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Strange Revelations: Ten Instant Adventures for The Strange

Strange Revelations: Ten Instant Adventures for The Strange


Horror, Action, and Mystery in the Shoals of Earth! What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless someone’s already spent hours preparing an adventure for the group. But what if running a great game didn’t require any more effort for the game master than it does for the players?...   [click here for more]
Monte Cook Games  $9.99

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Mal'Vandal's Mythic Vade Mecum Remix

Mal'Vandal's Mythic Vade Mecum Remix


A magical resource for the Cypher System role-playing game. This further expands upon the already flexible game system. This product brings a spell-casting system to the game that fits perfectly in the bounds with the rest of the game mechanics. Furthermore, this is an updated version of the product I put out a couple of years ago. If you have the old one this is a far superior product with more guidance...   [click here for more]
Monte Cook Games  $9.50

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Liminal Shore

Liminal Shore


This is the full version of Liminal Shore. Check out the free preview. A land of secrets, beyond the farthest seas—or, perhaps, farther still. . . Here, everything lives. Not just the dense forests and lush grasslands, teeming with creatures fabulous and humble. Not just the very earth, rocks, seas, and air. But even the clothes, the weapons, the cyphers you find here. It all breathes,...   [click here for more]
Monte Cook Games  $17.99

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Whisper Campaigns

Whisper Campaigns


INTRIGUE AND POLITICAL ADVENTURE IN THE NINTH WORLD Adventure isn't just for the desolate wilderness in the Ninth World.  Opulent and weird, the nobles and knights of the Steadfast and the Beyond play a bloody game of cloak and dagger.  Combining strange powers and technologies with ruthless ambition, the world of politics in Numenera is fascinating and strange. WHISPER...   [click here for more]
Ryan Chaddock Games  $5.00

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Into the Outside

Into the Outside


This is the full version of Into the Outside. Check out the free preview. Head into the Multiverse! The Ninth World is filled with the bizarre and unexpected. But beyond it, the truly astonishing awaits. Enter a dimension where you exist in three different places simultaneously. A pocket universe that transforms you into living sound. An existence where time carves living beings...   [click here for more]
Monte Cook Games  $14.99

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Into the Deep

Into the Deep


This is the full version of Into the Deep. Check out the free preview. What Wonders Lie Beneath the Waves? The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn’t live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the...   [click here for more]
Monte Cook Games  $14.99

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The Skyscrape

The Skyscrape


IT DARKENS THE SKY A disk the size of a modern metropolis hovers over the Ninth World, darkening the sky and the lives of those below it. What secrets lie within this mysterious artifact of the prior worlds? What power keeps it above the world, a flying shin in the night? Questions like these plague those who have seen this remnant of the old civilizations of Earth. Some are even inspired to...   [click here for more]
Ryan Chaddock Games  $3.00

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Slaves of the Machine God

Slaves of the Machine God


This is the full version of Slaves of the Machine God. Check out the free preview. Assassinations. Demon-worshiping abhumans. A massive army poised to sweep across the Steadfast. 144 pages of Ninth World adventure! A failed assassination by the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone...   [click here for more]
Monte Cook Games  $14.99

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Building Tomorrow

Building Tomorrow


This is the full version of Building Tomorrow. Check out the free preview. Uncover the secrets of yesterday to build a better tomorrow Terrible beasts. Abhumans. The iron wind. Ancient machines that lurch to life unexpectedly—or leave communities desperate when they catastrophically fail. The Ninth World is awash in dangers left by the prior worlds. But these ancient remnants also hold...   [click here for more]
Monte Cook Games  $16.99

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Rusthaven: An Iron Wind Sourcebook for Numenera

Rusthaven: An Iron Wind Sourcebook for Numenera


Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind and...   [click here for more]
Dark Liquid Games  $9.99

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Priests of the Aeons

Priests of the Aeons


This is the full version of Priests of the Aeons. Check out the free preview. Tap into the secrets of the Order of Truth—or even join the Aeon Priests! Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond...   [click here for more]
Monte Cook Games  $17.99

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Voices of the Datasphere

Voices of the Datasphere


This is the full version of Voices of the Datasphere. Check out the free preview. Discover a bizarre new realm of wonders, mysteries, and danger Most Ninth Worlders know the datasphere only as the source of mysterious glimmers—those odd, unbidden flashes of knowledge and insight that, rarely, embed themselves within the mind. Some who study the numenera call it a network built by the ancients...   [click here for more]
Monte Cook Games  $17.99

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Ninth World Assassins

Ninth World Assassins


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more...   [click here for more]
Metal Weave Games  $1.99

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Encyclopedia of Impossible Things

