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After the Vampire Wars

After the Vampire Wars


The shadows have always been with us, and so have those who dwell within: the sorcerers, the fae, the lycanthropes and, darkest of them all, the vampires. All have secretly lived alongside humanity, veiled from mortal view, for milennia, but now they are exposed to the light, and the supernatural walks among us. Early in the 21st Century, the US Government discovered the existence of vampires and...   [click here for more]
Design Mechanism  $12.99

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Rites of Spring

Rites of Spring


The King of Spring has been enspelled And wanders in the green. The Queen of Spring put on her Mask And walks a path unseen. The Knight of Spring is dressed in gold And guards the maiden’s dream. The Knave of Spring, she stole the moon… Or so it all would seem. — Pretty Penny, freelance soothsayer This book includes: * Expanded information on the magic of the Lost, from their...   [click here for more]
White Wolf  $16.99

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Splinters of the Wyld

Splinters of the Wyld


Sometimes writers write too much. The Compass of Terrestrial Directions, Vol. II—The Wyld offers many locations, people and creatures for Exalted games, but the writers produced quite a bit more than we expected. It seemed a shame just to throw the excess material away, though. Then, over time, other books ended up with little scraps and fragments of Wyld lore, and those seemed too cool to...   [click here for more]
White Wolf  $4.19

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Worlds United

Worlds United


What if... The Martians really did invade Earth in 1897? And again, in 1938? Venus really is a lush jungle planet, where dinosaurs still roam? Psionics are a reality? Crystal Technology an everyday fact of life? Rockets ply the spacelanes between Mars, Earth, Venus and the asteroids? The year is 1959? Worlds United is...   [click here for more]
Design Mechanism  $15.99

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The Books of Sorcery, Vol. I - Wonders of the Lost Age

The Books of Sorcery, Vol. I - Wonders of the Lost Age


Monuments to First Age Ingenuity At the height of the First Age, miraculous achievements were possible that are impossible in the fallen Age of Sorrows. But now, the past readies to give up its secrets to the returned Solar Exalted that they might remake Creation into a place of wonder once again. The Wonders of the Lost Age are lost no more. Draw back the hazy veil of intervening...   [click here for more]
White Wolf  $14.99

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Mindjammer - Traveller Edition

Mindjammer - Traveller Edition


The Ennie Award-winning transhuman science-fiction RPG setting returns, in a brand new edition for use with the TRAVELLER roleplaying game!   This brand new 384-page hardback book includes:  • full rules for starships, organisations, and culture operations;  • detailed character cultures, genotypes, and new careers—play a sentient starship!  • new and innovative systems for describing...   [click here for more]
Mindjammer Press  $22.50

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The Books of Sorcery, Vol. III - Oadenol's Codex

The Books of Sorcery, Vol. III - Oadenol's Codex


Oadenol’s Codex is the guide to the practical application of sorcerous knowledge in the Second Age. From the creation of artifacts to the raising of manses, and from the subtle workings of thaumaturgy to the various naturally occurring miracles of Creation, this third of Exalted’s Books of Sorcery offers aspiring geomancers, sorcerer-engineers, thaumaturges and preternaturalists...   [click here for more]
White Wolf  $14.99

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Lords of Summer

Lords of Summer


Swear again your allegiance to your Court take up your knight’s banner and badge once more The ties between us shall be renewed, and the old oaths fulfilled We all stand together in summer, the season of war This book includes: • A detailed look at freeholds, how they operate and how to create particularly vivid settings for a chronicle • Information on the four seasonal...   [click here for more]
White Wolf  $16.99

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Aberrant Worldwide: Phase I

Aberrant Worldwide: Phase I


... And what rough beast, its hour come round at last, The world is not a static place. It turns; it changes. With the entry of nova influence into the highest positions of world power, the world has undergone a quantum-powered renaissance. Project Utopia has led the world into a new golden age of glamour, heroism and progress. But something is wrong. Slouches towards Bethlehem to be born? Some of...   [click here for more]
Onyx Path Publishing  $9.99

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Equinox Road

Equinox Road


The Path Perilous The road is dangerous, and you may be torn apart by the Thorns. The destination is a risk of death, or the return to slavery. But there’s much to be gained for those brave and clever enough to dare the return — the return to Faerie. A Chronicle Book for Changeling: The Lost™ • Advice on the Changeling endgame, from increased power levels and forging new...   [click here for more]
White Wolf  $16.99

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Dreams of the First Age (with errata)

Dreams of the First Age (with errata)


