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Changeling the Lost 2e Condition Cards

Changeling the Lost 2e Condition Cards


Part of the Changeling: the Lost 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten...   [click here for more]
Onyx Path Publishing  $8.99

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Mage The Awakening Tarot

Mage The Awakening Tarot


A Player aid for Mage: The Awakening, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck. The Free Rulebook PDF is a PDF version of the instruction booklet that was included with the original printing of the tarot cards. It contains instructions on standard Tarot readings as well as...   [click here for more]
White Wolf  $24.31

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Encounter Building Cards: Locations

Encounter Building Cards: Locations


Use to Play RPG Solo or as GM Inspiration The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine.  The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators...   [click here for more]
Eric Bright  Pay What You Want

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Encounter Building Cards: Combat

Encounter Building Cards: Combat


Use to Play RPG Solo or as GM Inspiration The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine.  The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators...   [click here for more]
Eric Bright  Pay What You Want

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Encounter Building Cards: Traps

Encounter Building Cards: Traps


Use to Play RPG Solo or as GM Inspiration The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine.  The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators...   [click here for more]
Eric Bright  Pay What You Want

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Savage Seas

Savage Seas


The Life of a Sailor is Jade and Glory The seas of Creation are a great road on which the riches of a hundred nations and the Realm itself travel. Yet they are also a place of grave danger, full of pirates, reefs and alien and unpredictable spirits of the waves. Many seek their fortunes there but few survive to enjoy them. His Death Is Blood in the Wine-Dark Sea...   [click here for more]
White Wolf  $17.99

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Manacle & Coin

Manacle & Coin


Merchant Princes of Creation Many hate and revile them, yet none turn away from their visits. They are members of the Guild, a mercantile organization whose caravans and trading ships cross the face of Creation. They care not for the will of princes or Exalts, but only for profit. Some despise it, while others idolize it, but in truth, the Guild cares not if it is loved or hated, so long as those who...   [click here for more]
White Wolf  $12.99

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Teacher-Gamer Screen (portrait)

Teacher-Gamer Screen (portrait)


The Game Master and Teacher-Gamer’s companion! Player-Gamers can use it too. It sits on the table between the players and game master to give some organizational privacy to the person running the narrative of the game. 8 panels in all, with a focus on WORLD BUILDING, this four fold screen has full-color pictures on the outside and quick reference charts & tables on the inside from the Teacher-Gamer...   [click here for more]
Wild Mind Training  $8.23

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Song of Swords Map of Vosca

Song of Swords Map of Vosca


Welcome to Vosca, on the continent of Mundus, where the primary story of Song of Swords takes place. There are many regions in Vosca, all of which have an immense depth of details to satisfy any GM's table.  ...   [click here for more]
Opaque Industries  $1.99

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Teacher-Gamer Screen (landscape)

Teacher-Gamer Screen (landscape)


The Game Master and Teacher-Gamer’s companion! Player-Gamers can use it too. It sits on the table between the players and game master to give some organizational privacy to the person running the narrative of the game. 8 panels in all, with a focus on WORLD BUILDING, this four fold screen has full-color pictures on the outside and quick reference charts & tables on the inside from the Teacher-Gamer...   [click here for more]
Wild Mind Training  $8.23

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Crystal Ordred Ordred Master's Codex of Intergalactic Wisdom 1/4; Chimera

Crystal Ordred Ordred Master's Codex of Intergalactic Wisdom 1/4; Chimera


This is the first of a 4 book series regarding the Elysium System. Dungeons, Monsters, Territories, and storylines await to challenge your adventurers and take them to new heights or to their ultimate destruction. Crystal Ordred uses a modular rule system to be "Rules Light" or as rules robust in accordance with your preferences. ...   [click here for more]
QueTeeGamez  $20.00

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Crystal Ordred Ordred Master's Codex of Intergalactic Wisdom 2/4; Blero

Crystal Ordred Ordred Master's Codex of Intergalactic Wisdom 2/4; Blero


This is part 2 of a 4 book series regarding the Elysium System. Dungeons, Monsters, Territories, and storylines await to challenge your adventurers and take them to new heights or their ultimate destruction. Crystal Ordred uses a modular rule system to be "Rules Light" or as rules robust per your preferences. ...   [click here for more]
QueTeeGamez  $27.99

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  Wraith: The Oblivion 20th Anniversary Edition