Encyclopedia of Impossible Things


This is the full version of Encyclopedia of Impossible Things. Check out the free preview. Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there. They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring...   [click here for more]
Monte Cook Games  $14.99

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Shards of the Looking Glass

Shards of the Looking Glass


How will you react when you meet yourself—and how will they? The isolated aldeia of Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have...   [click here for more]
Monte Cook Games  $5.99

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Cypher Shorts: Sci-fi Shorts Vol. 3

Cypher Shorts: Sci-fi Shorts Vol. 3


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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When Worlds Collide: Converting Numenera and The Strange

When Worlds Collide: Converting Numenera and The Strange


Do you want to loot Numenera material for your The Strange campaign? Do you want to lift a few new foci and descriptors from The Strange and use them in Numenera? How about mashing both games together in their entirety, both rules and setting? The system—the “game engine,” if you will— behind both The Strange and Numenera is...   [click here for more]
Monte Cook Games  $3.99

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The Sun Below: City on the Edge

The Sun Below: City on the Edge


What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible. Finding a way back up, well, that’s worse. The Sun Below: City on the Edge, is an epic adventure for Numenera that takes place deep below the surface of the Ninth...   [click here for more]
Dread Unicorn Games, LLC   FREE 

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Wits Alone

Wits Alone


SURVIVAL OF THE CUNNING Huddled in their makeshift cities, cobbled together from the expended glory of earlier civilizations, the people of the Ninth World are desperate.  Survival is everything in these times and this makes for a society with a distinctly dirty underbelly. In a world without a common sense of law or even decency, what qualifies as crime?  Wits Alone...   [click here for more]
Ryan Chaddock Games  $5.00

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Cypher Shorts: Sci-fi Shorts Vol. 2

Cypher Shorts: Sci-fi Shorts Vol. 2


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played...   [click here for more]
Janek Sielicki  $9.99 $7.99

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Impossible Vehicles

Impossible Vehicles


Recursions within the Strange are seeded by fiction, imagination, and myth—stories. And stories sometimes feature vehicles, often vehicles that are practically iconic to their settings. Star fighters. Flying carpets. The Argo. Vehicles large enough to host the PCs through the bulk of their adventures are especially likely to be seeded into the Strange. This fractal brings you a sampling of vehicles...   [click here for more]
Monte Cook Games  $2.99

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Mastodon

Mastodon


Former members of a secret military program—codename: Mastodon—are being murdered. The PCs were once part of that now-defunct program, which explored the military applications of paranormal abilities. Are they next? Not if they can find out who or what’s behind the murders—and stop them. But will they have to venture beyond our reality to find a killer long thought dead? This 22-page adventure...   [click here for more]
Monte Cook Games  $2.99

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GM Intrusion Deck

GM Intrusion Deck


Unleash your GMing creativity! GM intrusions are part of what makes the Cypher System so fluid, fast-paced, and narrative-focused—and a real joy to GM! A good GM intrusion introduces an unexpected factor that spices up a scene, creates a turning point in an adventure, or throws a little wrench into the PCs’ best-laid plans. Sometimes GMs prepare them in advance, but often they occur spontaneously,...   [click here for more]
Monte Cook Games  $7.99

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The Estate Dossiers

The Estate Dossiers


A clever prop can add a sense of veracity and mystery to your game. The Estate Dossiers can be printed or copied, maybe tossed into a manila folder, then given to players at just the right time: when their characters ransack an NPC’s office or get handed a folder of documents to prepare for their next Estate mission. The package contains the following dossiers and other props, written...   [click here for more]
Monte Cook Games  $1.99

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Vertices

Vertices


Eight dangerous adventure sites that connect to the datasphere Inside a maze of steel and crystal pillars lurk demons and bladehounds from this world and beyond. Those who venture within to face these terrors—and survive—are blessed with strange protective enhancements. Seven huge boulders float, nearly imperceptible, a mile above the earth. Legend says ancient gods put them there, to guard against...   [click here for more]
Monte Cook Games  $11.99

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Mecha vs Kaiju: Cypher System

Mecha vs Kaiju: Cypher System


Become a fearless mecha pilot in this anime-inspired role playing game powered by the Cypher System. Craft your character based on anime archetypes. Design giant robots with custom-made weapons, armor, and other exotic systems. Pit your players against monstrous kaiju capable of leveling cities. Get a taste of a world where every giant monster movie really happend.  This Mecha vs Kaiju supplement...   [click here for more]
Monte Cook Games  $4.99