Given the Mandate of Heaven to rule Creation following the Primordial War, the Exalted fashioned a Realm of unsurpassed power and glory from the world's war-ravaged remains. Though the seeds of its downfall were planted in the hearts of all the Exalted by the Great Curse, the Old Realm would stand for millennia, and its rulers would shape the future of the Exalted world. At last, the secrets of that...   [click here for more]
White Wolf  $36.00

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The Compass of Terrestrial Directions Vol. V - The North

The Compass of Terrestrial Directions Vol. V - The North


The North is home to one of Creation’s harshest environments, and its savage predators, deadly winters and scarcity of resources would be challenging enough, even without the additional threats posed by marauding barbarians, seductive Winter Folk and the frozen dead. Defying both the elements and the region’s many threats, though, a myriad of states, large and small, have succeeded in wresting...   [click here for more]
White Wolf  $14.99

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Eclipse Phase: Sunward Hack Pack

Eclipse Phase: Sunward Hack Pack


This Hack Pack contains:  Sunward Cover art and chapter-opening artwork as 150DPI images. (12 Photoshop files) A print-friendlier version of the Inner System Map, and Adobe Illustrator files for the original and modified map. (1 PDF of the final map, 2 Illustrator construction files) The contents of the Sunward Hack Pack are Creative Commons (BY-NC-SA) licensed. Also, please be sure to tick the...   [click here for more]
Posthuman Studios  $4.99

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Eclipse Phase: Gatecrashing Hack Pack

Eclipse Phase: Gatecrashing Hack Pack


The Gatecrashing Hack Pack contains: Gatecrashing cover, chapter-opening, and other  artwork as 150DPI images. (12 Photoshop files) All Morph and Vehicle artwork. (8 Photoshop files) Lorentzian Wormhole diagram. (1 Photoshop file, available under a Creative Commons BY-SA licensed -- commercial re-use of this diagram is allowed.) Omnigraffle file of the Wormhole Link Map Also, please be...   [click here for more]
Posthuman Studios  $4.99

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The Compass of Terrestrial Directions Vol. IV - The South

The Compass of Terrestrial Directions Vol. IV - The South


A Guide to Creation’s South From its fecund coasts to its hellish interior, the South is a land of startling contrasts. There exist in the direction cities dating back to the First Age ruled by desert nomads, fiercely independent tribesmen suffering under the yoke of Realm colonialism, an organization of fire elementals defying the bureaucracy of Heaven to safeguard its tenets and many...   [click here for more]
White Wolf  $14.99

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Scion Second Edition: Dragon Storyguide Screen

Scion Second Edition: Dragon Storyguide Screen


You have been chosen by a Dragon, gifted with magic and the incredible ability to shape shift into one of their terrible and awesome forms. In a World of myth, yours has been rewritten time and again, and yet Dragons remember all truths. You are an agent in an ancient war, working behind the lines and preparing for a battle for the fate of The World. The PDF version of the Scion Dragon...   [click here for more]
Onyx Path Publishing  $1.99

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Games of Divinity

Games of Divinity


The Paw of the Little Gods is Vast From the farthest reaches of the Elemental Poles to the heartland of the Realm, the world of Exalted teems with spirits, elementals and demons. Some still serve the Celestial Bureaucracy or are held in check by the Immaculate Order. Where the powers that restrain them are weak, the little gods rule men as princes, and their demands for worship and...   [click here for more]
White Wolf  $9.99

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World of Darkness: Immortals

World of Darkness: Immortals


Eternal Life What would you do to live forever? Would you bathe in the blood of innocents? Would you steal the body of a younger man or woman? Could you drive the impurities from your soul? And is eternal life worth the cost? A Character Book for World of Darkness® • A detailed examination of three types of immortal: the murderous blood bathers, the horrifying body thieves, and the exotic...   [click here for more]
White Wolf  $18.99

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The Compass of Terrestrial Directions, Vol. III - The East

The Compass of Terrestrial Directions, Vol. III - The East


A Guide to Creation’s Far East Beyond the Scavenger Lands lies much more than a rough frontier of rural backwaters and petty kingdoms. The Far East is full of nations that rival its supposedly more “civilized” neighbors in terms of size and sophistication, from the warring states of Linowan and Halta, to the floating land of Metagalapa and even grim Sijan, ancient city of the honored...   [click here for more]
White Wolf  $14.99

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Out of the Vaults (GW 6e)

Out of the Vaults (GW 6e)


