No, this isn’t episode 3 of Save for Half. Thanks to the powers of the Time Vortex (and our forgetting to do otherwise) we’re going back in time to give you episode 1 of the Save for Half podcast! DM Corbett joins the podcast posse of DMs Mike, Liz and Jim to discover the mysteries of time and space…according to the 1985 FASA edition of the game. Watch out for disorganized rules, tactical combat... [click here for more]
In our second outing* the Save for Half-lings (with guest-star DM Jim!) look at a seminal old school classic – 1st edition Gamma World. James M. Ward and Gary Jaquet’s over-the-top combination of super-science and deadly, earnest danger set the bar for early science fiction and post-apocalyptic role playing games, and its influence is still felt in gaming 38 years later.... [click here for more]
This 1987 RPG, produced by Gary Gygax and Frank Mentzer with Kim Mohan, has a reputation in the gaming hobby as one of the worst RPGs ever designed. But is it really that bad? Your determined Save for Halfling DMs take a dive into this game and see if it lives up to its reputation or is instead a gem in the rough! ... [click here for more]
Welcome to the Far Future as only 1977 can bring it to you! In this show the Halfling trio covers the granddaddy of all space-traveling Sci-Fi games, Traveller by Marc Miller and Game Designers’ Workshop. Starships, aliens, (non-light) saber-fighting (?), and death during character generation – You get it all! ... [click here for more]