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Explorer's Keys

Explorer's Keys


Ten amazing, super-low-prep adventures you can start running minutes from now! A trip to the moon—and the very, very ancient past. A stolen twin. The approach of a starwing seraph that spells doom for an entire city. An enormous underground ruin where humans and abhumans vie with one another, intelligent fungi—and a deadly predator. Ten complete adventures to challenge and intrigue your Numenera...   [click here for more]
Monte Cook Games  $11.99

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The Nightcraft

The Nightcraft


A Ride Into the Night Aeon Priests speculate that at some time in the distant past, the Earth was the hub of an empire that spanned the vastness of space. At such a time in the dim recesses of the prior worlds, numenera craft of all varieties crossed the gulfs and came here, or flew from Earth out into the night. Some of these craft remain in the Ninth World, lost deep within ancient ruins, buried...   [click here for more]
Monte Cook Games  $2.99

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The Paradox Room

The Paradox Room


THERE IS MORE THAN ONE WORLD The Strange is a place where fictional worlds, called recursions, become realities of their own. Recursions are unique but limited worlds with their own laws of science and even magic, seeded into the dark energy network underlying reality called the Strange. Some recursions contain extravagant sorcery, imprisoned devils, and lost gods....   [click here for more]
Monte Cook Games  $1.99

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Naval Encounters

Naval Encounters


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Submerge yourself and set sail into the sands, sky, sea and even into space! Naval Encounters provides you with a comprehensive look at how to insert vessels of any kind into your campaign. This book will be an asset to any voyage-based campaign. Set...   [click here for more]
Metal Weave Games  $1.99

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Cypher Burst 1.1 Blood & Chrome Technopunk Descriptors

Cypher Burst 1.1 Blood & Chrome Technopunk Descriptors


Note: This is an older version of Blood & Chrome. We've expanded and updated the product with the Blood & Chrome Preview Edition. Original Product Descripotion: Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher System rules published by Monte Cook Games. Our first compilation project will be a...   [click here for more]
Monte Cook Games  $3.49

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Post-Apocalyptic Genre

Post-Apocalyptic Genre


Document updated to version 1.2 with improved formatting and source notes for foci that are not in the CSR corebook. This product is inspired by the four genres presented in the Cypher System Rulebook by Monte Cook Games and by the absence in that book of the popular post-apocalyptic genre. Presented here are not just ideas for how the post-apocalyptic world can look like (you probably have...   [click here for more]
Monte Cook Games  $2.50

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CB01 Simple Cypher System Character Sheets

CB01 Simple Cypher System Character Sheets


What it says on the tin. Simple character sheets with a little bit of the old-school aesthetic tweaked for modern players. These are landscape format character sheets. You get one universal Cypher System character sheet and over twenty-five more type-specific sheets ready to print and play with at your table. These sheets cover every existing Character Type from the Revised Cypher System Rulebook,...   [click here for more]
Monte Cook Games  $0.50

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Swordbreakers

Swordbreakers


An Elite Organization of The Strange Recruited from an already-elite team called the Prime Element on Earth, the Swordbreakers are among the best of the best. They can acclimate to almost any recursion, environment, or situation. But their primary mission is facing threats that arise in the recursion of Ardeyn. Swordbreakers: An Elite Organization of the Strange gives players...   [click here for more]
Monte Cook Games  $2.99

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The Strange GM Screen

The Strange GM Screen


On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see the gaming table beyond. On the outside, four pages of glorious full-page The Strange artwork. We provide eight pages in total, four with logos and four without. You decide where (or if) the logo appears as you choose the artwork you want on the outside of your...   [click here for more]
Monte Cook Games  $1.99

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The Sun Below: Sleeping Lady

The Sun Below: Sleeping Lady


A banished power fights to return to the Ninth World. A fallen moon of The Sun Below begins to stir. The Knocker at the Door begins to awake. A Numenera adventure for all tiers. 49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts. Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the door? Hang...   [click here for more]
Dread Unicorn Games, LLC  $9.95 $3.95

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In Alternate Dimensions

In Alternate Dimensions


The Ninth World can be a weird place, but those realms outside the natural world are even weirder. Navigating a reality of pure sound, a realm with only two dimensions, or a plane where time is inconstant, can be a serious challenge to Numenera characters—and an even greater challenge to Numenera GMs. In Alternate Dimensions gives GMs three critical tools for running adventures in the many alternate...   [click here for more]
Monte Cook Games  $2.99

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A Breath of Fresh Air

A Breath of Fresh Air


Descent into a mysterious crack in the ground and survive in an alien world beneath! This Cypher System Adventure comes from the author of "The Bridges we Burn – a Numenera Adventure” and is designed for Tier 2 characters. It takes about 3-5 hours to complete and can be easily adapted for any of the official Cypher System settings. Discover an ancient, mysterious and gigantic machine, battle vicious...   [click here for more]
Monte Cook Games  $3.99