Super Science Unleashed The warriors and scholars of the Final Wars hid many of their best tools and weapons. Centuries later, many of those secrets still wait for someone to dig them up and turn them loose... for good or evil. What did the people fighting the Final Wars deem too terrible, or too unimportant, to let anyone know about? This book lays it all out, along with new rules...   [click here for more]
Wizards of the Coast  $11.99

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Scroll of Fallen Races

Scroll of Fallen Races


A Guide to Proud Cultures in Decline Once, before the fabled First Age, Creation was a far different place. The Primordials still ruled from Yu-Shan, and the gods wrought their masters’ will from the Blessed Isle. In a time when humanity had yet to taste freedom, the world was ruled by other races, both mysterious and powerful. The course of the Primordial War wiped out most of these peoples,...   [click here for more]
White Wolf  $14.99

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Tradition Book: Dreamspeakers (rev)

Tradition Book: Dreamspeakers (rev)


The Drumbeat of the World As spirit-talkers and shamans around the world, the Dreamspeakers have the keenest insight into the nature of the Umbra - and with their ties to the primordial pulse, they understand why they are more than mundane flesh. Even when marginalized or thrust into categories of convenience, the Dreamspeakers recognize the trials of the modern age as simply one more test in the...   [click here for more]
White Wolf  $8.99

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The Compass of Celestial Directions, Vol. II - The Wyld

The Compass of Celestial Directions, Vol. II - The Wyld


Outside the bounds of Creation, there exists an infinite expanse of roiling chaos that breaks upon the shaped world like a stormtossed sea against the shore, threatening to wear it away. Where it does wear away, reality breaks down and savage denizens of the chaos beyond Creation dwell. The second of five Celestial Direction books devoted to fleshing out the bare bones of Creation’s supernatural...   [click here for more]
White Wolf  $14.99

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Convention Book: Iteration X

Convention Book: Iteration X


MAN OR MACHINE? Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible...   [click here for more]
White Wolf  $11.99

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The Compass of Celestial Directions Vol. I - The Blessed Isle

The Compass of Celestial Directions Vol. I - The Blessed Isle


Once the abode of the gods and home to the Old Realm's Lawgivers and their Lunar consorts, the Blessed Isle is now the center of the Creation-spanning Scarlet Empire, ruled by the Empress and her Terrestrial Exalted children. Spared the worst of the Contagion, the Fair Folk invasion that followed and the centuries of conflict and want that reduced the rest of the world to barbarism and savagery, the...   [click here for more]
White Wolf  $14.99

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The Mysterium

The Mysterium


Sapientia Ex Libris Every day, the Abyss claims more Supernal knowledge, more lore is lost to the steady crumbling of history and to the mortality of the Awakened. There are those who claim that mages should be looking to the future, but how can they, when they have allowed so much of the past to be lost already? What good does new avenues of learning do if they cannot hold...   [click here for more]
White Wolf  $19.99

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Mindjammer: The Core Worlds Sourcebook

Mindjammer: The Core Worlds Sourcebook


WELCOME TO THE CORE! This is where it all happens, citizen! The white-heat of hyperadvanced technology! The teeming populations of the many worlds of Manhome, the ancient solar system, cradle of humankind! The thousands of worlds of the Old Commonality, drenched in byzantine intrigue, the strange and divergent hominids, the products of millennia of change. We’re all what...   [click here for more]
Mindjammer Press  $14.99

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Astral Realms

Astral Realms


Listen. Can you hear it? The thunder of your soul, roaring within the thousand thousand worlds that exist within you. Gods are there, inside you. Worlds of dream and knowledge, chains of purest gold that bind you to each and every other mind that walks this earth. Sink beneath this base flesh and find the noble self within. Read the words written on your soul. Speak the names you find there....   [click here for more]
White Wolf  $17.99

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Intruders: Encounters With the Abyss

Intruders: Encounters With the Abyss


From beyond, they come. They are spawned of That Which Is Not, and they hunger for That Which Is. There are a thousand-thousand blasphemies reflected into the gaze of the Abyss, and a thousand-thousand more beyond sight. One by one, slithering in secret, they crawl into the world. The day will come when the Awakened look up from their tomes and ruins and petty factionalism, and wonder where all...   [click here for more]
White Wolf  $14.99

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Star Trek Adventures - Livre de règles

Star Trek Adventures - Livre de règles


STARFLEET A BESOIN D’UN NOUVEL ÉQUIPAGE BIENVENUE DANS VOTRE NOUVELLE AFFECTATION, CAPITAINE. VOTRE MISSION : EXPLORER DE NOUVEAUX MONDES ÉTRANGES, DÉCOUVRIR DE NOUVELLES VIES, D’AUTRES CIVILISATIONS ET AU MÉPRIS DU DANGER, AVANCER VERS L’INCONNU… Star Trek Adventures vous amène aux frontières de la galaxie, où de nouvelles découvertes attendent...   [click here for more]
Arkhane Asylum Publishing  $21.23

