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Disturbing Circles

Disturbing Circles


In 212 BC, "Do not disturb my circles!" Archimedes says to the Roman soldier destined to kill him. In 1979, a message from the future warns of the end of the world. In 2013, a journalist dies but her last story shocks the world, revealing a secret history. In 2026, it is the end of everything but the moment has been prepared for. TimeWatch agents are despatched to find out the source of disturbances...   [click here for more]
Pelgrane Press  $3.79

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Fanatical Dec 2022

Fanatical Dec 2022


Hello travellers and welcome to the debut issue of Fanatical. So what exactly is this little curio? Well Fanatical is a collection of short stories—fantasy, sci-fi and horror—inspired by the tabletop games we play and the worlds that they leave in our heads. We have stories of noirish horror and fantasy fun, of thrilling adventure and eerie curiosity. Within...   [click here for more]
Fanatical Magazine  $3.79

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Deadly Missions 5th Edition: SUGAR AND SPIES SET ONE

Deadly Missions 5th Edition: SUGAR AND SPIES SET ONE


DEADLY MISSIONS: SUGAR AND SPIES is a fun expansion for DEADLY MISSIONS 5th EDITION that centers around a handful of spies from the Strategic UnderGround Association of Representatives as they face the forces of the SYNFED SPYNET as they attempt to take over the world!...   [click here for more]
Grey Matter Games  $3.95

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See Page XX, Vol 1: The First 24 Columns

See Page XX, Vol 1: The First 24 Columns


See Page XX is an irregular column written by Robin D Laws for Pelgrane Press Ltd. This collection brings together the first twenty four column. As a publisher, my reason for asking Robin D Laws to create See Page XX column was as a way of bring traffic to the Pelgrane Press website. As a GM and rpg enthusiast, it was like having my own expert on tap to write about any rpg issues to...   [click here for more]
Pelgrane Press  $3.95

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Six Packed

Six Packed


A fast-play adventure for The Esoterrorists A mutilated corpse is found hanging a slaughterhouse, bullet wounds in the shoulders, elbows and knees. It looks like a terrorist punishment killing, but there are subtle clues pointing at Esoterrorist involvement... Can you stop a terrible chain of events before the world wakes up to headlines which weaken the Membrane and let the creatures of unremitting...   [click here for more]
Pelgrane Press  $3.95

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Against the Unknown

Against the Unknown


Hardboiled detectives. Wartime spies. Investigators of the uncanny. Such are the intrepid heroes of AGAINST THE UNKNOWN! Against the Unknown is a standalone RPG using a streamlined take on the GUMSHOE system to tell adventure stories in the mode of the original adventure pulps and hardboiled detective stories. Characters in Against the Unknown are masters of their chosen fields,...   [click here for more]
Porcupine Publishing  $3.99

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Game Reserve

Game Reserve


Game Reserve is a collection of hunting grounds for Fear Itself 2nd Edition, treacherous locations where investigators are pursued by Creatures of Unremitting Horror. Each hunting ground is supplied with clues for investigators, tweaks to the combat and escape rules, and suggested archetypes for the hunters and the hunted. GMs can use these hunting grounds for short notice one-shots, set pieces in...   [click here for more]
Pelgrane Press  $3.99

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No Feet to Follow Us, No Hands to Strike Us

No Feet to Follow Us, No Hands to Strike Us


A one-shot adventure for the GUMSHOE system! Greece, 1948. The civil war is raging, with Communist partisans waging a guerrilla war against the US-backed government and National Army. In the south of the Peloponnese, a British archaeologist is missing, presumed dead. In truth, he has fallen prey to one of the most terrifying creatures of Greek folklore.  The investigators are tasked with finding...   [click here for more]
Porcupine Publishing  $3.99

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Peripheral Code: Writing in the Margins of Ars Magica, Issue 1 (Winter 2016)

Peripheral Code: Writing in the Margins of Ars Magica, Issue 1 (Winter 2016)


Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. This is the first issue! Contents Editorial: The Winter of Our Discontent Atlas Games: An Update on "Magic Shoe" by Jeff Tidball Wizard World: Playing Ars Magica with the Apocalypse Engine by Jared...   [click here for more]
Perambulations Press  $3.99

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The Aglaeca

The Aglaeca


Buried under fields, entombed in roots, or burbling under marshes, lurks the aglæca... A new creature for your D100 or GUMSHOE-based horror mystery RPGs. The Aglæca is a beast out of the mists of folk-legends and grandam's fireside tales, an eater of children and king of the wastes. This article includes: Stats for the Aglæca for both percentile-based RPGs and the...   [click here for more]
Alienist Press  $3.99

