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F1 - Zombie Curse

F1 - Zombie Curse


As you begin your travels to fame and glory you have discovered the road is actually paved mostly with dirt and boredom. You have heard of the caravan attacks at Feastelburg and have begun to make your way to fame and fortune. As light begins to fade from the sky you have come upon a sign welcoming you to the small lake community of Crystal Shores. What appears to be a smoldering funeral pyre is near...   [click here for more]
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F2 - Crypt of Kendall Furfoot

F2 - Crypt of Kendall Furfoot


This adventure is the followup to F1 - Zombie Curse and takes place in the World of Filbar but can be easily adapted to any campaign and most systems! Decades ago the Cleric Kendall Furfoot was a great and powerful healer in the region. He grew up from humble beginnings to become an ardent warrior of his holy faith. Kendall survived many adventures with several groups of adventurers and his fame and...   [click here for more]
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F3 - Adventure in Skull Pass

F3 - Adventure in Skull Pass


This beginning level adventure pits your PC party against humanoid thugs who have found a nice niche in a narrow pass headed to HAVENDALE. Adorning the pass is a rock formation that appears to be a large skull thereby giving its name to the pass. These humanoids are led by a large Ogre named Roark. The mayor of Feastelburg has placed a bounty on the head of Roark and his evil minions....   [click here for more]
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FA1 - Fens of Malack

FA1 - Fens of Malack


This setting is a collective of different area encounters for several different character levels. While this land was a frequently travelled area for the adventurers it was used for a variety of challenges. While not every challenge is met for every level it is up to the PCs to decide if they are up for the challenge they discover. Of course you can always ‘discourage’ or hide some encounters from...   [click here for more]
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FA2 - Springwood Forest

FA2 - Springwood Forest


This setting has been used as a bridge for the F and the FN series as it runs along the border north of Feastelburg. While this adventure setting is a collective of areas to adventure it does feature the locations of two Filbar uploads. The Sunken Temple of Bulu and the Elven village of Silvantri are both located in this area. Of course there are other areas to explore such as the Centaur settlement,...   [click here for more]
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FA3 - Darkwood Forest

FA3 - Darkwood Forest


This setting was used in the FN series and like the others in the FA series, it was used as an area for multiple adventure opportunities as well as a semi-safe haven. The main community in the area is the Village of Tomore. This community is offered as a free download! With a multitude of side adventures this area helps mid-level adventurers increase their experience point base. Close to this area...   [click here for more]
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FA4 - Clover Island

FA4 - Clover Island


This setting was used in the F series and like Corsair Bay, it was used as an area for multiple adventure opportunities as well as a semi-safe haven. The main community is home to the Pirate King Hannibal the Black. This community is offered as a free download! One of the adventures off the island is the Quest for the Golden Rose involving the sunken ship. With a multitude of side adventures this area...   [click here for more]
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FA9 - The Festival Experience

FA9 - The Festival Experience


Throughout the course of a campaign there are some sessions when you just don’t have enough players and need a “side trek” to salvage the day. While many times it’s a throw away session this adventure brings in the underused festival experience. From royalty to commoners everyone likes a good break from the daily grind. This packet lays out a basic festival experience with vendor options and...   [click here for more]
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FC1 - Turret of the Frost Giant

FC1 - Turret of the Frost Giant


The free adventure for December is the Turret of the Frost Giant. It is an adventure designed to interrupt a party of adventurers who are going from point A to point B. on a message delivery assignment. While on the mission the party runs into a blizzard, pack of wolves, and a rogue band of humanoids attempting a roadblock! Can your party deal with this growing problem and survive? This adventure...   [click here for more]
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FC10 - Crone's Pursuit

FC10 - Crone's Pursuit


As fledgling adventurers, your group is looking for anything to increase their fame and line their pockets with gold. Upon crossing the countryside your group comes to Creedo’s Trail a small thorp in the Duchy of Starryshade. Upon arrival in town you find an inn to stay indoors finally and a job opportunity hanging at the Bagel Inn purporting an “easy job” for a “big reward”. The poster is...   [click here for more]
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FO2 - Forstal's Final Rest

