The process of worldbuilding is at the heart of any good story or roleplaying game (which, as I define it, is just another storytelling medium). We often stay in, or stay attached to, a story for the depth and breadth of its worldbuilding. We become fascinated by how it all fits together. That’s true for those who experience the text, but it is also true for those who have a hand in crafting the... [click here for more]