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The Book of Random Tables: Noir

The Book of Random Tables: Noir


Do you play film Noir, Pulp, or Dieselpunk tabletop RPGs? Cut down game master prep time with random tables. 32 D100 Random Tables plus 10 MacGuffins for Noir campaigns. Grimy streets pave the way into the underbelly of the city. The hearts of the people are as hard as the cobblestones they live and die upon. The men in cheap suits a decade out of fashion loitering out front of the pool hall aren’t...   [click here for more]
dicegeeks  $4.99 $3.99

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Короткие истории

Короткие истории


В Городе мутантов ни о чём нельзя судить по первому впечатлению. Обычный парнишка на углу улицы может быть заведённой мутантной бомбой. Преступление на почве страсти — оказаться заказным мафиозным убийством, когда невинную...   [click here for more]
Studio 101  $6.95 $4.23

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Скверные чудеса

Скверные чудеса


Не все чудеса родом с небес Кассандра Мадригал, самопровозглашённая «ясновидящая для звёзд», вернула финансиста-миллионера Джонатан Бентли из мёртвых во время благотворительного бала в Лос-Анджелесе. Неужели Бентли правда...   [click here for more]
Studio 101  $4.95 $4.29

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GUMSHOE Zoom: Goetia

GUMSHOE Zoom: Goetia


GUMSHOE Zoom: Goëtia Bifrons. Glasya-Labolas. Marchosias. Names to conjure with – literally! This GUMSHOE Zoom takes you inside the pentacle and introduces you to the hierarchy of Hell. Historical European demon-summoning magic  just got easier and more realistic. Um … yay? From the mid-13th century to the early 20th century, Western European magicians summoned, bound, and commanded...   [click here for more]
Pelgrane Press  $4.45

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GUMSHOE Zoom: Voodoo 1 - Magic

GUMSHOE Zoom: Voodoo 1 - Magic


The first of a new series of GUMSHOE Zooms looking at historical magic traditions — and giving you the tools and rules to evoke these puissant powers in your own game! This first issue in a two-issue series examines sympathetic magic and zombies, and Zooms in on the Afro-Caribbean magical-religious complex encompassing Vodoun, Candomble, Santeria, Obeah, and Palo Mayombe. The loa ride in May! Voodoo...   [click here for more]
Pelgrane Press  $4.45

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GUMSHOE Zoom: Voodoo 2 - The Invisibles

GUMSHOE Zoom: Voodoo 2 - The Invisibles


GUMSHOE Zoom: Voodoo 2: The Invisibles The Invisibles, more than spirits and a little less than gods, can fit inside stones, trees, and their servitors’ heads — but not into just one issue of KWAS! Whether you call them Loa or Orisha, these mighty beings demand your attention and your sacrifice, but give you hidden knowledge and awaken your interior fires. This second issue of...   [click here for more]
Pelgrane Press  $4.45

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Hideous Creatures: Serpent Folk

Hideous Creatures: Serpent Folk


Hideous Creatures: Serpent Folk “The features mingled and merged in a seemingly impossible manner. Then, like a fading mask of fog, the face suddenly vanished and in its stead gaped and leered a monstrous serpent’s head!” They built Valusia before the dinosaurs, and lurk behind half mankind’s darkest cults. Are they extra-dimensional, extra-terrestrial, or just extra venomous?...   [click here for more]
Pelgrane Press  $4.45

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Mutant City Spies

Mutant City Spies


Issue #4 of Ken Writes About Stuff Volume 3 Ten years after the ghost flu hit, the world is changed — but the secret world stays the same. Enemies of your country still plot, terrorists still scheme — but now they might have superpowers. An espionage-specops frame for Mutant City Blues takes the super fights into the shadows. Mutant City Spies is the...   [click here for more]
Pelgrane Press  $4.45

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The School of Night

The School of Night


The School of Night “Black is the badge of Hell; the hue of dungeons and the School of Night.” Queen Elizabeth’s realm lies vulnerable, not just to the Spanish or the plague, but to occult forces perhaps more dangerous than either. You study those forces at the risk of torture — at the risk of your soul — but you must hold them at bay or see England destroyed. This GUMSHOE campaign...   [click here for more]
Pelgrane Press  $4.45

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Tomb-Hounds of Egypt

Tomb-Hounds of Egypt


Tomb-Hounds of Egypt “God! … If only I had not read so much Egyptology before coming to this land which is the fountain of all darkness and terror!” All you need to know to forge a Pulp archaeology campaign set in 1930s Egypt – for Trail of Cthulhu or just GUMSHOE Bullwhips & Baboon-Mummies! The Depression has hit Egypt, too. Funding for major expeditions...   [click here for more]
Pelgrane Press  $4.45

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Xeno-archaeology!