FO2 - Forstal's Final Rest


Decades ago a group of adventurers saved the town of Logan’s Bluff from a humanoid incursion. While the battle ended in a victory, the cost was high when the party lost a valued member of their group. In his honor his comrades and grateful citizens built a tomb over his final resting spot. In the decades since the battle peace has reigned but has recently waned with the advent of more humanoid sightings....   [click here for more]
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FQ0 - Codex of Gamber Dauch

FQ0 - Codex of Gamber Dauch


This document provides the basis and general overview for participating in the Filbar Quest (FQ) series. This was designed to bring players from level 1 through level 8 as a full campaign. Each of the adventures can be utilized as individual sessions as well by replacing the page from the codex with a different item. This adventure setting was designed for 1st/2nd Edition AD&D for the Filbar Campaign...   [click here for more]
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FT - Andju Village

FT - Andju Village


With your adventurers growing up it only makes sense that their surroundings should also grow. Such is the case of Andju Village which is being controlled by the newly created Viscount of Andju, Sir Dimek of Rastinstein. Sir Dimek has launched an ambitious building project with the intent to make his village a trading powerhouse. This area can be utilized as a base of operations near the frontier and...   [click here for more]
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FT - Antioch - Kingdom of Nirack

FT - Antioch - Kingdom of Nirack


Welcome to the Port City of Antioch! This sprawling community is the seat of power for the Kingdom of Nirack and has more than a few sights to see! This setting was created for a desert (fore coming) series and was used as a base of operations for the adventurers. Many strange sights await those wishing to visit the area. Note in the player testing version there was a language barrier until a Dwarven...   [click here for more]
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FT - Barony of Civille

FT - Barony of Civille


Sitting at the mouth of the Saint Torgoth’s Causeway leading to the Newmack Sea is the port city of Civille and home to the baron of the land. This former fishing settlement has grown in the last century to be a stronghold for the Baron Philostratos de Civille as well as a financial boon for the entire area. In growing itself into a small seaport this city has been able to increase income by a factor...   [click here for more]
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FT - Bixatel

FT - Bixatel


Set in the Plains of Dorack the large, frontier town of Bixatel offers an oasis in the land of the Plains people. This community offers a safe haven for all travelers including multiple tribe members as long as they maintain the peace. The residents of Bixatel have decreed that the town itself is a neutral location and no tribal hostilities are permitted within the town walls. This town rests between...   [click here for more]
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FT - Borgusburg

FT - Borgusburg


FT32 – Borgusburg is our first offering of November and, as always, free! This is a larger, walled village suitable for any campaign. While no scenarios are included, a variety of opportunities abound in this community. Feel free to use it for depth in your own campaign! This adventure setting is easily adaptable to most any game and system. Save yourself some time and utilize it for a one shot...   [click here for more]
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FT - Corsair Bay

FT - Corsair Bay


Clover Island is home to one of the wildest towns in the world of Filbar. While the town of Corsair Bay is recognized as the home of the Pirate Kingdom it is a fully functional town. This location sits at the midway point for those crossing the Newmack Sea and is a resupply stop for most commercial traffic pirate and otherwise. The ruler of Corsair Bay is the legendary, and somewhat retired, pirate...   [click here for more]
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FT - Earldom of Curwood

FT - Earldom of Curwood


FT – Earldom of Curwood is a companion to this week’s Filbar offering FQ8 – Uprising of the Undead! This supplement gives an overview of one of the major cities in the Duchy of Bast and is the starting place for FQ8. The community is known for its diverse economic structure and makes for a nice respite for weary adventures! This adventure setting was designed for 1st/2nd Edition AD&D for...   [click here for more]
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FT - Fort Myers

FT - Fort Myers


Sometimes your PCs wander into a town and you just need names and places. No scenarios with this one just a skinned down town for you to add problems to. In our Fartook Campaign we incorporated a gambling ring and murder in Fort Myers. This adventure setting is easily adaptable to most any game and system. Save yourself some time and utilize it for a one shot adventure or a continuing campaign! Remember...   [click here for more]
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FT - Hill Valley Community

