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Publisher |
Price |
Lair of the Unknown is an introductory adventure module for the Dungeon World fantasy role-playing game.
All the dungeons have been looted, all the monsters have been slain, and this land is free from the oppression of mad sorcerers and marauding armies. There is no longer any need for adventurers like you, and not a single opportunity for you to get rich left in... [click here for more] |
Chthonstone Games |
$15.00
|
Island of Fire Mountain is an introductory adventure module for the Dungeon World fantasy role-playing game.
A small island in the South Seas. A lone fort plagued by cannibal hordes and a race of monsters. A ship, wrecked on the rocks of the far shore, missing all its crew and passengers. An ancient city that stands in ruins, guarded by the very elements themselves,... [click here for more] |
Chthonstone Games |
$15.00
|
Ghostwood Haunts is an introductory adventure module for the Dungeon World fantasy role-playing game.
In the midst of the Ghostwood, the village of Knifesbridge holds a mere few thousand souls, but trouble enough for all. A gang of bandits preys upon the local road traffic, drug addiction spreads through sleepy village streets, and corruption at the heart of municipal... [click here for more] |
Chthonstone Games |
$15.00
|
A one page sheet to keep track of a compendium class' moves ... [click here for more] |
Dwarfare Games |
FREE
|
A blank map of a fictional desert world of a future campaign setting for you to acquire for personal use. This product contains 1 pdf file with the map.
Technical Stuff
Size: 20 x 20 inches
Resolution: 95 pixel per inch
Color Modes: RGB
... [click here for more] |
Dwarfare Games |
$1.00
|
The Dwarven Tomb Robber is an expert on looting tombs and other ancient sites. With their knowledge of history, they could have been historians or archaeologists, but greed is a powerful motivator (especially for Dwarves).
This Playbook is written for the Scourged World Campaign setting and is completely compatible with Dungeon World. ... [click here for more] |
Magic Circle Games |
$1.99
|
Find what you're looking for in Ean Illiam's Cavern Stores. Fully compatible with Dungeon World, this campaign location includes these excellent features:
* Cartography by Matt Jackson that includes blank spaces
* Not-too-complete descriptions of the cavern stores
* Two adventure fronts
* Stats and descriptions for the people, creatures, and animals found in the stores
* Pictures... [click here for more] |
Spes Magna Games |
$1.00
|
Building Story in Tabletop Roleplaying Games
Learn to be a good gamemaster by learning how to be a good writer. Inject great stories into your roleplaying games by taking advantage of decades of fiction writing instruction. See how 22 different writing concepts apply to specific roleplaying games like D&D, Fate Core, Dungeon World, and Hillfolk. ... [click here for more] |
Diceless Hero Games |
$2.99
|
A Dungeon World Compatible Playbook for the Scourged World Campaign and Ruleset. The Elven Archer is the latest Scourged World playbook by Magic Circle Games! ... [click here for more] |
Magic Circle Games |
$1.99
|
Le supplément à haut potentiel ludique pour envoyer vos PJ extra-muros avec paysages grandioses, dangers inattendus et rencontres mémorables.
En terres sauvages allie le meilleur d’une approche OSR* et de Dungeon World pour créer des aventures qui se focalisent sur l’exploration et la découverte plutôt que sur le combat. Ses tables aléatoires génèrent des idées,... [click here for more] |
Designed by Acritarche |
$10.64
|
Expand your adventurer's skills with six new esoteric to bizarre compendium classes.
Deep One adapts to life in the depths of the ocean and becomes more like the monstrous creatures found there.
Divine Armor accepts strength and protection from a higher power.
Fey Touched transform into the creatures that once touched them, gaining their strengths... [click here for more] |
Zargo Games |
$4.50
|
Essential Elements 01 is a collection of seven modular setting elements - each with seven worldbuilding questions - to help you quickly convey setting details to your players and build a fresh new world.
This is designed as 11 X 8.5 inch pages (like two-page spreads). ... [click here for more] |
Brian Holland |
$0.99
|
Evergreen Valley
A Dungeon World Adventure for Group or Solo Play
Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools.
Evergreen Valley is an overground adventure where the characters are needed to retrieve the cure for a plague ravaging the town of Evergreen.
The plague is having... [click here for more] |
Parts Per Million |
$3.99
|
So, we were kicking back and having a fun night, talking about games. Because when your GM calls out for the night, that's the next best thing, right?
And somehow, we got into a pun war about bears. I know, I know-- easy target, right? Big and fluffy and why are their ears so cute?