Xeno-archaeology!


Xeno-Archaeology! “No other ancient city on Mars had been laid out in that manner; and the strange, many-terraced buttresses of the thick walls, like the stairways of forgotten Anakim, were peculiar to the prehistoric race that had built Yoh-Vombis.” From the Face on Mars to Precursor artifacts orbiting dead quasars, the mysteries of space aren’t all astrophysical. For some...   [click here for more]
Pelgrane Press  $4.45

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Dissonance: Music for Esoterrorists

Dissonance: Music for Esoterrorists (audio product)


"You've outdone yourself with the Esoterrorists and SSF themes. My reaction to the latter was, "I want to see this movie!""    Robin D Laws, creator of the Esoterrorists James Semple, sound designer and musician offers you four new contemporary tracks for your Esoterrorists game, or any game of contemporary horror. The music here incorporates contemporary rhythms, electric guitars...   [click here for more]
Pelgrane Press  $4.71

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Справочник по призыву

Справочник по призыву


Дополнение к настольной ролевой игр «Эзотеррористы» О документе «Справочник по призыву» разбит на четыре крупных раздела: «Барьер» расскажет о границе между нашим миром и Внешней тьмой. Раздел содержит гипотезы о возникновении...   [click here for more]
Studio 101  $9.95 $4.73

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Four Shadows: Music for Trail of Cthulhu

Four Shadows: Music for Trail of Cthulhu (audio product)


"There in the narrow hall, outside the bolted door with the covered keyhole, I often heard sounds which filled me with an indefinable dread-the dread of vague wonder and brooding mystery."-HP Lovecraft, The Music of Erich Zann What better to set the tone of your Trail of Cthulhu game than some superbly crafted music? Talented musician James Semple has created four tracks specially for...   [click here for more]
Pelgrane Press  $4.75

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The Sassoon Files: Brother of Jesus

The Sassoon Files: Brother of Jesus


“In my hand I wield the Universe and the power to attack and kill” -- Hong  Xiuquan, Poem on Executing the Vicious and Preserving the Righteous [斬邪留正詩], 1837  The Brother of Jesus is a scenario written for the Call of Cthulhu 7th edition RPG (by Chaosium) and compatible with the GUMSHOE RPG system (by Pelgrane Press). This scenario...   [click here for more]
Sons of the Singularity  $4.88

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A Cigarette, A Blindfold, and You

A Cigarette, A Blindfold, and You


It is a terrible thing to fall into the hands of a living god, friends! In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. The Wars setting explores an alternate Europe in the 1940s, where a great Continental War fueled by alien science and sorcery drags with no end to the suffering...   [click here for more]
Pelgrane Press  $4.95

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ESO Solo

ESO Solo


Eso Solo Solo Roleplaying Esoterrorists This supplement adds solo roleplaying tools, advice, and suggestions to Esoterrorists. These rules follow the basic sever step investigation format from Case Evaluation through to Veil Out. The topics covered include: Solo Roleplaying? Investigations Suspects and Innocents  Investigating and Clues Counter Ops ODE Activity Neutralization Veil-out  Questions ODE...   [click here for more]
Pelgrane Press  $4.95

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Fear of Being Alone - Solo Roleplaying Fear Itself 2nd Ed.

Fear of Being Alone - Solo Roleplaying Fear Itself 2nd Ed.


Fear of Being Alone Solo Roleplaying Fear Itself 2nd Ed. This supplement adds solo roleplaying tools, advice, and suggestions to Fear Itself. These rules focus on running horror genre mysteries and small teams, typically three investigators, but each working alone. You roleplay one investigator at a time but get to swap perspectives and cut between investigators. These rules can...   [click here for more]
Pelgrane Press  $4.95

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Hidden Depths

Hidden Depths


In this stand-alone adventure for Ashen Stars, contact with the water-dwelling inhabitants of the ocean moon Abzu and with a research station on its frozen surface has been lost. The lasers are asked to investigate. Meanwhile, Abzu is threatened by an ecological catastrophe that seems to be connected in some way to the disappearance of the scientists. A GUMSHOE Community Content title -...   [click here for more]
Pelgrane Press  $4.95