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Seers of the Throne

Seers of the Throne


Puppeteers and Puppets We are the masters of the world. We control the Machine, watch every human cog spinning within it. We have gained power over the material world and the supernatural. And all we had to do was trade our freedom for eternal servitude to those above us. A Character Book for Mage: The Awakening™ • The history and society of the Seers of the Throne, from individual...   [click here for more]
White Wolf  $17.99

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Atlantis: The Second Age

Atlantis: The Second Age


NOTE: This is the older version of the Atlantis game. If you would like to purchase the new version please follow the link below. ATLANTIS: The Second Age     The Return of Atlantis Atlantis: The Second Age is a complete and comprehensive setting that uses the Omni System for game mechanics but can easily be adapted to most popular fantasy roleplaying games....   [click here for more]
Khepera Publishing  $5.00

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Open Grave: Secrets of the Undead (4e)

Open Grave: Secrets of the Undead (4e)


Unearth the Evil! Whispered tales speak of an eldritch tome crafted by necromancers and filled with spine-chilling facts about a vile menagerie of undead horrors - unnatural things known to haunt the gloom-filled corners of the world and beyond. Beware! This is that tome. This supplement for the Dungeons & Dragons® Roleplaying Game explores the origins, tactics, myths, and lairs...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Mindjammer: BLUE - Adventure in the Ruins of an Alien World

Mindjammer: BLUE - Adventure in the Ruins of an Alien World


Blue. A beautiful yet alien world. Until six hundred years ago it was the home of an unimaginably advanced alien species, poised in splendid isolation on the brink of transcendence, refusing even to communicate with the lesser intelligences which had colonised its planetary twin. That’d be us—homo variens, the diverse and curious descendants of the colonists from Old Earth. Even our probes and...   [click here for more]
Mindjammer Press  $12.50

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Guide to the Traditions

Guide to the Traditions


Keeping the World's Magic Alive We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. Ascension to which humanity may strive. If...   [click here for more]
White Wolf  $15.99

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Space 1889 - Marvels of Mars

Space 1889 - Marvels of Mars


This sourcebooklet contains two different supplements for playing on Mars, using the Ubiquity version of the Space:1889 roleplaying game. Creatures of Mars Mars—a dying planet, still far from dead! In the vast steppes, in the sand of equatorial deserts, on the mountain tops, at the icy poles, in the massive artificial canals and in the ancient...   [click here for more]
Ulisses Spiele  $9.99

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Forged by Dragon's Fire

Forged by Dragon's Fire


Relics of Legendry and Infamy From amulets, flying carpets and magic wands to cold fusion generators and ray guns, magical tools have always fascinated the popular imagination. They also fascinate mages, for they can actually make these daydreams real. But the universe no longer accepts powerful magic. Where wizards once forged swords that could cleave mountains, now they must be...   [click here for more]
White Wolf  $10.99

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Eclipse Phase (first edition ePub/Mobi)

Eclipse Phase (first edition ePub/Mobi)


This is the ePub version of Eclipse Phase First Edition for ebook readers like Apple's Books, Bluefire Reader, etc. Also included is a Mobi file for older Kindle devices/software. The setting chapters of Eclipse Phase first edition are available as A Time of Eclipse. Eclipse Phase first edition is also available in PDF format — get it and the ePub in one easy bundle! ...   [click here for more]
Posthuman Studios  $11.99

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Silver Ladder

Silver Ladder


The Burden of Vision It’s not about the lust for power. It’s about the need for a grander world. Enlightenment is the birthright of all mankind; the Supernal is there for all to grasp. Do you have a plan to take us there? No? Then step back and let us show you the way. A Character Book for Mage: The Awakening™. This book includes: • The history, methodology and ultimate...   [click here for more]
White Wolf  $17.99

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Trinity Field Report: Extrasolar Colonies

Trinity Field Report: Extrasolar Colonies


The Jump Ships Are Online Five years ago, Earth's extrasolar colonies were stranded in the depths of the void.  The disappearance of the teleporting Upeo wa Macho left our children orphaned in deep space.  Now, after years of experimentation, work and alien collaboration, the new jump ships are complete and have returned to our lost outposts.  Learn the fate of the...   [click here for more]
Onyx Path Publishing  $2.99