Anyway, a certain movie based on the true story of a coked-up bear had just come out, and we started noodling... [click here for more] |
Stephanie Bryant |
$5.00
|
Fast Fantasy is a lightweight, streamlined version of Dungeon World designed for one-shots and short adventures. Character creation is quick but robust, as the four base character types belie a wealth of creative options. Straightforward yet versatile rules allow for fast, engaging scenes of conflict, roleplay, investigation, and exploration.
Spice up combat beyond just trading blows, as players can... [click here for more] |
Rules Artificer |
FREE
|
Nineteen new monsters. One hidden monster. One recipe for monster stew. The Dungeon World-compatible Fearsome Creatures of the Lumberwoods pillages the public domain to provide eager GM with bizarre beasts to befuddle and beleaguer their players. Beware the knee-less hugag, the spike-finned snoligoster, the drunken cactus cat, and seventeen other monsters.... [click here for more] |
Spes Magna Games |
$1.50
|
Pour faciliter la vie de vos joueurs à Dungeon World, utilisez ces fiches récapitulatives, qui vous proposent :
1 page contenant toutes les Actions de Base (Tailler en pièces, Négocier, Défendre, ...)
1 page contenant toutes les Actions Spéciales (Dernier Soupir, Ripailler, Recruter, ...)
Le document est fourni en PDF. Imprimez-le à votre convenance.
Publié sous licence Creative Commons CC-By-SA,... [click here for more] |
Gulix |
Pay What You Want
|
This collection of playbooks with wonderful cover art done by Nick Ladd has five new classes and eight new compendium classes for the RPG Dungeon World. This bundle is dedicated to the carnival and circus folk fo the fantasy world, with enough for you whole party to play as one travelling act.
Beast Tamer- What circus or carnival could exist without the animal act? As a veteran trainer of animals... [click here for more] |
Pleb Publishing |
$4.99
|
Foul Sewers
A Dungeon World Adventure for Group or Solo Play
Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools.
When teeming humanity, and dwarf and elf-manity, fills a city to overflowing, the impact goes way beyond the city walls.
In this adventure, other races join forces to fight... [click here for more] |
Parts Per Million |
$4.00
|
You have come here, to the utmost edge of civilized lands, to seek your fortune in the wild. Few have ventured into the unknown, and fewer have returned, but those who live to speak of it tell great tales, indeed: of ancient, rubble-choked ruins; of terrible beasts; of great riches awaiting plunder.
Society offers order, with everyone in their proper place, and duty, labor, and protection... [click here for more] |
Lampblack & Brimstone |
$4.00
|
Nous n'avions pas grand chose. Mais nous avions le coeur rempli d'espoirs, de vastes contrées inconnues devant nous et des mystères qui feraient de nous des hommes riches. Ou des hommes morts. Nous étions des flibustiers aux confins des terres connues.
Freebooters on the Frontier est la traduction du hack éponyme de Dungeon World par Jason Lutes. Le pdf contient le module... [click here for more] |
Designed by Acritarche |
$10.64
|
My how-to guide on transfering from traditional RPGs like D&D to Dungeon World, mainly written by a GM to a GM.
I expand on the ideas presented in the DW core book having seen many new enthusiastic players and GMs struggle to grasp the potential of DW style of gameplay.
I don't make judgement on DW being a better game than DW - it is a better game for some people, this is purely a question of... [click here for more] |
ThinkDifferent |
Pay What You Want
|
These rules combine elements of two great fantasy RPG systems—the Dungeon Crawl Classics Role-Playing Game and Dungeon World—by taking the “0-level Funnel” experience of DCC RPG and adapting it to the Dungeon World ruleset. As such, you need a copy of the Dungeon World rules to play.
This 28-page, digest-size pdf includes rules for rolling up completely... [click here for more] |
Lampblack & Brimstone |
$4.00
|
Estas reglas combinan los elementos de dos grandes sistemas de juegos de rol de fantasía como son Clásicos del Mazmorreo y Dungeon World.
En este pdf encontrarás reglas para crear campesinos completamente al azar, desde el nombre a su profesión; directrices para crear pueblos y 4 aventuras para iniciarte en este tipo de aventuras.
¿Qué es un “embudo”?
Un embudo es una aventura en la que... [click here for more] |
Hirukoa |
$2.67
|
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... ... [click here for more] |
Adrian Thoen |
$3.98 $3.00
|
In lightless caves a battle wages through the criminal underworld. Nihilists and murderers flock to the death cult’s ranks while myriad wizards of chaos pull arcane monstrosities through the planes to this world. But they are not alone! Monstrous gangs run dens of vice and fight for turf. Other cults worship their own blasphemous deities. There are treasures galore below the earth, but danger as... [click here for more] |
Chthonstone Games |
$15.00
|
This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.