FT - Hill Valley Community


FT29 – Hill Valley Community is the Filbar free offering for October! This setting centers on a small Motte and Bailey fortification that has grown over the years. Home to Count Elam, a fair and caring ruler. This area was originally home for an FQ series adventure but can easily be dropped in any setting. If you need a small community with a ruler then this freebie is for you! This adventure setting...   [click here for more]
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FT - Kelick's Crossing

FT - Kelick's Crossing


Kelick’s Crossing is a frontier town set on side of the mighty Saint Torgoth’s Causeway. The bridge expanse over the river allows adventurers and traders an easy above water crossing into the frontier. While it has a well-trained guard staff that controls passage across the bridge and protecting the citizens. This setting offers an excellent frontier town where PCs can replenish gear and sell their...   [click here for more]
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FT - Kettlespit

FT - Kettlespit


Filbar Friday presents Kettlespit one of the major cities in my 5th edition campaign! Home to a variety of merchants, malcontents, and adventures this city has something for everyone. A group favorite for one-shot adventures my players all enjoy a visit to this city located in the Principality of Lockerbie. This city has a both generalized encounters and open challenges for any numbers of players....   [click here for more]
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FT - Lord Morningstar's Keep

FT - Lord Morningstar's Keep


Sometimes when wandering in the wilderness you just need to find a refuge. Welcome to Lord Morningstar’s Keep, a place of safety and security while in between adventures. The newly promoted Marquis Morningstar is a personable man who spent years on the trail fighting evil. His wilderness outpost suits his personality and his men love him for it. While not officially a “town”, this outpost can...   [click here for more]
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FT - Miles Away - Wynn Bay

FT - Miles Away - Wynn Bay


FT – Miles Away – Wynn Bay is a community setting off a northern sea that is a mining and lumber center. While the town sits off a small bay in an island setting it represents a struggling but growing pocket of “humanity” as it were. This town setting is part of the Numb Island area adventure which has a dragon problem which is only touched upon in this setting. This adventure setting was...   [click here for more]
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FT - Phillipsburg

FT - Phillipsburg


The northwest corner of the Duchy of Bast is ruled by Sir Elwin of Monoth the 4th Earl of Kawall. This pudgy ruler sits in his tower in the small city of Phillipsburg which is a hub of the Caravan trade. The town is rather dirty and mostly considered a backwater area for good reasons. This city is a stopping point on the upcoming release of “FQ4 In the Caravan Service” Get a jump on the next adventure...   [click here for more]
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FT - Phoenix

FT - Phoenix


FT – Phoenix is our first offering of December, albeit a little early! This major city in Fartook is populated with traders, merchants, and farmers and artisans, sits on the western border of the Pangian Continent. While located in the Fartook group of Filbar offerings, it can be used in any scenario. This adventure setting is easily adaptable to most any game and system. Save yourself some time...   [click here for more]
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FT - Port City of Kak

FT - Port City of Kak


Welcome to the Port City of Kak! A jewel in the Duchy of Starryshade and near the disputed border of Pryston Realm. A mecca for traders and gamblers this city has something for everyone. While the city is under the control of the duke, Lord Fargo Mellathan is the sole voice of law in this city. The 8th Viscount yields to the duke on most issues but does not allow military units inside the city limits...   [click here for more]
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FT - Port Plunder

FT - Port Plunder


Avast me hearties! FT33 – Port Plunder is our first offering of March and, as always, free! This pirate haven is one of two home bases for the Pirate Lords. The community is everything you would expect from corsairs complete with an active tavern district! If your campaign is in need of an island retreat, look no further…grab it, rename it, use it, and enjoy it! This adventure setting is easily...   [click here for more]
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FT - Ru-Marta

FT - Ru-Marta


The first free Filbar offering of 2016 is FT25 – Ru-Marta. This setting brings the players to a community with a jungle atmosphere. Based offshore the city of Ru-Marta is a trading depot and religious center. Several independent adventures are also available for those PCs needing just a little more experience points to level up! This adventure setting was designed for 5th Edition AD&D for the...   [click here for more]
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FT - Saydown City