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The Wander

The Wander


WANDER THE WORLD!  It stretches and winds through the Ninth World, seeking unknowable facets of a landscape already touched by the dangerous refuse of the past.  The Wandering Walk is a path known only to a few and trekked only by the brave and the foolish. The Wander is a supplement for Numenera detailing strange locations, unfathomable encounters, and useful equipment for those...   [click here for more]
Ryan Chaddock Games  $3.00

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The Octopi of the Ninth World

The Octopi of the Ninth World


The Secrets of a Billion-Year Empire If the seas have a ruler, it is the octopus. Their empire has outlived the eight Prior Worlds and spans the world’s oceans—all ruled by their queen. Discover the secrets of the Ninth World’s most ancient and, though it is known to few, pervasive cultures. Face off against the aggressive octopi of the Bay of Peyclin, who are secretly building an army to invade...   [click here for more]
Monte Cook Games  $2.99

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Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at the gaming...   [click here for more]
Monte Cook Games  $7.99

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Blood and Chrome Preview Edition

Blood and Chrome Preview Edition


The Big Easy A light drizzle falls on the surface of The Dome, rivulets of water distorting the city below. On the river side, The Dome's portal gapes open, an entitled crowd of the wealthy debark their heavily-armed luxury steamboat. The crowd mills briefly on the docks before spilling into the old city, entranced by sweet, savory and spicy aromas from almost every building. Elliot's ocular processor...   [click here for more]
Marlowe House Games  $14.99 $3.99

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Chaos Cypher System NPC and Creature Generator

Chaos Cypher System NPC and Creature Generator


The Chaos Cypher System NPC and Creature Generator has been developed to enable fans of the Cypher System to create fully fleshed out NPCs and creatures for use in their campaigns and adventures. It covers everything from just establishing a level and a profession, all the way up to their motivations, traits, natural environment, name and combat, if that’s what’s required. It also includes...   [click here for more]
Realmweaver Games  $5.00

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Beyond The Edge: Buried Burdens

Beyond The Edge: Buried Burdens


TAKE YOUR CAMPAING BEYOND THE EDGE OF THE KNOWN WORLD Beyond The Edge (BTE) is a useful Numenera compatible digital resource for your roleplaying campaign. Every installment brings you in-depth characters, mortal perils and breathtaking locations. Each issue offers new game options, creatures and thrilling adventures – everything you need to take your campaign beyond...   [click here for more]
Hydra Team  Pay What You Want

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Cypher Burst 1.2 Blood & Chrome Technopunk Types

Cypher Burst 1.2 Blood & Chrome Technopunk Types


Note: This is an Older Version of Blood & Chrome. We have released an expanded and updated version that includes content from all three of the original PDFs and a lot of new material as well. You can get the new Blood & Chrome Preview Edition Now! Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher...   [click here for more]
Monte Cook Games  $6.99

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Cypher Burst 1.3 Blood & Chrome Technopunk Foci

Cypher Burst 1.3 Blood & Chrome Technopunk Foci


Note: This is an Older Version of Blood & Chrome. We have released an expanded and updated version that includes content from all three of the original PDFs and a lot of new material as well. You can get the new Blood & Chrome Preview Edition Now! More Cypher Content From Marlowe House Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately...   [click here for more]
Monte Cook Games  $5.99

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Notable Ninth Worlders

Notable Ninth Worlders


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. An NPC for all seasons If the Ninth World is weird, then those that live in it are even weirder. It is impossible to live in such a world, and not be touched by it somehow. A few though, rises above petty matters. They are those who...   [click here for more]
Metal Weave Games  $1.99

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The Hum

The Hum


The Hum (from Wikipedia): The Hum is a phenomenon, or collection of phenomena, involving widespread reports of a persistent and invasive low-frequency humming, rumbling, or droning noise not audible to all people. The Grand Bavarian Hotel was once frequented by Gilded Age luminaries like Theodore Roosevelt, Harry Houdini, and even Nikola Tesla. Now, after decades of neglect, it’s enjoying a renaissance...   [click here for more]
Monte Cook Games  $4.99

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Cypher System Foci Handouts

Cypher System Foci Handouts


If you need to look up a rule, the revised Cypher System Rulebook is laid out perfectly. If you're trying to quickly see what abilities a Focus offers, it becomes a little less convenient. Hope this resource can save you, your players, or your GM a little time! Use the PDF during character creation. Print your Focus out for easy reference at the table.  I will be updating this PDF when more Foci...   [click here for more]
Monte Cook Games  $3.00

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