It includes:
20 Creatures
20 Items
10 locations to inspire adventures
new races -
1 compendium class for anyone blessed (or cursed) by a witch
2 custom debility descriptions
Greenwood... [click here for more] |
Rocks and Roots |
Pay What You Want
|
Welcome to the Grim Hunt! Lead your adventuring party into an intriguing chase through the streets of a distant port city, where the greatest challenge will be to tell your allies from your enemies. Grim Hunt is an adventure for Dungeon World in which the heroes hunt for a spy, before they can flee the kingdom with secrets that will start a great and terrible... [click here for more] |
Porcupine Publishing |
$9.99 $4.99
|
Grim World is a deliciously dark fantasy supplement for Dungeon World and Fate Core.
What's inside the 160+ page book:
7 new classes and playbooks
15 playable species with special moves
24 monsters with descriptions and moves
40 additional Death Moves
Lands of the Dead Locations by Adrian Thoen
Grim locations and the random Location Builder
8 campaign starters (fronts/arcs)
11 compendium classes
31... [click here for more] |
Boldly Games |
$15.00
|
Dear GM:
Are you tired of naughty adventurers? If so, unleash Krampus on them. After those awful murderhobos have been stuffed in Krampus's wicker basket and baked into sinfully tasty meat pies, your campaign world will be a happier place.
Gruss vom Krampus! includes four short PDFs, each one providing game statistics for Krampus for four different game systems: Dungeon World,... [click here for more] |
Spes Magna Games |
$0.69
|
Le Guide de Dungeon World est un outil destiné pour les aider meneur/ses et joueur/ses à mieux comprendre la mécanique du système de jeu. Il contient, en plus:
des aides de jeu pour créer une campagne,
une campagne prête à jouer,
cinq classes abrégées (Marcheur de l'Abysse, Bricoleur d'Automate, Grand Ver, Maître ès Saoulerie, Changeur de Peau),
deux nouvelles races (Automate et Dragon):
un... [click here for more] |
Designed by Acritarche |
$5.32
|
This special bundle product contains the following titles.
Drought in Sulindal - A Dungeon World Adventure Regular price: $4.25 Bundle price: $2.05 Format: Watermarked PDF The small region of Sulindal has been in relative peace for over three centuries. The steadings of the region all worked with each other, one in particular, the dwarves of Smitheim defended... [click here for more] |
Dwarfare Games |
$17.09 $16.04
|
Now on temporary leave from the hospital, we’ve finally finished Heroes of Steam 2, whose gorgeous cover art has been done by Nick Ladd. This bundle contains a verity of new materials for players and GMs alike to use in Dungeon World. There is 26 new classes, along with new magics, items, tags, and services. With this is also an updated and expanded version of the Sideshow Advanced Moves and Compendium... [click here for more] |
Pleb Publishing |
$10.00
|
Overwhelm your enemies as a shrieking Horde! Choke their moats, scale their walls, pay the blood price for victory! Hundreds, thousands, millions! A gang, a tribe, a species, united! Cover and consume! Breed and spread and choke the Dungeon World!
The Horde is a Dungeon World playbook about playing a whole bunch of little monsters at once! Inside you'll find one of the most versatile Playbooks in... [click here for more] |
Jordan Prokosch |
$1.99
|
In the far future, the iron-fisted authority of the powerful Laynniliautth controls nearly every aspect of galactic shipping. In order to survive, you and your crew of ragtag misfits take on a job that may just turn out to be more dangerous than even you and your experienced crewmates can handle.
The stakes are high as you steer the Daedalus through a galaxy of troubles on your way to your... [click here for more] |
Magnum Galaxy Games |
$2.00
|
This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing!
Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your allies... [click here for more] |
Joe Banner |
Pay What You Want
|
Until recently Khajra has served as a safe haven to rest and resupply for those seeking to cross the Desert of Angry Winds: somehow, underneath the shadows of an eclipse, every single citizen was turned to stone.
But they are not dead.
They walk the streets, seeking to spread their curse. With each step their bodies crack and bleed, but despite the agony their faces remain frozen and their voices... [click here for more] |
Awful Good Games |
$3.99
|
A short Dungeon World adventure designed around a map by Herwin Wielcink. ... [click here for more] |
Designed by Acritarche |
FREE
|
The great Spider Queen lies dead at the border of the human lands, laid low by the order of your mother, Queen Alyria.