FT - Saydown City


Today we present FT30 – Saydown City. This capital of the Denali Monarchy is a tropical paradise with colorful buildings and NPCs. Set on the Inlet Sea, this coastal city is easy to drop into a new or existing campaign! Wander this 48 page guide for free as the first offering of July ’17! This adventure setting is easily adaptable to most any game and system. Save yourself some time and utilize...   [click here for more]
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FT - The Thane's Retreat

FT - The Thane's Retreat


When the land is safe and life is good, substance can sometimes give way to style. In the land of Orack, Thane Tinewiner has recently completed a small lakeside manor. While there is no adventure associated with this scenario, it can be used to introduce PCs to the ruler. The Thane can be used as a provider of information leading to further adventures or just a random member of the hierarchy.   This...   [click here for more]
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FT - Timel

FT - Timel


FT31 – Timel is our first offering of August. This refuge in the wilderness is populated with traders, merchants, and farmers and sits on the border of the Dwarven Kingdom. While located in the first group of Filbar offerings, it can be used in any scenario. This is also the home where a young Bard started his life as a town guard… This adventure setting is easily adaptable to most any game and...   [click here for more]
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FT - Village of Tomore

FT - Village of Tomore


When adventurers are in the same area its nice to have a base of operations. The Village of Tomore rests between adventures pertaining to two different campaigns in the Filbar region. The quaint village has a caravan stop and will allow PCs to come into contact with a wide variety of personages and rumors for exploration. This area can be utilized as a base of operations near the areas of the FN...   [click here for more]
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FT - Walled City of Vandosia

FT - Walled City of Vandosia


Welcome to the seat of power in the Duchy of Starryshade! This large city is where the Archduke Meldor Gantrius IV rules his land. A walled city on the bay, Vandosia is bustling with activity. A busy seaport sits down the road from the fortified city with regional farmers coming into town every day. Many former adventurers call the city home and training guilds are available for those levelling up....   [click here for more]
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FV0 - Lands of Calentria

FV0 - Lands of Calentria


The Lands of Calentria offers background information on one of the lands in the World of Filbar. Calentria is the world I use for my 5th edition ruleset campaigns but is easily adaptable to the other versions with some work. This source material provides history of some of the areas, the set of deities used, and a prospective from some of my players. With our 5th edition in full swing I offered extra...   [click here for more]
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FVC14 - Famine at Holderfield

FVC14 - Famine at Holderfield


For the spirit of the season I present Famine at Holderfield! This tongue in cheek adventure brings new PCs into a small town after an adventure. Upon arrival they quickly discover that the small agricultural community has just been robbed of its harvest supply. With the seasonal change coming those supplies are necessary for the town’s survival. One of the victims of the attack was an alchemist....   [click here for more]
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FVS12 - McAllister the Runaway

FVS12 - McAllister the Runaway


Tis the month of Christmas and today we give out an early gift in the form FVS12 - McAllister the Runaway! This adventure was meant to be a serious campaign addition but could with some tweaking. Instead, we present this as more of a seasonal classic based on a popular movie. The scenario is a solo PC attempting to locate a runaway during the holidays. With a traveler, a runaway, and an old “abandoned”...   [click here for more]
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FVS4 - Penchant for Adventure - 1

FVS4 - Penchant for Adventure - 1


Penchant for Adventure – 1 is a solo adventure for a 1st level character. This series of singular adventures center around the small town of Penchant. The area in question is home to a variety of challenges depending on the level of the PC. This adventure begins with the new PCs mentor sending them to a religious coronation that they cannot attend. The PC is to travel, via burro, to the Bu-San Monastery...   [click here for more]
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FVS5 - Penchant for Adventure - 4

FVS5 - Penchant for Adventure - 4


Penchant for Adventure – 4 is the solo adventure for a 4th level character. This scenario can be used for the PC to obtain a ‘special’ item that they want. Originally used for a paladin to get his warhorse, the adventure can be tailored to suit the needs/wants of a specific PC. Like all the Penchant for Adventure settings the adventure takes place around the small community of Penchant. Not all...   [click here for more]
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FVS6 - Penchant for Adventure - 2