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Not All Of Us Made It

Not All Of Us Made It


The Stranger wears the Pallid Mask, the Stranger says he wears no mask. In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow.In the Aftermath setting, the Yellow King and his minions, the Castaigne regime, have been driven from America, and the shattered nation must be rebuilt...   [click here for more]
Pelgrane Press  $4.95

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Phantom of the Bastille

Phantom of the Bastille


Phantom of the Bastille is a complete scenario for Fear Itself 2nd Edition by Rick Dakan that takes players into the darkest corners of Paris on the eve of the French Revolution.   With all France on the brink, a haunting figure in the Bastille brings portents of supernatural plague and murder. As Freemasons dedicated to discovering hidden truths and bettering the world, the PCs...   [click here for more]
Pelgrane Press  $4.95

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Profane Miracles

Profane Miracles


A fast play adventure for The Esoterrorists Not all miracles are holy Profane Miracles is designed for a group of 3-6 players looking for a fast-paced, action-packed adventure to set the blood pumping. It’s easy to pick up and play. Jonathan Bentley, millionaire financier, has been raised from the dead at a Los Angeles charity ball by self-styled "psychic to the stars" Cassandra Madrigal....   [click here for more]
Pelgrane Press  $4.95

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Solo Laser - Solo Roleplaying in The Bleed

Solo Laser - Solo Roleplaying in The Bleed


Solo Laser - Solo Roleplaying in The Bleed Take up law enforcement in The Bleed, Pelgrane Press's Space Opera setting for Ashen Stars. These solo rules stick faithfully to the gumshoe style of play. You only need this booklet, a single d6, and your copy of Ashen Stars to play a Laser, taking up contracts for law enforcement and mystery-solving on the fringe of space. These rules cover character creation...   [click here for more]
Pelgrane Press  $4.95

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The Doors to Heaven

The Doors to Heaven


Behind Iron Doors, a Gateway to Doom! Paris, 1895. A sensation-seeking band of art students confronts supernatural invasion from an alien realm. A play called The King in Yellow circulates in the city’s secret, decadent circles, twisting the ordinary and corrupting the sacred. In the students’ latest case, a fellow student’s disappearance draws them to the Notre-Dame Cathedral. Legend claims...   [click here for more]
Pelgrane Press  Pay What You Want

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The Yellow King Suite - Music for The Yellow King RPG

The Yellow King Suite - Music for The Yellow King RPG


This music inspired by, and composed for, The Yellow King Roleplaying Game is included free as a digital download with The Yellow King RPG, and separately here. The Yellow King Suite covers each of the four different settings. In addition, it presents a theme for The Yellow King RPG, and music for the doomed, lost city of Carcosa. Each setting required different...   [click here for more]
Pelgrane Press  $4.95

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Terror Deck

Terror Deck


When the horror creeps up on you, and your sanity starts to dwindle, it can be quite tough to roleplay your diminishing mental stability. The Terror Deck offers a unique way of making your insanity (either short-term or lasting) feel unique and real. Don't miss out on the chance of going guided through your wacko state. It will be a blast for you, your GM and your roleplaying group....   [click here for more]
Sune Nodskou  $4.99

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Codex - Glamour (Jun 2018)

Codex - Glamour (Jun 2018)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Glamour: Serious Moonlight This is a scenario for Night’s Black Agents and other supernatural mystery games that focuses on David Bowie’s time in 1970s West Berlin. The...   [click here for more]
The Gauntlet  Pay What You Want

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Creeping Kudzu: A Monster Zine

Creeping Kudzu: A Monster Zine


A monster concept — The Creeping Kudzu — including possible origins and tie-ins for mystery, horror, mythos, sci-fi, and other kinds of gaming. Includes stat blocks compatible with the GUMSHOE SRD and Archmage Engine (13th Age) as well as notes for D&D 5e (SRD) and Fate Core/Fate Horror (SRD). Released under OGL licensing and attributions. Updated edition 2020! Includes two formats:...   [click here for more]
Arkham Archivist  $5.00

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SH/AM/US

SH/AM/US


procedural SF horror ttrpg depleting pools and one D6 ...   [click here for more]
Sean Smith  $5.00

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Spiralis - A Lovecraftian Roleplaying Game

Spiralis - A Lovecraftian Roleplaying Game


Spiralis is a rules-light game of eldritch mystery and cosmic horror, inspired by Graham Walmsley's Cthulhu Dark and the Powered By the Apocalypse family of games. It is tailored to run mini-campaigns (2-6 sessions in length), but also works well for one-shots. Creating Investigators takes just a few minutes, and every roll of the dice, whether taking Action or making a Stat Check,...   [click here for more]
Trail of Dice  $5.00