Now, fearing for your life in the ensuing turmoil, you have fled the palace at Bastow, seeking the relative safety of anonymity on the open road.
What secrets will you uncover as you explore the continent you’ve never seen? What creatures will you meet, and... [click here for more] |
Trail of Dice |
$10.00
|
In the Shadows of the Ruby Tri-Septicon is a free Dungeon World adventure-tribute to the recently departed Rush lyricist and drummer Neil Peart. Mr. Peart had a profund affect on my adolescence and on my creative life during the 40+ years since, much of it focused on playing and writing RPGs.
In this adventure, the player characters encounter a subterranean monastery-city built in a crystaline cavern... [click here for more] |
Steve Bean Games |
FREE
|
Torr shook the snow from his jagged, curled horns like an overgrown goat as he slogged his way through the knee-deep drifts of snow... He hadn’t been to Jötunheim in an age, though his plodding steps were steady and if he felt any hesitation, he didn’t show it in his gait. Skirmishes between Jötnar clans weren't abnormal, per se, but he felt sure this was something more complex than simple... [click here for more] |
Lost Dutchman Publishing |
$2.95
|
Welcome to the second Indie+ Anthology, released just in time for Halloween weekend! Enjoy eleven differnet short horror pieces from the Indie+ staff, special guests, and friends of Indie+ to celebrate the creation of our Indie+ Community page on G+!
Indie+ is a community of role-playing game fans, some tabletop, some LARP, too.
What’s the indie part? From the very beginning of the... [click here for more] |
Indie+ |
Pay What You Want
|
The party enters an inn. Now the players will probably be expecting one of two things: finding clues to advance the plot, or a chance to rest and renew resources. It’s all good and well, but sometimes these things are done with one or two dice rolls, just so we can get out of the inn and back into the “real” adventure. The inn is usually thought of as a place that provide a few needed... [click here for more] |
Up to Four Players |
$1.00
|
Bienvenue dans Inverse World, là où le ciel n'est plus la limite. En fait, c'est plutôt l'inverse : le monde est rempli d'îles flottantes, de créatures, de dirigeables, de personnages jouables. La seule limite est le plafond du monde la Croûte Terrestre, une vaste étendue de pierre qui englobe le monde. Inverse World est un étrange univers de jeu, où les civilisations sont bâties sur des... [click here for more] |
500 Nuances de Geek La Caravelle |
$12.76
|
The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough.
The... [click here for more] |
Liberi Gothica Games |
$15.00
|
In Jakabol, where giants reign Men, elves & dwarves tread carefully. For a giant, woke from sleep Will surely mean the end of thee.
Jakabol is a 41-page adventure pack for Dungeon World, containing a host of handy information for running games in and around the foetid giant's crypts of Jakabol, hidden deep in the mountains.
3... [click here for more] |
Joe Banner |
$3.50
|
Back in the Age of Magic, a mad and powerful wizard named Juntu built a magical galleon. Kept perpetually frozen by an extraplanar machine of Juntu’s own devising, the ice-hulled ship with hoarfrost sails took the wizard and its crew of frost giants and rascals on unimaginable journeys of adventure and discovery.
Such power invites catastrophe. In a vast magical explosion the ship became an ice-island... [click here for more] |
Sage Kobold Productions |
$5.00
|
Los contenidos de este suplemento se basan en las reglas de Dungeon World de Adam Koebel y Sage Latorra, también cita reglas de Páramos Aventurados de Jason Lutes y Jeremy Strandberg, ambas obras con licencia Creative Commons 3.0 Unported; al igual que este suplemento.
Las citas de reglas y movimientos te permiten en gran medida utilizar este documento sin poseer la edición en castellano de Páramos... [click here for more] |
Hirukoa |
Pay What You Want
|
L'Ensorcelé est une classe pour Dungeon World.
Incarnez un être connecté aux puissances élémentaires, capables de les faire s'animer à travers des serviteurs, de les faire se déchaîner, mais considéré par la population comme un paria.
Il s'agit de la traduction de la classe du Sorcerer, par Kevin Bishop.
Cette traduction est proposée sous licence Creative Commons CC-By-SA 3.0... [click here for more] |
Gulix |
Pay What You Want
|
“La Dama de Hierro” es una aventura esencialmente típica, en el que los protagonistas, son contratados para que recuperen un antiguo artefacto de unas viejas ruinas, nada que seguramente no jugaras con anterioridad, sin embargo se presentan varias situaciones que pondrán a prueba a nuestros personajes de forma un tanto atípica, pues en gran medida el núcleo de la aventura se centra en la... [click here for more] |
Códice Grupo Creativo |
FREE
|