FVS6 - Penchant for Adventure - 2


Penchant for Adventure – 2 is the solo adventure for a 2nd level character. This scenario puts a new but experienced adventure back into harm’s way. After arriving at the small community of Penchant for a festival, the PC quickly discovers that there is danger afoot! The citizens are reporting a bloodthirsty creature roaming the area threatening the festival. If this problem can be resolved a second...   [click here for more]
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FVS7 - Arena of the Gods

FVS7 - Arena of the Gods


FVS7 - Arena of the Gods is a special and non-traditional setting that has dual uses. This scenario brings a single PC to the grand coliseum and pits them against an enemy or enemies in front of a crowd. The danger is high with no one to help and this offering can be quite deadly. A couple of ideas have been outlined for the adventure for its usefulness and, while written as a solo, multiple players...   [click here for more]
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FVS8 - Penchant for Adventure - 3

FVS8 - Penchant for Adventure - 3


Penchant for Adventure – 3 is the solo adventure for a 3rd level character. This adventure begins with a message delivery to the post commander in Penchant. Sadly for your PC Lt. Kateryn Hawtrey is gone and the PC will need to wait until her return.  While wandering through town yelling is heard and someone is in trouble. Investigation reveals that a small child has fallen into one of the town’s...   [click here for more]
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FVS9 - Penchant for Adventure - 5

FVS9 - Penchant for Adventure - 5


As October comes to a close we thought we’d end it with a holiday treat. Penchant for Adventure – 5 takes a single PC and DM back to a popular ‘haunt’. With the normal group taking a little time off your PC hears of a gambling tourney in Penchant which coincides with the annual Reaping Festival. Give your player a chance to “howl at the moon” in this quick but dangerous adventure! Remember,...   [click here for more]
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GF16 - Currents of Adventure

GF16 - Currents of Adventure


A group of young islanders have been snubbed by the village elders as they move off to protect their island. Their dispair doesn't last long as they quickly find themselves facing foes of their own! After boarding a small fishing boat the group quickly finds themselves sucked into the swirling currents where adventure finds them! The original PCs are included! This adventure setting was designed for...   [click here for more]
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Hal19 - Horror at Hennepin

Hal19 - Horror at Hennepin


You head out on the road to fame in fortune but by the end of the day you pull into a roadhouse for dinner and some entertainment. A Bard gives a rousing story about a cursed problem which is quickly dismissed as fable until a loud noise is heard outside... This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign for a party of first level adventurers and DM.  This adventure...   [click here for more]
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Hal21 - Fabian's Flute

Hal21 - Fabian's Flute


Your time in the urban city has dwindled your latest windfall and you're looking for a job to supplement your spending. Fortunately for you, an extermination job opened up not too far away from your inn. You arrive at the job site and notice others are already leaving...good for your right? This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign for a party of four, third...   [click here for more]
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Hal22 - Melly's Maze

Hal22 - Melly's Maze


The spiced ale is good and you are well on your way to the big city to become adventurers when the door bursts open. A family reports their daughter Melly has been dragged into the cornfield by a creature. Torches are grabbed but the farmers point out they'll all starve if the field is set ablaze. All eyes turn to your table... This adventure setting was designed for 5th Edition AD&D for the Filbar...   [click here for more]
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Hal23 - Chest of Gideon

Hal23 - Chest of Gideon


This quick scenario takes place after you and your associate have vanquished a foe and recovered a chest. Sadly, not all is what is seems with the chest, but would you expect anything less? This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign for a pair of third level adventurers and DM.  This adventure is easily adaptable to most any game and system. Save yourself...   [click here for more]
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HOF2 - Putting a Krampus in the Holiday

HOF2 - Putting a Krampus in the Holiday


Putting a Krampus in the Holiday is a tongue in cheek adventure for a group of low level PCs. This scenario takes place during the Filbar holiday of “Giftus” a ten day celebration that culminates in a gift exchange. This year’s holiday is threatened when a jolly Gnome finds a few items that turn a happy holiday into a potential nightmare! A short little adventure that can be played after your...   [click here for more]
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