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Rastro de Cthulhu: A Agonia de St. Margaret

Rastro de Cthulhu: A Agonia de St. Margaret


Há algo de terrível espreitando a névoa enquanto as ondas que atingem os rochedos da ilha escocesa de St. Margaret; algo que faz pessoas desaparecerem; algo críptico e desconhecido... Seria um ser antigo? Uma criatura mitológica? Ou apenas algum culto de crédulos insanos tentando transformar o mundano em sobrenatural? Essas são as questões de...   [click here for more]
RetroPunk Publicacoes  $5.50

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Крутая спираль

Крутая спираль


«Крутая спираль» включает в себя четыре сценария для «Блюза города мутантов» — игровой вселенной по системе правил СЫЩИК. Игрокам предстоит взять на себя роли детективов и проводить полицейские расследования...   [click here for more]
Studio 101  $8.50 $5.69

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Янтарный город

Янтарный город


«Он понял, что сотворять что-либо из разнородной и зыбкой материи, из которой сотканы сны, — самый мучительный труд для человека, труд более тяжкий, чем вить из песка верёвку или чеканить безликий ветер». — Хорхе...   [click here for more]
Studio 101  $5.77

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Ashen Stars: Tartarus

Ashen Stars: Tartarus


A new adventure for Ashen Stars from Robin D Laws. In this scenario of exploration and confrontation in a devastatingly hostile environment, hard-bitten lasers, who know enough not to touch the gooey stuff or take off their helmets in an untested biosphere, investigate the demise of a survey crew doomed by the above mistakes, and more. The interstellar corporation Shrawley-Gosha Industries offers...   [click here for more]
Pelgrane Press  $5.95

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Ashen Stars: Terra Nova

Ashen Stars: Terra Nova


The Terra Nova, last of the great luxury liners from the Combine’s heyday, is dead, a victim of disaster now drifting in the space between worlds. Her final call echoes across the Bleed. The last of the survivors clutch desperately to life, waiting for rescue. All but one, that is. One of them waits only for a chance to finish the job, uncovering a secret which the Terra Nova has kept hidden for...   [click here for more]
Pelgrane Press  $5.95

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Cthulhu Apocalypse: Slaves of the Mother

Cthulhu Apocalypse: Slaves of the Mother


The long-awaited conclusion of the Cthulhu Apocalypse campaign. Three years ago, the world died. Horrors now stalk the empty and overgrown streets of the civilisation that once existed here. The passage of three long, strange years has transformed the world into an unrecognisable landscape of horrors. There are a few survivors, living in the ruins of the...   [click here for more]
Pelgrane Press  $5.95

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Cthulhu nyomában: Zord mágia

Cthulhu nyomában: Zord mágia


IÄ! IÄ! YOG-SOTHOTH NEBLOD ZIN! A Cthulhu nyomában legújabb hátborzongató kötete a lovecrafti mágia legsötétebb titkait tárja az Őrzők és a Nyomozók reszkető tekintete elé! Olvasd el… ha mered! Mágia és pusztítás Az új opcionális Mágia képesség használatának megvan a maga ára és szabálya, amiket először tárunk a reszkető emberiség...   [click here for more]
Kalandhorizont Könyvek  $5.95

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Looking Glass: Hong Kong

Looking Glass: Hong Kong


Looking Glass: Hong Kong is a “Low and Slow” city setting for many possible GUMSHOE games. This look at one of Asia's most cramped and chaotic ports features the lay of the land, including markets and masses, and three unique backdrops for the main setting - a scenic or thematic element, or just somewhere to stage a fight scene. It also details Hong Kong's factions, from organized...   [click here for more]
Pelgrane Press  $5.95

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Looking Glass: Saigon 1968

Looking Glass: Saigon 1968


Saigon, 1968: Vietnam’s “Paris of the East” is a hotbed of conflict and intrigue, from the CIA and the Viet Cong to Buddhist monks and Western media. Looking Glass: Saigon 1968 gives you a view into all this, as well as the city’s shadowy underworld of vampires, conspiracies, and the Mythos. This tight city supplement equips GUMSHOE GMs with just enough...   [click here for more]
Pelgrane Press  $5.95

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Message in a Bottle

Message in a Bottle


In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. The This is Normal Now setting is the present day we know, albeit one subtly permeated by supernatural beings and maddening reality shifts, in which ordinary people band together, slowly realizing that they are the key to ending...   [click here for more]
Pelgrane Press  $5.95

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