy), new items, new skill, new exploits and a specific android trait. A starting history and timeline for human characters, as well as historical backgrounds for the three...   [click here for more]
EN Publishing  $9.50

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The WOIN GM Screen (Landscape)

The WOIN GM Screen (Landscape)


The WOIN Gamemasters Screen comes with 6 pages of GM-relevant tables and 6 pages of player tables for your four-panel screens. Each gets 3 pages of general WOIN tables found in all What's O.L.D is N.E.W. Corebooks. Plus, there are 3 pages of genre-specific tables to swap out the fourth panel, as needed -  the magic tables from O.L.D., vehicle combat from N.O.W., and the starship combat tables from...   [click here for more]
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The WOIN GM Screen (Portrait)

The WOIN GM Screen (Portrait)


The WOIN Gamemasters Screen (Portrait) comes with 6 pages of GM-relevant tables and 6 pages of player tables for your four-panel screens. Each gets 3 pages of general WOIN tables found in all What's O.L.D is N.E.W. Corebooks. Plus, there are 3 pages of genre-specific tables to swap out the fourth panel, as needed -  the magic tables from O.L.D., vehicle combat from N.O.W., and the starship...   [click here for more]
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What is NEW is Solo

What is NEW is Solo


What is NEW is Solo Solo Roleplaying Rules for N.E.W This solo booklet includes inspiration prompts and the yes-no oracle for N.E.W, the science fiction/Future version of the W.O.I.N system. These rules emulate the dice pool tools in the core rules to give you a yes-no oracle [with and, but, and maybe, modifiers, and complications]. A D66 table extends the technobabble tables found in the skills chapter...   [click here for more]
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WOIN Art Pack (Fantasy)

WOIN Art Pack (Fantasy)


The art in this package may be used for WCPS products only. You are free to use all of the art in this package. You may not use it outside the WCPS. All art in this package is property of EN Publishing. More about the WCPS here: https://www.drivethrurpg.com/cc/14/WOIN ...   [click here for more]
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WOIN Art Pack (Modern)

WOIN Art Pack (Modern)


The art in this package may be used for WCPS products only. You are free to use all of the art in this package. You may not use it outside the WCPS. All art in this package is property of EN Publishing. More about the WCPS here: https://www.drivethrurpg.com/cc/14/WOIN ...   [click here for more]
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WOIN Art Pack (Sci-fi)

WOIN Art Pack (Sci-fi)


The art in this package may be used for WCPS products only. You are free to use all of the art in this package. You may not use it outside the WCPS. All art in this package is property of EN Publishing. More about the WCPS here: https://www.drivethrurpg.com/cc/14/WOIN ...   [click here for more]
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WOIN Exploit Reference Manual

WOIN Exploit Reference Manual


The What's O.L.D. is N.E.W. Exploit Reference Manual This reference supplement for EN Publishing's What's O.L.D. is N.E.W. roleplaying system collects the majority of the exploits found in the O.L.D., N.O.W., and N.E.W. core rulebooks, plus those found in The Galactic Sentience Catalog. Over 1000 exploits listed alphabetically and categorized by Race/Career, Universal, Chi, Magical, Psionic, and...   [click here for more]
EN Publishing  $9.99

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WOIN Style Guide

WOIN Style Guide


This guide outlines the style basics of writing a WOIN product or article. ...   [click here for more]
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