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Eldritch Skies (Savage Worlds Edition)

Eldritch Skies (Savage Worlds Edition)


Battlefield Press presents its ENnie Award 2013 winning setting now for the Savage Worlds game engine. It is 2030. The Gilman-Hawking drive has given us access to the stars. But we are not alone. They're out there: aliens, gods and monsters. They're also down here. The Miskatonic Antarctic Expedition found the elder ones' city in 1931. The mi-go crashed in Roswell in 1947. In 1958, as quietly as...   [click here for more]
Battlefield Press  $15.95 $12.76

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Grimoire of Grimoires

Grimoire of Grimoires


Words of Power Hidden within the covers of innocuous books, written in fire on pages of brass, uttered in ancient tongues on mysterious recordings — the power of the Supernal can be trapped in physical form. For those who unlock the secrets of the grimoires, great majesty and great peril await. Grimoire of Grimoires includes: • 18 new grimoires offering great power and great danger •...   [click here for more]
White Wolf  $16.99

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Doctor Who - The Silurian Age

Doctor Who - The Silurian Age


I know! Dinosaurs on a spaceship! The Doctor and his companions often venture forwards in time, into the far future of humanity, where spaceships ply the stars and adventure can be found on even the smallest moon. But what about… backwards? To a time before there was any humanity, to a time when the Earth was roamed by dinosaurs and another species laid claim to it: the Silurians. This...   [click here for more]
Cubicle 7 Entertainment Ltd.  $19.99

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Dark Eras: Changeling the Lost Compilation

Dark Eras: Changeling the Lost Compilation


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Chronicles of Darkness stories stretch back to the beginning of human civilization — and perhaps further. The Chronicles of Darkness: Dark Eras collections reveal the world throughout its long and storied past. Now you can get all of the Changeling: The Lost Dark Eras originally published...   [click here for more]
Onyx Path Publishing  $9.99

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Blue Planet v2 Player's Guide

Blue Planet v2 Player's Guide


WELCOME TO POSEIDON, 2199AD Prepare for a compelling journey into humanity's future on a distant planet where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with an alien legacy....   [click here for more]
Biohazard Games  $27.95 $13.95

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Hunter Book: Judge

Hunter Book: Judge


Justice Is Blind For your crimes against humanity, I find you guilty! May God have mercy on your soul!" Judges: the self-appointed law among hunters. Judges understand that evil is a choice, not an affliction. The abomination who stalks and kills people can be a monster. . . or one of the imbued. What makes these hunters decide who lives and dies? Arrogance? Prudence? Insight? The...   [click here for more]
White Wolf  $8.99

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Adventures in Aldea: Nightmare Rider

Adventures in Aldea: Nightmare Rider


The marriage between the child of an influential Aldin family and the prince of a Rezean clan is something worth celebrating! When the heroes are hired to accompany an Aldin lady to the marriage bower in Rezea, can they protect her from the myriad threats that endanger the happiness of the new couple? Nightmare Rider is a Blue Rose AGE adventure for 4 to 6 1st level characters....   [click here for more]
Green Ronin Publishing  $5.99 $4.99

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Mythras Compagnon

Mythras Compagnon


Vous voulez mettre en scène de spectaculaires duels oratoires ou des courses de voitures haletantes, concevoir les véhicules de vos rêves ou encore créer des personnages dignes des héros de votre enfance ?  Mythras Compagnon vous fournit de nombreuses options tirées de divers suppléments de la gamme Mythras. Vous n'aurez pas forcément envie de tout utiliser, mais vous trouverez bien...   [click here for more]
d100fr  $4.51

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The Dying Earth Revivification Folio

The Dying Earth Revivification Folio


What, Pray Tell, Is a Revivification Folio? This book presents a new, streamlined way to introduce and play the Dying Earth Roleplaying Game. It presents a slightly tuned version of the Skulduggery rules system, as also seen in the standalone rulebook of the same name. You do not need the Skulduggery book to play the game. All the rules you need to...   [click here for more]
Pelgrane Press  $15.95

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Eclipse Phase: A Time of Eclipse ePub & Print

Eclipse Phase: A Time of Eclipse ePub & Print


A Time of Eclipse is a full introduction to the Eclipse Phase setting! A Time of Eclipse is an ePub/Mobi file and print book containing roughly the first 111 pages of the Eclipse Phase first edition core rulebook: essentially, all of the setting material from the core! Your mind is software. Program it. Your body is a shell. Change...   [click here for more]
Posthuman Studios  $7.99

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